Dungeon Crawl Stone Soup version 0.32-a0-1870-g51ccf8c654 (webtiles) character file. Game seed: 6535600040623651462 0 ervpinj the Vexing (level 1, 14/14 HPs) Began as a Vampire Hexslinger on July 27, 2024. Safely got out of the dungeon. The game lasted 00:00:04 (1 turns). ervpinj the Vexing(Vampire Hexslinger) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.7 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5999 Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Option1.rc is included. PrivateOptions.rc is included. Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' FormChange.rc is included. SpeedrunRest1.rc is included. HDATravel1.rc is included. HDAColors1.rc is included. Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, ervpinj the Vampire Hexslinger. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a staircase leading out of the dungeon. Setting a skill training target for Spellcasting at 9.0. Setting a skill training target for Conjurations at 9.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Necromancy at 9.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Transmutations at 9.0. Setting a skill training target for Fire Magic at 9.0. Setting a skill training target for Ice Magic at 9.0. Setting a skill training target for Air Magic at 9.0. Setting a skill training target for Earth Magic at 9.0. Setting a skill training target for Armour at 1.0. Setting a skill training target for Shields at 4.0. Setting a skill training target for Throwing at 6.0. Setting a skill training target for Evocations at 9.0. Unknown command. You have escaped! ≈## ♣~≈≈ ###..♣♣♣# #@......+ ###..♣♣♣# ♣≈≈≈ ≈## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ervpinj the Vampire Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts