Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-284-g1108719ceb Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16770020806410262542, deterministic pregen: 1 Version history: Game started: 0.33-a0-275-gf2f3612d91 0.33-a0-284-g1108719ceb Command line: /usr/games/crawl-git-1108719ceb -name eunhae -rc /dgldir/rcfiles/crawl-git/eunhae.rc -macro /dgldir/rcfiles/crawl-git/eunhae.macro -morgue /dgldir/morgue/eunhae/ -webtiles-socket /crawl-master/webserver/sockets/eunhae:2024-10-25.22:28:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-1108719ceb(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ee0531cde2e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-1108719ceb(_Z13do_crash_dumpv+0x43a) [0x5ee0531dbf7a]: do_crash_dump() /usr/games/crawl-git-1108719ceb(_Z20crash_signal_handleri+0x1fa) [0x5ee0531ce30a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7d3ed031e320]: /usr/games/crawl-git-1108719ceb(_ZN4bolt14affect_monsterEP7monster+0x488) [0x5ee053185f48]: bolt::affect_monster(monster*) /usr/games/crawl-git-1108719ceb(_ZN4bolt11affect_cellEv+0x289) [0x5ee053181739]: bolt::affect_cell() /usr/games/crawl-git-1108719ceb(_ZN4bolt7do_fireEv+0x750) [0x5ee053189620]: bolt::do_fire() /usr/games/crawl-git-1108719ceb(_ZN4bolt4fireEv+0x278) [0x5ee05318a018]: bolt::fire() /usr/games/crawl-git-1108719ceb(_Z10mons_throwP7monsterR4boltb+0x495) [0x5ee053842515]: mons_throw(monster*, bolt&, bool) /usr/games/crawl-git-1108719ceb(_Z12handle_throwP7monsterR4boltbb+0x615) [0x5ee05353a6f5]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-git-1108719ceb(+0x80eeaa) [0x5ee05353ceaa]: /usr/games/crawl-git-1108719ceb(_Z19handle_monster_moveP7monster+0x4b6) [0x5ee053541646]: handle_monster_move(monster*) /usr/games/crawl-git-1108719ceb(_Z15handle_monstersb+0xc28) [0x5ee053544528]: handle_monsters(bool) /usr/games/crawl-git-1108719ceb(_Z12world_reactsv+0x14f) [0x5ee05393d0bf]: world_reacts() /usr/games/crawl-git-1108719ceb(+0xc11416) [0x5ee05393f416]: /usr/games/crawl-git-1108719ceb(+0xc12115) [0x5ee053940115]: /usr/games/crawl-git-1108719ceb(main+0x1f7) [0x5ee053106f47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7d3ed03031ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7d3ed030328b]: /usr/games/crawl-git-1108719ceb(_start+0x25) [0x5ee053107965]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007d3ed03e97a7 in __GI___wait4 (pid=1072809, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007d3ed03e97a7 in __GI___wait4 (pid=1072809, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ee0531ce4dc in call_gdb (file=0x7d3ed04dd4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1055284\000\000\000\000\000" #2 0x00005ee0531dbf98 in do_crash_dump () at dbg-asrt.cc:692 t = 1729895514 dir = "/dgldir/morgue/eunhae/" name = "/dgldir/morgue/eunhae/crash-eunhae-20241025-223154.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7d3ed04dd4e0 <_IO_2_1_stderr_> #3 0x00005ee0531ce30a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00005ee053185f48 in bolt::affect_monster (this=0x7ffccad80e70, mon=) at beam.cc:5523 ag = attk = { = {_vptr.attack = 0x5ee053c96250 , attacker = 0x5ee053f09260 , defender = 0x5ee053e8bcc0 , responsible = 0x5ee053f09260 , attack_occurred = true, cancel_attack = false, did_hit = false, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 25, damage_done = 19, special_damage = 12, aux_damage = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 13, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 12, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_THROWING, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = "pierces through", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "", aux_verb = "", defender_shield = 0x7ffccad80940, simu = 176, aux_source = "", kill_type = 1394019142}, range_used = 24288, reflected = 192, projectile = 0xe, teleport = 100, mulched = 97} engulfs = preac = 24288 postac = -891813664 final = 32764 conducts = {{conduct = 1405706832, pgain = 24288, known = 96, victim = std::unique_ptr = {get() = 0x5ee053e8bcc0 }, did_sanctuary = 96}, {conduct = 16777217, pgain = 65793, known = 25, victim = std::unique_ptr = {get() = 0xc}, did_sanctuary = false}, {conduct = DID_NOTHING, pgain = 13, known = true, victim = std::unique_ptr = {get() = 0xc}, did_sanctuary = false}} beam_hit = r = {bits = std::vector of length -74482905318166480, capacity 332 = {1025, 0, 11, 89777, 536870927, 4294967294, 4294967294, 27008, 0, 4294967295, 0, 0, 3403155840, 32764, 0, 0, 3403156992, 32764, 0, 0, 0, 0, 0, 32764, 0, 0, 3403155864, 32764, 3403155864, 32764, 0, 0, 3403157104, 32764, 2777139712, 4225632449, 3403157104, 32764, 1408275040, 24288, 0, 0, 0, 0, 1, 0, 0, 0, 3403157104, 32764, 1397991157, 24288, 3403157160, 32764, 0, 24288, 3403156160, 32764, 0, 0, 1408018120, 24288, 3403156224, 32764, 1407761600, 24288, 1401249005, 24288, 1408333976, 24288, 1398896517, 24288, 0, 0, 0, 0, 3403156128, 32764, 1397996221, 24288, 3403156368, 32764, 2777139712, 4225632449, 1433166880, 24288, 1408275040, 24288, 0, 0, 1398898282, 24288, 1408275040, 24288, 1398755315, 24288, 100, 0, 0, 0, 0, 0, 0, 27000, 0, 4294967295, 0, 0, 3403156224, 32764, 0, 0, 3403156992, 32764, 1402279221, 24288, 3403157264, 32764, 0, 24288, 0, 0, 3403156248, 32764, 3403156248, 32764, 0, 0, 1408275040, 24288, 2777139712, 4225632449, 0, 0, 1408275040, 24288, 3403157808, 32764, 1, 0, 0, 0, 3403157104, 32764, 87, 0, 1398001322, 24288, 1436368216, 24288, 2777139712, 4225632449, 1408303056, 24288, 1401103421, 24288, 1394252636, 24288, 1394392320, 24288, 51, 1, 0, 12, 428, 0, 1397356452, 24288, 41, 33554424, 65537, 16843009, 16, 0, 3, 0, 3403157080, 32764, 3403156536, 32764, 3403156768, 32764, 1433793728, 24288, 3403156608, 32764, 3403156624, 32764, 31, 19, 8, 4294967288, 48, 49, 1397364485, 24288, 3403156752, 32764, 49, 56...