enlightofconscious Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 1, D:1) a quokka corpse (skeletalised by now) (3, 2, D:1) a quokka corpse (skeletalised by now) (4, 1, D:1) a rat corpse (skeletalised by now) (7, -21, D:1) a +0 flail (16, -16, D:1) a bat skeleton (19, -15, D:1) a +0 club a goblin skeleton (19, -14, D:1) a hobgoblin skeleton (42, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -14, D:1) a bat corpse (skeletalised by now) (43, -13, D:1) a frilled lizard corpse (skeletalised by now) (45, -17, D:1) a +0 dagger Level 2 of the Dungeon (4, 1, D:2) a +0 short sword (10, 4, D:2) a bat skeleton (13, 7, D:2) a frilled lizard skeleton (17, 5, D:2) a +0 club (21, -8, D:2) a rat skeleton (25, 13, D:2) a bat corpse (skeletalised by now) (32, -19, D:2) a ball python corpse (skeletalised by now) (33, -18, D:2) a bat corpse (skeletalised by now) (33, -16, D:2) a staff of air (39, 14, D:2) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (40, 12, D:2) a +0 club (44, 12, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, 0, D:3) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 ring mail an orc corpse (skeletalised by now) (4, -10, D:3) 2 potions of moonshine a +0 robe a +0 dagger (8, 3, D:3) a frilled lizard corpse (skeletalised by now) (9, -13, D:3) a ball python skeleton (10, -16, D:3) a +0 animal skin (14, -1, D:3) an adder corpse (skeletalised by now) (15, -10, D:3) a +0 club an orc skeleton (16, -14, D:3) a +0 leather armour a +0 short sword (23, -33, D:3) a +0 mace (23, -31, D:3) a +0 flail (23, 1, D:3) a +0 whip (25, -33, D:3) a +0 dagger (28, -19, D:3) a +0 whip (43, -6, D:3) a +0 chain mail (44, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Teacza's Antique Weapon Shop a +3 falchion (540 gold) a +2 whip of freezing (445 gold) a +0 short sword (81 gold) a +0 rapier (148 gold) a +0 sling (40 gold) a +4 sling of flaming (666 gold) a +0 mace (81 gold) a +6 demon blade of electrocution (2551 gold) [Shop] Xefech's General Store a parchment of Iskenderun's Battlesphere (195 gold) a +0 longbow (165 gold) a phantom mirror (600 gold) a potion of haste (150 gold) a parchment of Curse of Agony (276 gold) a parchment of Forge Lightning Spire (195 gold) a scroll of immolation (60 gold) a +0 whip (37 gold) (2, -13, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (3, -13, D:4) a +0 dire flail a +0 giant club (3, -11, D:4) a +0 falchion (4, -13, D:4) a +0 dagger an orc corpse (skeletalised by now) (4, 11, D:4) a +0 whip an orc corpse (skeletalised by now) (5, 10, D:4) a hound corpse (skeletalised by now) (5, 11, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (17, -9, D:4) a +0 whip a kobold skeleton (17, 20, D:4) a +0 leather armour (18, -9, D:4) a +0 hand axe (21, 17, D:4) a hound corpse (skeletalised by now) (24, 11, D:4) 3 boomerangs (26, -3, D:4) a +0 falchion (27, 4, D:4) a +0 dagger a +0 scale mail a goblin skeleton (30, 1, D:4) a +0 war axe 2 boomerangs a +0 ring mail an orc skeleton (32, 10, D:4) a +0 dagger (32, 34, D:4) a potion of moonshine Level 5 of the Dungeon (0, 0, D:5) a parchment of Call Imp (5, 2, D:5) a quokka skeleton (12, 15, D:5) a +0 mace an orc skeleton (13, 13, D:5) a +0 mace (13, 15, D:5) a +0 leather armour a +0 club (14, 14, D:5) a +0 hand axe an orc skeleton (14, 15, D:5) a +0 leather armour a +0 whip (17, 0, D:5) a staff of alchemy (18, 31, D:5) a +0 short sword (19, -15, D:5) a parchment of Static Discharge (22, 25, D:5) a +0 ring mail (27, 24, D:5) an inkwell talisman (28, -21, D:5) a quill talisman (28, -10, D:5) an orb of pyromania (31, -10, D:5) a black bear corpse (skeletalised by now) (38, 1, D:5) 2 poisoned darts (41, 3, D:5) the human corpse of Prince Ribbit (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (0, 6, D:6) a +4 trident of draining a +0 robe an orb of mesmerism the barachi skeleton of Jeremiah (11, 16, D:6) a +0 dagger of venom (16, 18, D:6) a +0 dagger (21, 42, D:6) an adder skeleton (22, 41, D:6) a +1 heavy flail an orc skeleton (23, 41, D:6) a +0 hand axe an orc skeleton (23, 43, D:6) a +0 battleaxe a +0 chain mail an orc skeleton (23, 44, D:6) a +0 short sword an orc skeleton (37, 18, D:6) a staff of cold (45, 35, D:6) a +0 spear (46, 35, D:6) a +0 halberd a +0 spear (47, 0, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (47, 35, D:6) a +0 club a +0 whip a +0 robe (55, 16, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Hoadd's Weapon Emporium a +0 halberd (60 gold) a +0 quarterstaff (75 gold) the +1 rapier of the Spheres {drain, +Blink rElec Str+2} (601 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. 