esther Level 1 of the Dungeon (0, 0, D:1) 8 gold pieces (4, 15, D:1) a jackal corpse (skeletalised by now) (4, 17, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -16, D:1) 4 stones (20, 13, D:1) 14 gold pieces (22, 19, D:1) a frilled lizard corpse (skeletalised by now) (23, -13, D:1) a rat corpse (skeletalised by now) (28, -12, D:1) 7 stones (28, 6, D:1) a quokka corpse (skeletalised by now) (28, 7, D:1) 4 stones (32, -16, D:1) a +2 dagger of speed 4 stones a kobold corpse (skeletalised by now) (33, -16, D:1) a hobgoblin corpse (skeletalised by now) (35, -5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (39, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (11, 0, D:2) a frilled lizard corpse (skeletalised by now) (12, 1, D:2) a ball python corpse (skeletalised by now) (16, 9, D:2) a hobgoblin corpse (skeletalised by now) (19, 3, D:2) a +0 mace (22, 33, D:2) a +0 ring mail (25, -1, D:2) a +0 scale mail (37, 8, D:2) a quokka corpse (skeletalised by now) (48, -2, D:2) 6 stones (49, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 6, D:3) a ball python corpse (skeletalised by now) (4, 16, D:3) a +0 robe (9, -4, D:3) a +0 short sword (11, -13, D:3) a +0 dagger a +2 robe the human corpse of Jessica (skeletalised by now) (12, -12, D:3) a +0 dagger of draining (still there?) a stone (still there?) a kobold corpse (skeletalised by now) (still there?) (15, 17, D:3) a +0 robe (19, -6, D:3) a +0 chain mail (19, -5, D:3) 4 large rocks (21, -3, D:3) an adder corpse (skeletalised by now) (21, 20, D:3) a +0 robe (25, -6, D:3) 6 boomerangs (34, -3, D:3) 5 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (49, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 whip a +0 giant spiked club a gnoll skeleton (0, 1, D:4) a +0 spear (5, -45, D:4) a +0 dagger (7, -33, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (7, -32, D:4) a +0 short sword a +0 leather armour a +0 hand axe a +6 ring of dexterity an orc corpse (skeletalised by now) (8, -32, D:4) a +0 mace a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (8, 3, D:4) a +0 spear a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (9, 4, D:4) a +0 spear (17, -45, D:4) a +0 dagger a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (17, -13, D:4) a +0 club (18, -7, D:4) a +0 buckler (21, -17, D:4) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (21, -16, D:4) a +0 hand axe (22, -29, D:4) a +0 ring mail (29, -37, D:4) a +0 robe a +0 dagger a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (20, 20, D:5) a +0 giant club (20, 24, D:5) 7 gold pieces (27, 1, D:5) a +0 bardiche (27, 22, D:5) a +0 whip (29, 32, D:5) a quokka skeleton (30, 11, D:5) a scroll of identify (32, -6, D:5) 15 gold pieces (45, 11, D:5) a black bear skeleton (51, 9, D:5) a book of Touch (59, -5, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Wuon's General Store (Shop contents are unknown) (0, 0, D:6) a gold piece (0, 1, D:6) a gold piece (0, 2, D:6) 2 gold pieces (1, 0, D:6) 2 gold pieces (1, 2, D:6) a gold piece (2, 0, D:6) 2 gold pieces (2, 1, D:6) a gold piece (2, 2, D:6) a gold piece (7, 0, D:6) a +0 ring mail (13, 5, D:6) a +0 scale mail (15, -18, D:6) a +0 club a gnoll corpse (skeletalised by now) (17, 1, D:6) the +2 ring mail "Mivetext" {*Slow rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +7 heavy flail the human corpse of Edmund (skeletalised by now) (18, -14, D:6) 12 gold pieces (18, 11, D:6) a +0 dagger a +0 robe (20, 10, D:6) the +1 sling of Fireaq {drain, *Slow rC++ Int+4 SInv} Int+4: It affects your intelligence (+4). rC++: It greatly protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (22, 9, D:6) a +0 great sword a +0 robe (23, -27, D:6) a +0 robe a +0 dagger the elf corpse of Dowan (skeletalised by now) (24, -27, D:6) a +0 ring mail a +0 short sword the elf corpse of Duvessa (skeletalised by now) (26, -27, D:6) a +1 spear of venom (still there?) a +0 scale mail (still there?) a gnoll corpse (skeletalised by now) (still there?) (26, 6, D:6) a +0 flail (26, 9, D:6) a +0 dagger a +0 robe (37, -15, D:6) a +0 scale mail (38, -8, D:6) a +0 whip a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (10, -11, D:7) a +0 spear a +0 trident a +0 ring mail a +0 buckler (10, -10, D:7) a +0 whip a book of Callings a gnoll corpse (skeletalised by now) (10, -2, D:7) 7 stones (11, -10, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (12, -11, D:7) a +2 spear of flaming (still there?) a +0 scale mail (still there?) (15, -4, D:7) 21 gold pieces (20, -10, D:7) a +0 club (21, -10, D:7) a +0 flail a +0 whip a gnoll skeleton (24, -13, D:7) a staff of earth (unseen) (25, -15, D:7) a book of Maladies (27, -15, D:7) a wand of polymorph (6) (45, -19, D:7) a +0 leather armour (51, -15, D:7) 8 gold pieces (55, -15, D:7) a +0 halberd (55, -13, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +1 halberd a +0 robe (6, -6, D:8) a +0 halberd a +0 robe (7, -7, D:8) a +2 dagger a +2 robe of resistance (7, -5, D:8) a +4 scimitar a +0 robe (10, 18, D:8) a +0 flail 11 gold pieces (19, 18, D:8) a book of Geomancy (20, 13, D:8) the +2 robe of Hubris {Int+2 SInv Stlth+} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (22, -23, D:8) a +0 trident (22, -13, D:8) a +0 dagger (24, -4, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of teleportation (0, 7, D:9) a scroll of blinking (7, -2, D:9) a yak corpse a yak corpse (12, 9, D:9) a +0 helmet (19, 2, D:9) 14 gold pieces the Ecumenical Temple