}, children = std::map with 0 elements} repel = rand_ev = hit_margin = #6 0x00005ee053181739 in bolt::affect_cell (this=this@entry=0x7ffccad80e70) at beam.cc:1161 ignored = false m = 0x5ee053f0b6d0 hit_player = #7 0x00005ee053189620 in bolt::do_fire (this=this@entry=0x7ffccad80e70) at beam.cc:1376 feat = was_seen = coff = {cstate = false} #8 0x00005ee05318a018 in bolt::fire (this=this@entry=0x7ffccad80e70) at beam.cc:1215 No locals. #9 0x00005ee053842515 in mons_throw (mons=mons@entry=0x5ee053f09260 , beam=..., teleport=teleport@entry=false) at throw.cc:912 missile = item = {base_type = OBJ_MISSILES, sub_type = 4 '\004', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 11, unrand_idx = 11, subtype_rnd = 11, brand = 11, freshness = 11}, rnd = 177 '\261', quantity = 1, flags = 536870927, pos = {x = -2, y = -2}, link = 27008, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} launcher = thrown = target = #10 0x00005ee05353a6f5 in handle_throw (mons=mons@entry=0x5ee053f09260 , beem=..., teleport=teleport@entry=false, check_only=check_only@entry=false) at mon-act.cc:1451 prefer_ranged_attack = launcher = 0x0 throwable = can_throw = fake_proj = {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 0 '\000', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} missile = using_launcher = false act = 0x5ee053e8bcc0 interference = DO_NOTHING #11 0x00005ee05353ceaa in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1695 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-1108719ceb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-1108719ceb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-1108719ceb/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 18 Level vaults: shoals_end_hellmonk_holy_island Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (55, 52): Terrain change marker (33->32, 55) Marker #1, type 9 at (55, 53): Terrain change marker (33->32, 60) Marker #2, type 9 at (56, 52): Terrain change marker (33->32, 71) Marker #3, type 9 at (56, 53): Terrain change marker (33->32, 56) Marker #4, type 9 at (57, 51): Terrain change marker (33->32, 64) Marker #5, type 9 at (57, 52): Terrain change marker (33->32, 63) Marker #6, type 9 at (57, 53): Terrain change marker (33->32, 58) Marker #7, type 9 at (57, 57): Terrain change marker (33->32, 75) Marker #8, type 9 at (57, 58): Terrain change marker (33->32, 78) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The tentacle is engulfed in seething chaos. The tentacle slaps you but does no damage. The apocalypse crab is engulfed in seething chaos. The apocalypse crab suddenly seems more resistant. The apocalypse crab breathes chaos at you. The blast of chaos misses you. The tentacle is engulfed in seething chaos. The tentacle closely misses you. You hit the tentacle. The tentacle is moderately wounded. You are engulfed in seething chaos. The kraken is engulfed in seething chaos. The acid corrodes the kraken! Tentacles reach out from the kraken! The tentacle is engulfed in seething chaos. You block the tentacle's attack. The tentacle is engulfed in seething chaos. The tentacle looks weaker. The tentacle slaps you. The apocalypse crab is engulfed in seething chaos. The apocalypse crab appears confused. The apocalypse crab barely misses you. You block the apocalypse crab's attack. The kraken is engulfed in seething chaos. You block the kraken's attack. The tentacle is engulfed in seething chaos. The acid corrodes the tentacle! The tentacle slaps you but does no damage. You slash the apocalypse crab! The apocalypse crab is almost dead. The tentacle slaps you but does no damage. You block the kraken's attack. You block the tentacle's attack. The tentacle slaps you!! The apocalypse crab barely misses the tentacle. The apocalypse crab claws the tentacle! The apocalypse crab freezes the tentacle. The tentacle resists. You slice the kraken!! The kraken is heavily wounded. The tentacle slaps you. You block the tentacle's attack. The tentacle slaps you but does no damage. You block the kraken's attack. The apocalypse crab bites the kraken! The kraken seems to speed up. The apocalypse crab claws the kraken! The apocalypse crab shocks the kraken! The apocalypse crab bites itself! The apocalypse crab dies! The tentacle slaps you but does no damage. You block the tentacle's attack. The tentacle slaps you! You slash the kraken! The kraken is severely wounded. You block the kraken's attack. You block the tentacle's attack. x2 The kraken bites you!! The tentacle slaps you. The tentacle slaps you! You consecrate your suffering and invoke the rites of blood! The blood arrow hits the tentacle!! The tentacle is severely wounded. The blood arrow hits the tentacle!!! You kill the tentacle! The blood arrow hits the tentacle!! The tentacle is severely wounded. The blood arrow hits the kraken!!! The kraken is almost dead. The blood arrow hits the tentacle segment!!! You kill the tentacle segment! The blood arrow hits the tentacle!!! You kill the tentacle! The blood arrow hits the kraken!!! You kill the kraken! Makhleb accepts your kill. The kraken's tentacles disappear. You feel better. You hear a splash. You start resting. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. HP restored. You are ready to perform a blood rite again. You start waiting. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You start waiting. You feel yourself speed up. You enter the shallow water. Moving in this stuff is going to be slow. You recover from your berserk rage. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of poison. You now have 3183 gold pieces (gained 31). You now have 3206 gold pieces (gained 23). You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. Items here: ( )) [ ÷÷. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 dagger. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. Saving game... please wait. Welcome back, eunhae the Demonspawn Fighter. Blood and souls for Makhleb! Press ? for a list of commands and other information. Things that are here: a +0 trident; a manticore skeleton There is a stone staircase leading down here. You climb downwards. The merfolk aquamancer shouts! The water nymph shouts! There is a stone staircase leading up here. You block the manticore's attack. The manticore closely misses you. The manticore barely misses you. The water elemental completely misses you. You climb upwards. There is a stone staircase leading down here. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (88% to hit) The flurry of cold hits the manticore!! The manticore is severely wounded. The flurry of cold hits the plant!! The plant begins to die. The plant is lightly damaged. The flurry of cold hits the plant!! The plant begins to die. The plant is lightly damaged. The plant is engulfed in freezing vapours. x2 The manticore bites you. You block the manticore's attack. x2 You block the water elemental's attack. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded, 88% to hit) The bolt of devastation hits the manticore!!! The manticore's willpower is stripped away! You kill the manticore! Makhleb accepts your kill. You feel better. The bolt of devastation hits the plant!!! The plant is heavily damaged. The bolt of devastation hits the plant!! The plant is heavily damaged. The plant is engulfed in freezing vapours. x2 You block the water elemental's attack. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (88% to hit) The gout of fire misses the water elemental. The plant is engulfed in freezing vapours. x2 The water elemental is engulfed in a cloud of scalding steam. The water elemental hits you! Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (steam, lightly damaged, 88% to hit) The wail of negative energy hits the water elemental. The water elemental completely resists. The water elemental is lightly damaged. A nearby plant withers and dies. x2 The water elemental is engulfed in a cloud of scalding steam. The water elemental hits you! Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 88% to hit) The bolt of devastation hits the water elemental!! The water elemental is almost destroyed. The bolt of devastation hits the plant!! The plant is heavily damaged. The plant is engulfed in a cloud of scalding steam. The water elemental hits you. You slice the water elemental!! You destroy the water elemental! Makhleb accepts your kill. You feel better. A nearby plant withers and dies. You start resting. HP restored. You climb downwards. The water elemental hits you! The water elemental engulfs you in water! The water elemental hits the plant! The plant begins to die. The water nymph touches you. The water nymph drowns you! The water nymph's watery aura covers the stone staircase leading up. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Unknown command. Unknown command. Unknown command. You can't go up here! You can't go up here! You can't go up here! You can't go up here! Okay, then. You cannot read scrolls while unable to breathe! You cannot read scrolls while unable to breathe! You cannot read scrolls while unable to breathe! Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs you. You blink. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. A dream sheep and a death yak come into view. The death yak bellows! You hear a shout! You hear an angry squeal. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! A merfolk siren comes into view. It is wielding a +0 spear. The water elemental hits you. The water elemental engulfs you in water! Unknown command. Unknown command. Unknown command. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. You enter the shallow water. Moving in this stuff is going to be slow. The water elemental hits the plant! The water elemental engulfs the plant in water! The merfolk siren chants a haunting song. You resist with almost no effort. The water nymph touches the plant! The plant begins to die. The water elemental attacks as it pursues you! The water elemental hits you. The water elemental engulfs you in water! Unknown command. Unknown command. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. A nearby plant withers and dies. The merfolk siren chants a haunting song. You resist with almost no effort. The water nymph touches the plant. The water elemental attacks as it pursues you! The water elemental hits you. The water elemental engulfs you in water! The water elemental hits you. Unknown command. The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water nymph flows with the water. You block the water elemental's attack. Unknown command. