esther Level 1 of the Dungeon [Shop] Dywa Soa's Jewellery Emporium a ring of protection from cold (250 gold) a ring of resist corrosion (200 gold) a ring of protection from cold (250 gold) a ring of willpower (250 gold) the ring of Doors {rElec MP+9 Str+3 Dex-5 SInv} (340 gold) [ring of magical power] Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a ring of ice (250 gold) an amulet of magic regeneration (300 gold) a +4 ring of protection (360 gold) a flux talisman (250 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -4, D:1) a +0 trident (13, 0, D:1) a hobgoblin corpse (skeletalised by now) (13, 25, D:1) 3 stones (14, 31, D:1) a frilled lizard corpse (skeletalised by now) (14, 32, D:1) a +0 short sword (15, 7, D:1) a +0 dagger (16, 7, D:1) a +0 dagger (19, 42, D:1) a +1 spear of venom (25, 44, D:1) a rat corpse (skeletalised by now) (40, -8, D:1) 5 stones (43, 7, D:1) 6 stones (47, -1, D:1) a +0 dagger (47, 28, D:1) a +0 dagger (57, 41, D:1) a +0 club (59, 6, D:1) a blade talisman (59, 52, D:1) a staff of alchemy (62, 42, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, 6, D:2) a +0 whip (4, 6, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (7, 0, D:2) a +0 whip (7, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -8, D:2) a rat corpse (16, 0, D:2) a +0 robe (27, -15, D:2) a ball python corpse (skeletalised by now) (32, 14, D:2) a ribbon worm corpse (41, -17, D:2) a +0 ring mail (45, -6, D:2) a +0 dagger (47, -19, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (0, 15, D:3) a +0 spear (5, 14, D:3) a ball python corpse (11, 23, D:3) a +0 short sword (still there?) 6 poisoned darts (still there?)