erdnase Level 1 of the Dungeon [Shop] Oromiyqy's Armour Boutique a +0 chain mail (84 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) a +2 pair of boots (231 gold) the +0 fire dragon scales of Lugonu's Vengeance {rF++ rC- rN+ Will+} (935 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. a +1 ring mail of poison resistance (182 gold) a +0 robe (12 gold) a +0 pair of gloves of strength (161 gold) (0, 0, D:1) a -2 leather armour (0, 2, D:1) a -1 cloak (2, 0, D:1) a -2 ring mail (2, 2, D:1) a -2 pair of gloves (4, 20, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a rat skeleton (5, 4, D:1) a +0 club a bat skeleton a kobold skeleton (5, 5, D:1) a frilled lizard skeleton (11, -18, D:1) a hobgoblin corpse (skeletalised by now) (11, -16, D:1) 9 stones (16, 8, D:1) a +0 dagger (24, 1, D:1) a bat skeleton (32, 13, D:1) a +0 spear (37, -22, D:1) a book of Burglary (39, -11, D:1) a +0 dagger (42, 1, D:1) a +0 scale mail (45, -13, D:1) a frilled lizard corpse (skeletalised by now) (46, 2, D:1) a rat skeleton (48, 3, D:1) a +0 long sword (50, -16, D:1) a +0 spear (51, -1, D:1) a +0 leather armour (58, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (68, -4, D:1) a +0 chain mail Level 2 of the Dungeon (7, 11, D:2) a +0 short sword 5 stones (8, 12, D:2) a +0 club a +1 vampiric whip an adder skeleton (8, 13, D:2) a +0 ring mail (12, 17, D:2) a rat corpse (skeletalised by now) (13, -6, D:2) a +0 short sword (14, 22, D:2) a quill talisman (15, 21, D:2) a book of Air (16, 30, D:2) a +0 dagger (19, 54, D:2) a hobgoblin corpse (skeletalised by now) (22, 37, D:2) a staff of alchemy (23, 38, D:2) a hobgoblin skeleton (26, 40, D:2) a +0 whip (29, 33, D:2) a +0 rapier a +0 ring mail a kobold skeleton a hobgoblin skeleton (30, 13, D:2) a +0 ring mail (30, 32, D:2) an adder skeleton (30, 33, D:2) a hobgoblin skeleton (32, 31, D:2) a +0 robe (35, 10, D:2) a rat skeleton (49, 15, D:2) a +0 leather armour (51, 29, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 24, D:3) a hobgoblin corpse (10, 23, D:3) a scroll of identify (11, 21, D:3) a potion of mutation (12, 23, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (13, 21, D:3) a potion of cancellation (14, 23, D:3) a scroll of blinking (16, 2, D:3) a +0 hand axe (16, 29, D:3) a +0 dagger a kobold corpse (26, 13, D:3) a +0 short sword 3 stones (30, 33, D:3) a +0 sling (31, 16, D:3) a bat skeleton (32, 16, D:3) an adder skeleton (37, 24, D:3) an adder corpse (skeletalised by now) (37, 29, D:3) 7 stones (38, -7, D:3) a +0 trident (38, 18, D:3) 3 flux baubles (48, 18, D:3) a +0 flail an orc corpse (skeletalised by now) (49, 18, D:3) a +0 short sword an orc corpse (skeletalised by now) (50, 18, D:3) a +0 mace a +0 scale mail (52, 29, D:3) a +0 short sword an orc corpse (skeletalised by now) (52, 30, D:3) a +0 falchion an orc corpse (skeletalised by now) (53, 29, D:3) a +0 mace a +0 short sword (54, -3, D:3) a +0 dagger (60, 18, D:3) a +0 dagger a kobold corpse (skeletalised by now)