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You block the water elemental's attack. The water elemental hits you. You block the water elemental's attack. Unknown command. Unknown command. A death yak, a merfolk and a sea snake come into view. Found a potion of berserk rage. Found an escape hatch in the ceiling. The death yak bellows! The merfolk shouts! You block the merfolk siren's attack. The sea snake bites the plant! The plant begins to die. The death yak closely misses you. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dream sheep Aim: a dream sheep (81% to hit) The bolt of devastation hits the water elemental!! The water elemental is heavily damaged. The bolt of devastation hits the water elemental!! The water elemental is almost destroyed. The bolt of devastation hits the dream sheep!! The dream sheep's willpower is stripped away! You kill the dream sheep! Makhleb accepts your kill. You feel better. The bolt of devastation hits the plant!! The plant begins to die. The plant is lightly damaged. Your surroundings suddenly seem different. A merfolk javelineer and 2 merfolk come into view. Found a potion of might and 21 gold pieces. The merfolk javelineer shouts! The merfolk shouts! You hear a shout! x2 A merfolk comes into view. It is wielding a +2 trident of distortion. The merfolk hits you but does no damage. Unknown command. You slice the plant!! The plant begins to die. The plant is lightly damaged. The merfolk throws a boomerang. You block the boomerang. The merfolk javelineer completely misses you. A merfolk comes into view. It is wielding a +0 trident. You block the merfolk's attack. Unknown command. A merfolk comes into view. It is wielding a +0 trident. The merfolk shouts! The merfolk aquamancer shouts! The merfolk shouts! The merfolk javelineer attacks as it pursues you! You block the merfolk javelineer's attack. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! The merfolk javelineer throws a javelin. The javelin pierces through you! A demonic guardian appears! The javelin pierces through the plant!! The plant begins to die. The javelin pierces through the plant!! The plant begins to die. Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering javelins (76% to hit) Okay, then. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +2 trident of distortion and quivering boomerangs (76% to hit) The wail of negative energy hits the merfolk!!! The merfolk is drained! The merfolk is almost dead. The wail of negative energy hits the plant!!! The plant is drained! The plant begins to die. The plant is moderately damaged. A nearby plant withers and dies. The merfolk aquamancer casts a spell at you. The ball of steam hits the plant!!! The plant begins to die. The ball of steam hits the plant!! The plant begins to die. The ball of steam hits your sin beast!! You block the merfolk's attack. Your sin beast is engulfed in a cloud of scalding steam. The merfolk javelineer throws a javelin. The javelin pierces through you! The javelin pierces through your sin beast! The javelin pierces through the plant! x2; You block the merfolk's attack. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +2 trident of distortion and quivering boomerangs (almost dead, lightly drained, ally target, 76% to hit) The bolt of devastation misses the merfolk. The bolt of devastation hits the plant!!! The plant is heavily damaged. A nearby plant withers and dies. The plant is engulfed in a cloud of scalding steam. x2 Your sin beast is engulfed in a cloud of scalding steam. You block the merfolk's attack. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The javelin pierces through the plant! Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +2 trident of distortion and quivering boomerangs (almost dead, lightly drained, ally target, 76% to hit) Your demonic guardian avoids your attack. The gout of fire hits the merfolk!! The merfolk is severely wounded. The gout of fire misses the merfolk. The plant is engulfed in a cloud of scalding steam. x2 The water nymph is engulfed in a cloud of scalding steam. The water nymph flows with the water. The merfolk hits you but does no damage. Your sin beast bites the merfolk! Your sin beast closely misses the merfolk. The merfolk is engulfed in a cloud of scalding steam. The merfolk hits the plant with a +2 trident of distortion! The plant begins to die. Space warps horribly around the plant! You block the merfolk's attack. The merfolk javelineer completely misses you. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +2 trident of distortion and quivering boomerangs (steam, almost dead, lightly drained, ally target, 76% to hit) Your demonic guardian avoids your attack. The bolt of devastation hits the merfolk!! The merfolk's willpower is stripped away! You kill the merfolk! Makhleb accepts your kill. You feel better. The bolt of devastation hits the merfolk!! The merfolk's willpower is stripped away! You kill the merfolk! Makhleb accepts your kill. You feel better. You hear a splash. x2; The cyclops shouts! The merfolk siren shouts! A nearby plant withers and dies. Your sin beast bites the merfolk! Your sin beast tramples the merfolk. The merfolk stumbles backwards! You block the merfolk's attack. The merfolk throws a boomerang. The boomerang hits your sin beast!! The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The javelin pierces through the water elemental!! The javelin pierces through the plant!! A cyclops comes into view. Your sin beast bites the merfolk. Your sin beast tramples the merfolk! The merfolk holds its ground! Unknown command. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (lightly wounded, 73% to hit) The flurry of cold hits the water nymph!! The water nymph is almost dead. A nearby plant withers and dies. x2 You block the merfolk's attack. The merfolk siren chants a haunting song. You resist with almost no effort. Your sin beast bites the merfolk!! Your sin beast tramples the merfolk! The merfolk holds its ground! The merfolk dies! Makhleb accepts your kill. The water nymph is engulfed in freezing vapours. You kill the water nymph! Makhleb accepts your kill. You feel better. The merfolk javelineer hits you but does no damage. The merfolk throws a boomerang. The boomerang hits you! Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (88% to hit) The gout of fire hits the water elemental!! The water elemental is burned terribly! The water elemental is almost destroyed. The gout of fire hits the water elemental!!! The water elemental is burned terribly! You destroy the water elemental! Makhleb accepts your kill. You feel better. A nearby plant withers and dies. x2 The merfolk misses you. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The javelin pierces through the water elemental!! The water elemental is destroyed! Your sin beast bites the merfolk. Your sin beast tramples the merfolk. The merfolk holds its ground! Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line The flurry of cold hits the merfolk aquamancer!! The merfolk aquamancer is heavily wounded. The flurry of cold hits the merfolk!!! You kill the merfolk! Makhleb accepts your kill. You feel better. A nearby plant withers and dies. You block the merfolk's attack. Your sin beast bites the merfolk! Your sin beast tramples the merfolk. The merfolk stumbles backwards! The merfolk javelineer throws a javelin. The javelin pierces through you. The javelin pierces through the water elemental!! The water elemental is destroyed! Unknown command. Unknown command. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line The wail of negative energy hits the merfolk aquamancer!!! The merfolk aquamancer is drained! You kill the merfolk aquamancer! Makhleb accepts your kill. You feel better. The wail of negative energy hits the merfolk!!! The merfolk is drained! You kill the merfolk! Makhleb accepts your kill. You feel better. The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk javelineer closely misses you. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line The bolt of devastation hits the water elemental!!! You destroy the water elemental! Makhleb accepts your kill. You feel better. The bolt of devastation hits the merfolk siren!! The merfolk siren's willpower is stripped away! The merfolk siren is almost dead. Your sin beast bites the merfolk siren. The merfolk siren's magic leaks into the air. Your sin beast tramples the merfolk siren. The merfolk siren holds its ground! The merfolk siren dies! Makhleb accepts your kill. The merfolk javelineer throws a javelin. The javelin pierces through you. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering javelins (76% to hit) The flurry of cold hits the merfolk javelineer!! The merfolk javelineer is heavily wounded. The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer throws a javelin. The javelin pierces through you! The javelin pierces through the cyclops! Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour and quivering javelins (freezing vapour, severely wounded, ally target, 76% to hit) The flurry of cold hits the merfolk javelineer!! The merfolk javelineer is almost dead. The merfolk javelineer is engulfed in freezing vapours. You kill the merfolk javelineer! Makhleb accepts your kill. You feel better. You hear a splash. x3 Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (98% to hit) The gout of fire hits the cyclops!!! The cyclops is severely wounded. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, ally target, 98% to hit) Your demonic guardian avoids your attack. The wail of negative energy hits the cyclops!!!! The cyclops is drained! You kill the cyclops! Makhleb accepts your kill. You feel better. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, ally target, 98% to hit) The wail of negative energy hits the cyclops!!! The cyclops is drained! You kill the cyclops! Makhleb accepts your kill. You feel better. Unknown command. HP restored. Things that are here: 4 large rocks; a cyclops corpse A water nymph comes into view. The water nymph shouts! Things that are here: a +3 vampiric rapier; a +0 robe Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (ally target, 73% to hit) The bolt of devastation hits the water nymph!! The water nymph's willpower is stripped away! The water nymph is severely wounded. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (severely wounded, weak-willed, ally target, 73% to hit) Your demonic guardian avoids your attack. The flurry of cold hits the water nymph!! You kill the water nymph! Makhleb accepts your kill. You feel better. Unknown command. Your sin beast disappears in a puff of smoke! d - 8 potions of might (gained 1) Things that are here: a +0 trident; 2 boomerangs You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +2 trident of distortion; 3 boomerangs; a merfolk corpse You enter the shallow water. Moving in this stuff is going to be slow. You now have 3227 gold pieces (gained 21). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a war axe. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. A dream sheep comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dream sheep Aim: a dream sheep (wandering, hasn't noticed you, 81% to hit) The bolt of devastation hits the dream sheep!!! The dream sheep's willpower is stripped away! You kill the dream sheep! Makhleb accepts your kill. You feel better. Okay, then. Found 5 stones. A water elemental comes into view. You see here a potion of mutation. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (88% to hit) The bolt of devastation misses the water elemental. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (88% to hit) The bolt of devastation misses the water elemental. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (88% to hit) The flurry of cold hits the water elemental!! The water elemental is heavily damaged. You hear a shout! Unknown command. Unknown command. Okay, then. Unknown command. You slash the water elemental! The water elemental is severely damaged. You block the water elemental's attack. You hit the water elemental. The water elemental is almost destroyed. The water elemental closely misses you. The water elemental barely misses you. You slice the water elemental!! You destroy the water elemental! Makhleb accepts your kill. You feel better. A satyr comes into view. It is wielding a +0 quarterstaff. A merfolk comes into view. It is wielding a +0 trident. A merfolk comes into view. It is wielding a +0 halberd. The merfolk shouts! You hear a bellow! The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You resist with almost no effort. The satyr unwields a +0 quarterstaff. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a +0 longbow (76% to hit) The wail of negative energy hits the satyr!!! The satyr is drained! The satyr is almost dead. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow (almost dead, lightly drained, 76% to hit) The flurry of cold misses the satyr. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You resist with almost no effort. Unknown command. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow (almost dead, lightly drained, 76% to hit) The flurry of cold hits the satyr!! You kill the satyr! Makhleb accepts your kill. You feel better. You hear a shout! Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (76% to hit) The flurry of cold misses the merfolk. You hear a bellow! A merfolk comes into view. It is wielding a +0 trident. You block the merfolk's attack. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (76% to hit) The bolt of devastation hits the merfolk!! The merfolk's willpower is stripped away! The merfolk is moderately wounded. A merfolk comes into view. It is wielding a +0 spear. You block the merfolk's attack. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, weak-willed, 76% to hit) The bolt of devastation hits the merfolk!!! You kill the merfolk! Makhleb accepts your kill. You feel better. The merfolk shouts! You hear a shout! You block the merfolk's attack. A yak comes into view. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line The bolt of devastation hits the merfolk!! The merfolk's willpower is stripped away! The merfolk is severely wounded. The bolt of devastation hits the merfolk!!! The merfolk's willpower is stripped away! The merfolk is almost dead. A merfolk impaler comes into view. It is wielding a +0 trident and wearing a +2 leather armour of positive energy. The merfolk hits you but does no damage. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +2 leather armour of positive energy (61% to hit) The bolt of devastation misses the merfolk. The bolt of devastation hits the merfolk!! You kill the merfolk! Makhleb accepts your kill. You feel better. The bolt of devastation hits the merfolk impaler!!! The merfolk impaler's willpower is stripped away! The merfolk impaler is severely wounded. The merfolk hits you but does no damage. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +2 leather armour of positive energy (severely wounded, weak-willed, 61% to hit) The gout of fire hits the merfolk!! You kill the merfolk! Makhleb accepts your kill. You feel better. The gout of fire hits the merfolk impaler!! You kill the merfolk impaler! Makhleb accepts your kill. The merfolk throws a boomerang. You block the boomerang. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (76% to hit) The bolt of devastation hits the merfolk!!! The merfolk's willpower is stripped away! The merfolk is severely wounded. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, weak-willed, 76% to hit) The wail of negative energy hits the merfolk!!! The merfolk is drained! You kill the merfolk! Makhleb accepts your kill. You feel better. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (88% to hit) The flurry of cold hits the yak!!! You kill the yak! Makhleb accepts your kill. Unknown command. Unknown command. E - 5 potions of mutation (gained 1) A snapping turtle comes into view. The snapping turtle hisses angrily. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (93% to hit) The bolt of devastation hits the snapping turtle. The snapping turtle's willpower is stripped away! The snapping turtle is lightly wounded. