eom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -5, D:1) a rimehorn talisman (3, 1, D:1) a ball python corpse (skeletalised by now) (7, 11, D:1) a +0 hand axe (12, 24, D:1) a hobgoblin skeleton (17, 6, D:1) a +0 robe (19, 24, D:1) 4 poisoned darts (22, 24, D:1) a +0 dagger (26, 27, D:1) a bat skeleton (34, 31, D:1) a frilled lizard skeleton (43, -6, D:1) a +0 mace (46, -2, D:1) a +0 club (50, 4, D:1) a +0 club (56, 7, D:1) 6 gold pieces a jackal skeleton (56, 11, D:1) 12 gold pieces (56, 12, D:1) 9 gold pieces (57, 5, D:1) a +0 dagger of speed (57, 12, D:1) a potion of attraction (57, 13, D:1) a scroll of torment (58, 8, D:1) a bat skeleton (58, 12, D:1) a +0 whip (58, 13, D:1) a scroll of teleportation Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (12, 20, D:2) a rat skeleton (21, -1, D:2) a +0 dagger a +0 sling (23, 22, D:2) a +0 hand axe (25, 10, D:2) a +0 club (26, 32, D:2) the felid corpse of Natasha (skeletalised by now) (28, 31, D:2) the felid corpse of Natasha (skeletalised by now) (35, 21, D:2) 3 flux baubles (36, 16, D:2) a +0 club a +0 sling (37, 16, D:2) a +0 hand axe (39, 13, D:2) the felid skeleton of Natasha (42, 14, D:2) 4 stones a +0 whip (42, 23, D:2) a frilled lizard skeleton (49, 25, D:2) 3 flux baubles (57, 35, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 curare-tipped darts (2, -13, D:3) a +0 dagger (2, -7, D:3) a rat corpse (skeletalised by now) (12, -10, D:3) a +0 club (19, 15, D:3) a quokka skeleton (27, 15, D:3) a +0 short sword (30, 14, D:3) a +0 club (30, 17, D:3) a hobgoblin corpse (skeletalised by now) (30, 18, D:3) a +0 hand axe (37, -14, D:3) a +0 chain mail (39, 3, D:3) a frilled lizard corpse (skeletalised by now) (50, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (53, -8, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Zauwor {rF++ rN+ MP-6 Int+3} (3690 gold) [ring of protection from fire] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3). the +1 leather armour of Nygruwk {-Tele rPois Int+3} (1750 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +3. the +0 robe "Nifiq" {Int+4} (1630 gold) Int+4: It affects your intelligence (+4). It can be maximally enchanted to +2. the cold staff of the Solstice {rPois rC+ Tloc Ice} (4180 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the +5 short sword "Nyiqua Pagin" {venom, rN+ Int+3 Dex+3} (5240 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. the +0 chain mail of Eternal Vigilance {rElec Str+3} (2630 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It can be maximally enchanted to +8. the air staff of the Maze {rElec rN+++ Str-5 Dex+3 Stlth+ Air} (5160 gold) [staff of air] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the +3 leather armour "Wevyu" {Rampage Int+4} (3240 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Baykug" {*Slow rN+++ Str+4} (4030 gold) [ring of positive energy] *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). the ring of Bakest {rC+ Will+ Stlth+} (4180 gold) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +3 robe of the Lonely Wonders {Bane +Blink Str+3} (3620 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Ikiec {rPois Will+++ rCorr EV+5 Int-3} (7450 gold) [ring of evasion] rPois: It protects you from poison. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). the +0 leather armour "Ekecw" {rC- Regen+ rCorr Slay+3} (2020 gold) rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It can be maximally enchanted to +3. the +3 dagger "Leviticus" {holy, rPois Str+2} (3400 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. the ring of Sannec {Fly rF+ Will+} (4110 gold) [ring of willpower] Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. the ring "Zoytt" {rC+ MP+12 EV+5} (7520 gold) [ring of evasion] rC+: It protects you from cold. MP+12: It affects your magic capacity (+12). EV+5: It affects your evasion (+5). the +4 hand axe of Painful Death {vamp, *Rage rPois Int+3 Dex+3} (5070 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. the granite talisman of Elitism {*Slow +Blink Dex+3} (9300 gold) [granite talisman] *Slow: It may slow you when you take damage. +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). the +1 ring mail "Poseq" {Harm Str+2 Dex+3} (2650 gold) Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +5. the +3 mace "Vonwaril" {flame, Will+ Str+2 Stlth+} (4000 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (4, 28, D:4) a +0 spear a +0 club a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (28, 13, D:4) 3 flux baubles (33, 10, D:4) a +0 dagger (37, -10, D:4) a +0 dagger (41, -6, D:4) a +0 robe (46, 8, D:4) an adder corpse (skeletalised by now) (47, 9, D:4) a ball python corpse (skeletalised by now) (48, 10, D:4) an adder corpse (skeletalised by now) (59, 9, D:4) a +0 club a +0 robe (59, 35, D:4) a +0 mace a +2 flail of protection a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 robe (0, 3, D:5) a +0 leather armour (12, -15, D:5) a jackal skeleton (13, -15, D:5) a jackal skeleton (13, 4, D:5) a parchment of Fugue of the Fallen (13, 6, D:5) a +0 club (16, -28, D:5) 2 boomerangs a +0 short sword (20, -24, D:5) a +0 robe (29, -17, D:5) an iguana skeleton (30, 4, D:5) a +0 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (41, -28, D:5) a +0 dagger a +0 ring mail a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (42, -27, D:5) a +0 hand axe 3 boomerangs a +0 leather armour a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) (45, -30, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (22, 4, D:6) a +0 short sword a boomerang an orc corpse (skeletalised by now) (23, -36, D:6) a +0 short sword (55, -18, D:6) a +0 ring mail (57, -16, D:6) a +0 scale mail (63, -5, D:6) an adder corpse (skeletalised by now) (65, -28, D:6) a parchment of Construct Spike Launcher Level 7 of the Dungeon (0, 0, D:7) a +0 spear (22, -28, D:7) a +0 shortbow a centaur skeleton (26, -29, D:7) a water moccasin skeleton (27, -30, D:7) a +0 shortbow (30, -29, D:7) a +0 shortbow (36, 0, D:7) a +0 ring mail (40, -9, D:7) a +0 robe (41, -3, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, -39, D:7) a +0 robe (42, -4, D:7) a +0 mace a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (48, -25, D:7) a howler monkey corpse (skeletalised by now) (52, -18, D:7) a +0 robe a +4 dagger a +0 club an orc skeleton (53, -18, D:7) a +0 robe a +0 dagger an orc skeleton (54, -32, D:7) a +0 leather armour (54, -18, D:7) a +0 dagger an orc skeleton (55, -29, D:7) a +0 spear a +3 hand axe a +0 leather armour (58, -38, D:7) a yak corpse (skeletalised by now) (67, -24, D:7) a +0 orcbow a centaur corpse (skeletalised by now) Level 8 of the Dungeon (1, 3, D:8) a black bear skeleton (5, 14, D:8) a +0 leather armour a +0 morningstar an orc skeleton (6, 14, D:8) a +0 plate armour a +0 war axe (8, 14, D:8) a +0 hand axe (9, 14, D:8) a +0 club (11, -8, D:8) a yak skeleton (11, -7, D:8) a yak skeleton (15, 1, D:8) a +0 dagger (16, 0, D:8) a +0 whip (16, 1, D:8) a +0 mace an orc skeleton (16, 2, D:8) a +0 dagger a kobold skeleton (17, 1, D:8) a +0 ring mail a +0 hand axe an orc skeleton (18, 0, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 2, D:8) a +0 dagger a curare-tipped dart (19, 4, D:8) a +0 club (20, 4, D:8) a +2 hand axe of electrocution (26, -2, D:8) a +0 scale mail 2 boomerangs a +0 hand axe an orc skeleton (26, 22, D:8) a +0 leather armour (30, 1, D:8) a +0 robe a +0 dagger an orc skeleton (31, 1, D:8) a +0 leather armour a +0 dagger an orc skeleton (33, 1, D:8) a howler monkey skeleton (33, 4, D:8) a +0 shortbow a centaur skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 whip a kobold skeleton (0, 1, D:9) a +0 short sword 8 poisoned darts a +0 chain mail a +0 dagger a kobold skeleton (12, -12, D:9) a +0 chain mail (16, 0, D:9) a steam dragon skeleton (26, 0, D:9) a +0 scale mail a +0 hand axe an orc skeleton (27, -1, D:9) a wolf skeleton (28, -2, D:9) a +0 mace an orc skeleton (28, -1, D:9) a +0 robe a +0 dagger (28, 0, D:9) a +0 flail (30, -9, D:9) a +0 orcbow a centaur skeleton (31, -9, D:9) a troll skeleton (32, 26, D:9) a +0 orcbow (33, -11, D:9) a +0 flail (33, -9, D:9) a +0 leather armour a +0 short sword (33, -8, D:9) a +0 chain mail of poison resistance a +0 club an orc skeleton (33, -5, D:9) a +0 troll leather armour a troll skeleton (34, -6, D:9) a +0 leather armour a +1 trident of flaming (35, -9, D:9) a +0 hand axe an orc skeleton (35, -8, D:9) a +0 hand axe an orc skeleton (38, -5, D:9) a +0 robe a +0 dagger (43, 8, D:9) a +0 dagger a +0 robe (44, 12, D:9) a +0 leather armour Level 10 of the Dungeon (3, 4, D:10) a +0 short sword (5, 23, D:10) a yak corpse (skeletalised by now) (22, 37, D:10) a +0 scale mail a +0 trident a gnoll skeleton (23, 37, D:10) a +2 heavy flail (24, 6, D:10) a +0 ring mail (24, 23, D:10) a +0 glaive a +0 plate armour (24, 44, D:10) a +0 mace an orc skeleton (25, 43, D:10) a +0 dagger (25, 45, D:10) 4 poisoned darts a +0 short sword a kobold skeleton (26, 45, D:10) a +2 kite shield a +0 ring mail a +2 spear of venom a +0 flail a gnoll skeleton (33, 11, D:10) a +0 giant club an ogre skeleton (34, 11, D:10) a +0 shortbow (34, 45, D:10) a +0 scale mail a +0 whip an orc skeleton (35, 10, D:10) a +0 club an orc skeleton (35, 11, D:10) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc skeleton (35, 12, D:10) a +0 hand axe a +0 leather armour (35, 45, D:10) a +0 club (36, 47, D:10) a +0 hand axe (37, 12, D:10) a +0 mace (37, 46, D:10) 3 poisoned darts a +0 whip a kobold skeleton (39, 20, D:10) 5 poisoned darts (40, 27, D:10) a +0 dire flail a +0 giant spiked club (46, 47, D:10) a +0 kite shield a +0 scale mail a +0 spear a gnoll skeleton (49, 22, D:10) a +0 leather armour (53, 21, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (56, 1, D:10) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (57, 1, D:10) a +0 short sword 5 stones (58, 1, D:10) a +0 dagger a stone a kobold corpse (skeletalised by now) (59, 1, D:10) a +2 short sword of venom a +0 dagger 6 stones a kobold corpse (skeletalised by now) (60, 1, D:10) a +0 short sword a +0 whip 3 stones a +0 short sword a kobold corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin skeleton (2, 22, Lair:1) a parchment of Magic Dart (3, -5, Lair:1) a death yak skeleton (4, 9, Lair:1) a water moccasin skeleton (10, 27, Lair:1) 3 curare-tipped darts (18, -24, Lair:1) a raven skeleton (25, 18, Lair:1) a +0 scale mail (25, 24, Lair:1) a blink frog corpse (skeletalised by now) a basilisk skeleton (26, 23, Lair:1) a blink frog corpse (skeletalised by now) (28, 22, Lair:1) a blink frog corpse (skeletalised by now) (45, -34, Lair:1) 3 poisoned darts (48, -23, Lair:1) a black mamba skeleton (48, -22, Lair:1) a +0 short sword (48, -11, Lair:1) a wolf skeleton (48, -8, Lair:1) a wolf skeleton (51, 21, Lair:1) 6 darts of disjunction (52, -3, Lair:1) a +1 long sword of valour (55, -14, Lair:1) a +0 hammer (56, -15, Lair:1) a +0 ring mail (63, -8, Lair:1) a cane toad skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (7, -5, Lair:2) a +0 robe a +0 dagger (16, -9, Lair:2) 23 gold pieces (21, -7, Lair:2) a death yak corpse (22, -7, Lair:2) a blink frog corpse (23, -4, Lair:2) a blink frog corpse (26, -6, Lair:2) a death yak corpse