esther Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -11, D:1) a +0 robe (11, -11, D:1) 9 gold pieces (13, -6, D:1) a +0 short sword 4 stones (14, 14, D:1) a +0 club (18, 18, D:1) 7 stones (20, -10, D:1) a +0 scale mail (24, 12, D:1) a jackal corpse (skeletalised by now) (30, -19, D:1) a ball python corpse (skeletalised by now) (33, -17, D:1) 7 stones (34, -19, D:1) a +0 hand axe (35, 9, D:1) a bat corpse (skeletalised by now) (41, 13, D:1) a blade talisman Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 1, D:2) a +0 scale mail (5, 8, D:2) a +0 dagger (12, 6, D:2) a ball python corpse (skeletalised by now) (20, 30, D:2) a +0 whip of flaming (21, 6, D:2) a rat corpse (skeletalised by now) (22, 5, D:2) a +0 club (24, 33, D:2) a +0 club a gnoll corpse (skeletalised by now) (26, 38, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 ring mail (26, 18, D:3) 3 stones a +0 scale mail a +0 dagger (28, 11, D:3) a +0 ring mail (29, 0, D:3) a flux talisman (41, 16, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (1, 1, D:4) the +2 leather armour of the Other World {rN+ Dex+3 Slay+2} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. (19, -25, D:4) a hobgoblin corpse (skeletalised by now) (27, -15, D:4) a +0 club (28, -15, D:4) a +0 dagger (39, -1, D:4) a jackal corpse (skeletalised by now) (48, -24, D:4) a +0 long sword (51, -23, D:4) a +0 dagger a goblin corpse (skeletalised by now) (53, -17, D:4) a +0 giant club an ogre corpse (skeletalised by now) (53, -4, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 5 stones (7, 6, D:5) a +0 ring mail (8, 44, D:5) 2 potions of magic a +0 great mace (9, 33, D:5) a +0 halberd (11, 31, D:5) a +0 spear (12, 30, D:5) a +0 club a gnoll corpse (skeletalised by now) (14, 30, D:5) a Fen Folio (23, 19, D:5) a hound corpse (skeletalised by now) (26, 24, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 spear (23, -9, D:6) a +0 war axe (26, -5, D:6) a +0 morningstar a +0 leather armour an iguana corpse (skeletalised by now) (27, -1, D:6) a +0 battleaxe of venom a +0 robe (33, 1, D:6) 4 stones (40, 8, D:6) a +0 glaive Level 7 of the Dungeon [Shop] Fenitz's Antique Armour Emporium a +0 ring mail (132 gold) the +0 scale mail "Faod" {rC+ Will+} (778 gold) rC+: It protects you from cold. Will+: It increases your willpower. a +0 robe (23 gold) a +0 plate armour of cold resistance (990 gold) a +0 scale mail (132 gold) a +2 scale mail of cold resistance (693 gold) a +0 leather armour (66 gold) the +0 plate armour "Nedenija" {rPois rC- rCorr} (1082 gold) rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 pair of gloves (148 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 hand axe a +0 plate armour a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (13, -22, D:7) a +0 spear (14, -4, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (23, -14, D:7) an iguana corpse (skeletalised by now) (33, 5, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (39, -12, D:7) a +0 whip a +0 leather armour (40, -13, D:7) a +0 club a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -12, D:7) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, -13, D:7) a hound corpse (skeletalised by now) (44, -15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, -14, D:7) a +0 short sword a ring of see invisible an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (9, 14, D:8) a book of Decay (10, 16, D:8) 14 gold pieces (17, 1, D:8) a book of Transmutation Level 9 of the Dungeon (0, 0, D:9) a bullfrog corpse (skeletalised by now) (8, 3, D:9) a +0 short sword a +0 whip a +0 dagger a +0 hand axe a +0 scale mail a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 3, D:9) a +0 flail a +0 leather armour a +0 short sword a +0 chain mail a +0 whip a +0 club a +0 orcbow an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 3, D:9) a +0 dagger of venom a +0 dagger a +0 short sword of draining a +0 dagger a +0 shortbow a +0 short sword 9 stones a yak corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, -22, D:9) a +0 spear (21, -22, D:9) a +4 scimitar of flaming a +0 spear (22, -23, D:9) a +0 spear a goblin corpse (skeletalised by now) (22, -22, D:9) a +0 spear (29, -5, D:9) a Compendium of Siegecraft (33, -29, D:9) a +0 long sword (35, -24, D:9) 15 gold pieces (36, -28, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (39, 1, D:9) a staff of conjuration (unseen) (40, 1, D:9) a scroll of immolation (41, 0, D:9) a ring of see invisible Level 10 of the Dungeon (0, 0, D:10) a +0 whip (0, 3, D:10) 17 gold pieces (10, 17, D:10) a +0 whip (10, 31, D:10) 8 gold pieces (12, 14, D:10) a +0 whip (18, 25, D:10) a +0 ring mail (19, -11, D:10) a +0 spear a gnoll corpse (skeletalised by now) (20, -11, D:10) a +0 whip a +0 robe (20, -10, D:10) a +0 club a +0 flail 2 throwing nets a +0 whip a +0 flail of draining a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, -22, D:10) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (28, -14, D:10) 4 stones (38, -10, D:10) a wyvern corpse (skeletalised by now) (46, 10, D:10) a +0 orcbow a centaur skeleton (47, 9, D:10) a komodo dragon corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (9, 3, D:11) a +1 demon whip of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) a serpent talisman (13, -9, Lair:1) a ring of ice a +0 quarterstaff of freezing a +2 robe of cold resistance (42, 12, Lair:1) a +6 ring of dexterity (49, 12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (10, 20, Lair:2) a bullfrog corpse (skeletalised by now) (13, -3, Lair:2) a basilisk corpse (skeletalised by now) (13, 12, Lair:2) 22 gold pieces (16, 21, Lair:2) a +0 leather armour (35, 28, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a flux talisman (27, 13, Lair:3) a yak corpse (skeletalised by now) (27, 14, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a bullfrog corpse (skeletalised by now) (3, 3, Lair:4) 12 gold pieces (38, 5, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 troll leather armour of Theory {rElec rF+ Regen+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (unseen) (0, 1, Lair:5) an earthy gem (still there?) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} (still there?) [ring of wizardry] It improves your spell success rate. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SH+2: It affects your SH (+2). Wiz: It increases the success rate of your magical spells. (4, 7, Lair:5) a black mamba corpse (15, -10, Lair:5) a +0 scale mail (27, -17, Lair:5) a manticore corpse a komodo dragon corpse (28, -16, Lair:5) a snapping turtle corpse