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (lightly wounded, weak-willed, 93% to hit) The bolt of devastation hits the snapping turtle but does no damage. The snapping turtle is lightly wounded. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (lightly wounded, weak-willed, 93% to hit) The gout of fire hits the snapping turtle!! The snapping turtle is heavily wounded. A water elemental comes into view. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental, p - snapping turtle Aim: a water elemental (88% to hit) The gout of fire hits the water elemental!!! The water elemental is burned terribly! You destroy the water elemental! Makhleb accepts your kill. You feel better. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (heavily wounded, weak-willed, 93% to hit) The gout of fire hits the snapping turtle!!! You kill the snapping turtle! Makhleb accepts your kill. You feel better. Unknown command. Something's excess vigour fades away. Things that are here: a +0 trident; a boomerang; a merfolk corpse You see here a +1 cloak. Things that are here: a +0 trident; a +2 leather armour of positive energy Things that are here: a +0 longbow; a +0 quarterstaff You enter the shallow water. Moving in this stuff is going to be slow. Something's excess vigour fades away. Something's excess vigour fades away. Something's excess vigour fades away. Something's excess vigour fades away. Something's excess vigour fades away. Something's excess vigour fades away. You see here a +0 war axe. Something's excess vigour fades away. Something's excess vigour fades away. Something's excess vigour fades away. You see here a +1 cloak. Something's excess vigour fades away. A sea snake comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (wandering, hasn't noticed you, 68% to hit) The bolt of devastation hits the plant! The plant begins to die. The plant is lightly damaged. The bolt of devastation misses the sea snake. The sea snake hisses angrily. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (68% to hit) The wail of negative energy hits the plant!!! The plant is drained! The plant is heavily damaged. The wail of negative energy hits the sea snake!!! The sea snake is drained! The sea snake is almost dead. Something's excess vigour fades away. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (almost dead, lightly drained, 68% to hit) The wail of negative energy hits the plant!!! The plant is drained! The plant is severely damaged. The wail of negative energy hits the sea snake!!! The sea snake is drained! You kill the sea snake! Makhleb accepts your kill. You feel better. Unknown command. Something's excess vigour fades away. A nearby plant withers and dies. Something's excess vigour fades away. Something's excess vigour fades away. You open the door. Something's excess vigour fades away. Found a glowing golden altar of the Shining One. A merfolk, a sea snake and an apis come into view. Found a potion of lignification. The merfolk shouts! The sea snake hisses angrily. You hear a shout! x2 There is an open door here. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - apis Aim: an apis (93% to hit) The wail of negative energy hits the apis. The apis completely resists. The wail of negative energy hits the merfolk!!! The merfolk is drained! The merfolk is heavily wounded. Something's excess vigour fades away. A merfolk aquamancer comes into view. It is wielding a +0 rapier. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk, p - apis Aim: a merfolk, wielding a +0 trident (heavily wounded, doubled in vigour, lightly drained, 76% to hit) The gout of fire hits the sea snake!! The sea snake is lightly wounded. The gout of fire hits the apis!! The apis is lightly wounded. The gout of fire hits the merfolk!!! The merfolk is almost dead. The merfolk aquamancer shouts! Something's excess vigour fades away. x2 Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer, p - merfolk Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (doubled in vigour, 76% to hit) The wail of negative energy hits the apis. The apis completely resists. The apis is lightly wounded. The wail of negative energy hits the merfolk!!! The merfolk is drained! You kill the merfolk! Makhleb accepts your kill. You feel better. The wail of negative energy hits the merfolk aquamancer!!! The merfolk aquamancer is drained! The merfolk aquamancer is heavily wounded. Something's excess vigour fades away. x2 The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! A merfolk impaler comes into view. It is wielding a +0 trident. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - apis, p - merfolk aquamancer Aim: an apis (lightly wounded, 93% to hit) The bolt of devastation hits the apis!! The apis's willpower is stripped away! The apis is heavily wounded. The bolt of devastation hits the merfolk aquamancer! The merfolk aquamancer's willpower is stripped away! The merfolk aquamancer is severely wounded. The merfolk impaler shouts! A merfolk javelineer comes into view. It is quivering silver javelins. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer, p - apis Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (severely wounded, doubled in vigour, weak-willed, lightly drained, 76% to hit) The gout of fire hits the apis!! The apis is severely wounded. The gout of fire hits the merfolk aquamancer!! The merfolk aquamancer is almost dead. Something's excess vigour fades away. A merfolk javelineer comes into view. It is quivering silver javelins. Unknown command. Unknown command. