Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 17850989652068364517 263 esther the Chopper (level 6, -1/32 HPs) Began as a Vine Stalker Fighter on Dec 4, 2024. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:02:35 (722 turns). esther the Chopper (Vine Stalker Fighter) Turns: 722, Time: 00:02:36 Health: -1/32 AC: 8 Str: 20 (21) XL: 6 Next: 19% Magic: 0/7 EV: 6 Int: 8 (11) God: Gold: 32 SH: 4 Dex: 10 (13) Spells: 5/5 levels left rFire + . . a - +1 war axe rCold + . . c - +0 buckler rNeg . . . j - +0 chain mail "Yratwagh" {Will+ Int+3} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth n - ring of willpower HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-1 -> -6), resistant A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Missiles k - 11 poisoned darts (quivered) Armour c - a +0 buckler (worn) j - the +0 chain mail "Yratwagh" (worn) {Will+ Int+3} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Jewellery n - a ring of willpower (left hand) Scrolls b - 2 scrolls of silence {unknown} f - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} h - a scroll of enchant weapon l - a scroll of immolation {unknown} o - a scroll of brand weapon {unknown} Potions d - 2 potions of might Skills: - Level 2.6 Fighting + Level 5.7 Axes - Level 2.4 Armour - Level 2.6 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Things that are here: a +0 short sword; an orc corpse Sigmund the Dreaded comes into view. He is wielding a +4 scythe of venom. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! Something hits you! You are poisoned. You feel very sick. Okay, then. As you read the scroll labelled WAMADUAZUFO, it crumbles to dust. It is a scroll of enchant weapon. Your +0 war axe glows red for a moment. You feel very sick. Something hits you. You are lethally poisoned! Okay, then. It was a potion of resistance. You feel protected. You feel very sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. It was a potion of heal wounds. That seemed strangely inert. * * * LOW HITPOINT WARNING * * * You feel very sick. You block something's attack. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. A hobgoblin comes into view. The orc hits you with a +0 dagger. You die... ....####.........# ....##...........# .................# ...........##...)####### ...........(...(........ #.##.......##....####### #. #.......##....# #.##.......##....# #.......#.......@# ###.#...#........# ###.#..........o{# ....#...#........# ....#...#........# ....#...#........# ....#...#........# ...## ........# .^.# .......g. You could see an orc. Vanquished Creatures A scorpion (D:3) A howler monkey (D:3) An orc priest (D:3) Natasha (D:2) Terence (D:3) 4 adders A dart slug (D:2) 3 ribbon worms (D:2) 6 orcs (D:3) 5 endoplasms 3 goblins 5 hobgoblins A kobold (D:1) 3 quokkas (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:1) A rat (D:3) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | esther the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 13 | D:1 | Reached skill level 2 in Axes 43 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 110 | D:2 | Reached skill level 3 in Axes 127 | D:2 | Reached XP level 3. HP: 15/19 MP: 1/4 253 | D:2 | Noticed Natasha 258 | D:2 | Killed Natasha 259 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 260 | D:2 | Reached skill level 4 in Axes 303 | D:4 | Identified the +0 chain mail "Yratwagh" {Will+ Int+3} 434 | D:3 | Noticed a scorpion 444 | D:3 | Killed a scorpion 445 | D:3 | Reached XP level 5. HP: 27/27 MP: 6/6 459 | D:3 | Reached skill level 5 in Axes 461 | D:3 | Noticed Terence 473 | D:3 | Killed Terence 571 | D:3 | Reached XP level 6. HP: 23/32 MP: 4/7 713 | D:3 | Noticed Sigmund 721 | D:3 | HP: 1/32 [poisoned by Sigmund] 722 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_corners, serial_forest, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_lined_1, infiniplex_forest_lined_3, uniq_natasha D:3: layout_basic, uniq_terence, uniq_sigmund D:4: layout_basic, temple_pool_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 4 5 | 5.7 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 59 | 53 || 112 Bite | 11 | 17 || 28 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Armour: Scale mail | 36 | 2 || 38 Chain mail | | 47 || 47 Dodge: Dodged | 30 | 21 || 51 Block: Buckler | 14 | 13 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 760 | 756 | 4 | 0 | 0 | 4 | 190.0 | Dungeon | 760 | 756 | 4 | 0 | 0 | 4 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 366 daAuts D:2: 297 daAuts D:1: 90 daAuts D:4: 6 daAuts