Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 7675736876673230474 226 eternalray the Conjurer (level 5, 0/30 HPs) Began as a Deep Elf Conjurer on June 3, 2025. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:06:43 (2329 turns). eternalray the Conjurer (Deep Elf Conjurer) Turns: 2329, Time: 00:06:44 Health: 0/30 AC: 3 Str: 4 XL: 5 Next: 69% Magic: 13/13 EV: 12 Int: 27 God: Gold: 152 SH: 5 Dex: 21 Spells: 2/13 levels left rFire . . . l - +6 spear of the Moon {vamp, Int+2 Dex+2} rCold . . . o - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons l - the +6 spear of the Moon (weapon) {vamp, Int+2 Dex+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Missiles i - a throwing net Armour a - a +0 robe (worn) k - a +0 cloak (worn) o - a +0 buckler (worn) Jewellery c - a +6 ring of dexterity (worn) n - a ring of fire Scrolls d - 2 scrolls of teleportation f - a scroll of noise h - a scroll of blinking j - a scroll of amnesia Potions b - a potion of magic e - 2 potions of curing {unknown} g - a potion of cancellation {unknown} m - a potion of lignification {unknown} Skills: * Level 2.0 Fighting + Level 3.3 Dodging - Level 3.0 Stealth * Level 0.7 Shields * Level 4.5 Spellcasting * Level 5.2 Conjurations * Level 1.1 Translocations * Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 36% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 68% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You stop channelling your searing ray. Found a stone staircase leading down. A ball python comes into view. The ball python moves out of view. A ball python is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 83% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The ball python misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (83% to hit) You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. Your magical contamination has completely faded away. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#.# #. #.#.###########. #.#.##.......... #.#.##.#######.. #....#.######.#. #..#...†........ ##.###..######.#. ##.## ##.###...... #@## ##.##.####. ##O# #.......... #.# #.####.##### #.#.# #.# ..# #># #.## #.# #. ... # ### You could see an ogre. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:2) A sleepcap (D:4) Terence (D:2) 2 adders A dart slug (D:1) An orc (D:3) 3 ribbon worms A hobgoblin (D:1) A quokka (D:2) 4 ball pythons 6 bats 5 endoplasms 9 frilled lizards 4 goblins 3 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eternalray the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 208 | D:1 | Learned a level 2 spell: Searing Ray 750 | D:2 | Identified the +6 spear of the Moon {vamp, Int+2 Dex+2} 767 | D:2 | Reached skill level 1 in Fighting 809 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 883 | D:2 | Noticed Terence 891 | D:2 | Killed Terence 986 | D:2 | Reached XP level 4. HP: 23/25 MP: 6/12 1406 | D:3 | Learned a level 4 spell: Fulminant Prism 1411 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1541 | D:3 | Found a faded altar of an unknown god. 2099 | D:4 | Reached skill level 5 in Conjurations 2211 | D:4 | Noticed an ogre 2229 | D:4 | Killed an ogre 2230 | D:4 | Reached skill level 1 in Translocations 2230 | D:4 | Reached skill level 1 in Alchemy 2230 | D:4 | Reached XP level 5. HP: 30/30 MP: 5/13 2329 | D:4 | Noticed an ogre 2329 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, minivault_23 D:2: layout_basic, uniq_terence D:3: layout_basic, hellmonk_ecumenical_altar_zigzags, kennysheep_flooded_box D:4: layout_loops_ring, serial_bayou_pond_c, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.3 Stealth | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Translocations | 1 | 1.1 Alchemy | 1 | 1.2 Shields | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Spear | | 1 || 1 Cast: Magic Dart | 54 | 20 || 74 Searing Ray | 5 | 7 || 12 Use: Scroll | | 7 || 7 Stab: Sleeping | | 1 || 1 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2332 | 2215 | 117 | 48 | 1754 | 4 | 583.0 | Dungeon | 2332 | 2215 | 117 | 48 | 1754 | 4 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 778 daAuts D:3: 674 daAuts D:1: 555 daAuts D:4: 324 daAuts