Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 4140770386060935876 185 eternalray the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on June 5, 2025. Slain by a lemure (6 damage) ... led by Pikel ... on level 3 of the Dungeon. The game lasted 00:06:20 (3004 turns). eternalray the Conjurer (Deep Elf Conjurer) Turns: 3004, Time: 00:06:21 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 37% Magic: 8/13 EV: 12 Int: 25 God: Gold: 186 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no offhand) rNeg + . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.24/turn o - ring of see invisible MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Missiles p - a throwing net Armour a - a +1 robe (worn) Jewellery b - a ring of positive energy (worn) o - a ring of see invisible (worn) Scrolls g - a scroll of identify Potions e - a potion of attraction m - 2 potions of curing q - a potion of magic Skills: + Level 4.0 Dodging - Level 3.0 Stealth + Level 4.6 Spellcasting + Level 5.2 Conjurations + Level 1.3 Translocations + Level 1.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ! Annotations: D:4 Grinder, Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The lemure barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray misses the lemure. The searing ray hits the lemure! The lemure is moderately wounded. (Press . to maintain the ray.) Unknown command. You feel better. You stop channelling your searing ray. The lemure barely misses you. The lemure hits you but does no damage. The lemure closely misses you. The lemure attacks as it pursues you! The lemure hits you but does no damage. The lemure attacks as it pursues you! The lemure barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 76% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (moderately wounded, unrewarding, 76% to hit) You focus your ray upon the lemure. The searing ray misses the lemure. x2 (Press . to maintain the ray.) The lemure hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the lemure! The lemure is severely wounded. The searing ray hits the lemure. The lemure is heavily wounded. The lemure closely misses you. The searing ray misses the lemure. The searing ray hits the lemure! The lemure is severely wounded. The lemure hits you. You die... #### #>.### #...)# #.##.# #..#.######## #5.).##.....# #5##.##.....# ######@##..#.....# #......#..)#.....# #.######...).....# #.# #...#.....# #.# #...#.....# ### #.# #...#.....####.. #.# #.....###...##.. #.# #####........... #.# #........... You could see 2 lemures. Vanquished Creatures A bombardier beetle (D:4) An orc wizard (D:3) Robin (D:4) 4 gnolls (D:3) A dart slug (D:1) 2 ribbon worms (D:3) 2 endoplasms 3 giant cockroaches 6 hobgoblins 4 jackals (D:1) 10 orcs 6 quokkas 3 ball pythons 8 bats A frilled lizard (D:2) 13 goblins 6 kobolds 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eternalray the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 4/15 MP: 6/8 642 | D:1 | Found Deumuebe's Distillery. 675 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 680 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Found a faded altar of an unknown god. 1780 | D:3 | Reached skill level 5 in Conjurations 1780 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 1791 | D:3 | Learned a level 4 spell: Fulminant Prism 1796 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2637 | D:4 | Noticed Grinder 2712 | D:4 | Noticed Robin 2723 | D:3 | Reached skill level 1 in Alchemy 2764 | D:4 | Reached skill level 1 in Translocations 2788 | D:4 | Reached XP level 5. HP: 28/28 MP: 11/13 2902 | D:4 | Killed Robin 2980 | D:4 | Noticed Pikel 3004 | D:3 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_cross, serial_shops, shop_statue, dilly_ecumenical_altar_fadedgnrine, st_stairs_7 D:2: layout_basic, grunt_ministairs_3 D:3: layout_basic, chequers_decorated_corner D:4: layout_cave_pools, serial_shops, nicolae_take_the_stairs, nicolae_shops_duplex, uniq_grinder, uniq_robin, uniq_duvessa, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.2 Alchemy | 1 | 1.3 Translocations | 1 | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 39 || 125 Searing Ray | 2 | 13 || 15 Use: Potion | 1 | 1 || 2 Scroll | | 10 || 10 Armour: Robe | 24 | 17 || 41 Dodge: Dodged | 21 | 21 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3004 | 2848 | 156 | 172 | 2262 | 4 | 751.0 | Dungeon | 3004 | 2848 | 156 | 172 | 2262 | 4 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1044 daAuts D:1: 909 daAuts D:2: 857 daAuts D:4: 193 daAuts