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 leather armour (doubled in vigour, 61% to hit) The flurry of cold hits the apis!!! You kill the apis! Makhleb accepts your kill. You feel better. The flurry of cold hits the merfolk impaler!! The merfolk impaler is lightly wounded. The merfolk javelineer's excess vigour fades away. The merfolk impaler's excess vigour fades away. Something's excess vigour fades away. x2 The sea snake's excess vigour fades away. Something's excess vigour fades away. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, 61% to hit) The bolt of devastation misses the sea snake. The bolt of devastation hits the merfolk impaler!! The merfolk impaler's willpower is stripped away! The merfolk impaler is heavily wounded. Unknown command. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk impaler Aim: a merfolk impaler, wielding a +0 trident and wearing a +0 leather armour (heavily wounded, weak-willed, 61% to hit) The gout of fire hits the sea snake!!! The sea snake is almost dead. The gout of fire hits the merfolk impaler!!! You kill the merfolk impaler! Makhleb accepts your kill. You feel better. Something's excess vigour fades away. The sea snake bites you but does no damage. You block the sea snake's attack. Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (almost dead, weak-willed, lightly drained, 76% to hit) The flurry of cold misses the sea snake. The flurry of cold hits the merfolk javelineer!!! The merfolk javelineer is severely wounded. The flurry of cold hits the merfolk aquamancer!! You kill the merfolk aquamancer! Makhleb accepts your kill. You feel better. The sea snake bites you! You are poisoned. The sea snake poisons you! Unknown command. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk javelineer Aim: a merfolk javelineer, quivering silver javelins (76% to hit) The gout of fire hits the sea snake!! You kill the sea snake! Makhleb accepts your kill. The gout of fire hits the merfolk javelineer!! The merfolk javelineer is heavily wounded. The gout of fire hits the merfolk javelineer!!! You kill the merfolk javelineer! Makhleb accepts your kill. You feel better. You feel extremely sick. Something's excess vigour fades away. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you!! The silver sears you! You consecrate your suffering and invoke the rites of blood! The blood arrow hits the merfolk javelineer!!! The merfolk javelineer is almost dead. The blood arrow hits the merfolk javelineer!!! You kill the merfolk javelineer! Makhleb accepts your kill. You feel better. The blood arrow hits the plant!!! The plant begins to die. The plant is moderately damaged. The blood arrow hits the plant!!! The plant begins to die. The plant is moderately damaged. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-275-gf2f3612d91 0.33-a0-284-g1108719ceb Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [eunhae] Species: Demonspawn Job: Fighter HP: 80/167; mods: 0/0 MP: 36/36; mod: 0 Stats: 29 (29) 10 (10) 23 (23) Position: (39, 24), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 14 | 5638 | 13/900 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 2 | 20 | 3 | 557 | 201/238 Maces & Flails | X | 0 | 0 | 3 | 358 | 2/238 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 2 | 80 | 17 | 10896 | 729/1338 Dodging | X | 0 | 0 | 3 | 366 | 10/238 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 12 | 5131 | 315/892 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 0 | 0 | 0 | 0/59 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 27 | 14463 | 0/0 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 2 | 273 | 61/212 Spell bugs: Durations: #11: 46400 #40: 50 #187: 1 Attributes: #12: 4176 #13: 949 #23: 20992 #24: -772275887 #49: 3360 Mutations: thin skeletal structure: 2 (innate) demonic guardian: 3 (innate) powered by death: 3 (innate) robust: 1 (innate) demonic touch: 2 (innate) Tartarus destruction: 1 (innate) Mark of the Celebrant: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #35: +9 long sword "Affeew" {pain, rElec rCorr} eq slot #1, inv slot #41: +0 cloak of Patterns {rN+ Will++} eq slot #2, inv slot #45: +0 hat of Watchfulness {Will+ Dex+4 Stlth-} eq slot #4, inv slot #50: +2 pair of boots of the Ladybird {Regen+} eq slot #5, inv slot #36: +0 kite shield eq slot #6, inv slot #0: +2 plate armour of poison resistance eq slot #7, inv slot #42: ring of Zeeteocw {Str+5 Dex+3 Slay+4} eq slot #8, inv slot #2: ring of protection from cold eq slot #9, inv slot #8: amulet of Vitality {Regen++ RegenMP++} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈P.~P...#.. ### ..#....~~.≈≈≈≈ ≈≈≈P~~.~#.P#..##_##..#..#~.~~.≈≈≈ ≈≈≈~.~.##..#..ß...ß).#..##.~~~≈≈≈ ≈≈≈~~.##...##....)!.##...#.~~~~≈≈ ≈≈.~..#.....# ..... #....##~~~P≈≈ ≈≈~~~~#.....## )(. ##.....#.~~~≈≈ ≈≈~~~........###(###P[....#..~.≈≈ ≈≈.~~.........P#†#......))...~~~≈ ≈~.~~).)....P...@...)P.)...P~~~.≈ ≈~~).(.......†.#P#P)........~.~~≈ ≈.~.....P.......P...)........~P~≈ ≈.~†.............(..P..P......~~≈ ≈.~~.P())...........P...P.....~~~ ≈≈~~....)...PP.............~.~~≈≈ .≈≈~~..........#........~P~~~≈≈≈. ≈≈≈≈≈~~....##.†#<...##...~~≈ ~≈≈≈≈≈≈~~...##.....## ~..≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>