esther Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (1, 1, D:1) a +0 club (1, 3, D:1) a rat corpse (skeletalised by now) (2, 1, D:1) a +2 dagger of venom 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 17, D:2) 8 gold pieces (2, -3, D:2) 3 gold pieces (8, 13, D:2) a hobgoblin corpse (skeletalised by now) (12, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 2, D:2) an adder corpse (skeletalised by now) (22, 22, D:2) a +0 dagger (26, 13, D:2) a +0 dagger (32, 6, D:2) a +0 dagger (37, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (8, 34, D:3) a +0 dagger an orc skeleton (11, 26, D:3) 6 gold pieces (20, 11, D:3) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (21, 12, D:3) a +0 spear (22, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (26, 0, D:3) a +0 club a +0 ring mail a +0 club a +0 mace a +0 leather armour a +0 trident a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident (13, -12, D:4) a +0 short sword of venom (unseen) (16, 7, D:4) a hobgoblin corpse (skeletalised by now) (21, -16, D:4) a jackal skeleton a jackal skeleton (23, -17, D:4) a +0 club (25, -18, D:4) 8 stones (25, 5, D:4) 9 gold pieces (26, -17, D:4) a +0 dagger (28, 14, D:4) a river rat corpse (skeletalised by now) (30, -8, D:4) an orb of light (unseen) Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (2, -7, D:5) a potion of magic (7, -17, D:5) 9 gold pieces (13, -35, D:5) a +0 leather armour (16, -35, D:5) a hound corpse (skeletalised by now) (19, -35, D:5) a +0 scale mail (23, 2, D:5) a book of the Earth (47, -12, D:5) the +1 robe of Jothem {Harm Archmagi} Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (1, 1, D:7) a +0 leather armour (19, 10, D:7) a water moccasin corpse (skeletalised by now) (31, -7, D:7) a hound corpse (skeletalised by now) (34, -17, D:7) a water moccasin corpse (skeletalised by now) (35, -8, D:7) a +0 whip (44, -9, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 6 stones (2, 12, D:8) 7 gold pieces (2, 14, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 1, D:9) a bullfrog corpse (4, -1, D:9) a +0 spear (11, -17, D:9) a box of beasts (11, -16, D:9) 13 gold pieces (22, -38, D:9) a +0 scale mail a +0 long sword a +1 dagger of venom a +0 robe an orc corpse (24, -38, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 13 gold pieces (6, 5, D:10) an electric eel corpse