5 javelins (225 gold) a +1 hand axe of flaming (186 gold) a +0 scimitar (90 gold) 4 poisoned darts (36 gold) 3 poisoned darts (27 gold) a +0 rapier (82 gold) 5 poisoned darts (45 gold) (1, -46, D:7) a +0 rapier (5, -52, D:7) a +0 dagger (5, -47, D:7) a +0 chain mail (5, -40, D:7) a +0 club (6, -45, D:7) a +0 dagger a +0 robe (8, -43, D:7) a +0 flail (8, -28, D:7) a +0 robe (9, -31, D:7) 2 potions of moonshine (18, -16, D:7) a +0 quarterstaff a +0 sling a +0 ring mail the human skeleton of Joseph (20, -27, D:7) a +0 ring mail (34, -26, D:7) a +0 giant club (34, -7, D:7) a +0 barding (48, -22, D:7) a +0 club (49, -21, D:7) a +0 trident (50, -24, D:7) a +0 dagger a +0 robe (50, -23, D:7) a +0 whip (50, -22, D:7) a +0 club 2 boomerangs a +0 leather armour a +0 whip of flaming a +0 spear a +0 trident a +0 ring mail a +0 buckler a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a ring of poison resistance (4, 3, D:8) a +0 morningstar a +0 leather armour (5, 14, D:8) a +4 dagger of venom a +0 scale mail (12, 6, D:8) a quill talisman (13, 7, D:8) 2 poisoned darts (18, 26, D:8) a +0 dagger a +0 robe (20, -8, D:8) 3 large rocks (24, -7, D:8) a +0 leather armour (26, -8, D:8) a +0 long sword (29, -10, D:8) a +0 spear (29, -2, D:8) a +0 dagger (38, -5, D:8) a +0 orcbow (41, 7, D:8) a +0 dagger a +2 robe of positive energy (46, 17, D:8) a +0 hand axe a +2 devious dagger (47, 17, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (48, 31, D:8) a +0 spear (49, 17, D:8) a +0 dagger a +0 leather armour (49, 32, D:8) a +0 robe Level 9 of the Dungeon [Shop] Joril's General Store a scroll of fog (unknown) (79 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1756 gold) rF+: It protects you from fire. It cannot be enchanted further. a tin of tremorstones (2/2) (720 gold) a scroll of vulnerability (79 gold) a scroll of enchant weapon (unknown) (148 gold) a parchment of Alistair's Intoxication (331 gold) (9, -35, D:9) a +0 pair of gloves of fire (9, -25, D:9) a +0 plate armour a +0 trident (10, -25, D:9) a +0 ring mail a +0 whip a +0 robe a +0 dagger (12, -19, D:9) a +0 leather armour (13, -25, D:9) a +0 robe a +3 dagger (32, -20, D:9) a +0 dagger a +0 dagger a +0 ring mail (32, -19, D:9) a +0 hand axe a +0 hand axe a +0 chain mail (33, -19, D:9) a +0 dagger a +0 robe (33, -14, D:9) a +0 halberd a +0 robe (34, -15, D:9) a +0 long sword a +0 robe a +0 long sword a +0 robe a +3 war axe a +0 robe a +0 morningstar a +0 robe (45, -13, D:9) a +0 leather armour (46, -6, D:9) a +0 robe a +0 dagger (48, -10, D:9) a +0 robe a +0 dagger (48, -5, D:9) a +2 chain mail of fire resistance 2 boomerangs a +0 flail (49, -10, D:9) a +0 chain mail a +0 glaive (51, -10, D:9) a +0 falchion of holy wrath (51, -8, D:9) a +0 dagger (53, -10, D:9) a +0 ring mail (54, -5, D:9) a +0 helmet (55, -7, D:9) a +0 mace (56, -8, D:9) a +0 whip (57, -4, D:9) a +0 club a +0 whip 4 stones a +0 dagger 3 poisoned darts a +0 club a +0 leather armour a +0 short sword a +0 robe a +0 dagger Level 10 of the Dungeon (7, 14, D:10) a +0 flail (20, -28, D:10) 2 scrolls of identify (20, -27, D:10) 12 gold pieces (20, -26, D:10) a parchment of Freezing Cloud (20, -25, D:10) a +0 club (20, -24, D:10) a +0 ring mail (20, -23, D:10) 18 gold pieces (20, -22, D:10) 19 gold pieces (20, -21, D:10) a +0 glaive (20, -20, D:10) a parchment of Static Discharge (28, -31, D:10) 19 gold pieces a +0 shortbow (34, -31, D:10) a throwing net (49, -29, D:10) a +0 orcbow (49, -19, D:10) a +0 glaive a +0 chain mail (49, -11, D:10) 4 poisoned darts (50, -24, D:10) a +4 scimitar of flaming (50, -19, D:10) a +0 dagger a +0 robe (50, -18, D:10) a +0 long sword (50, -14, D:10) a +0 whip (51, -15, D:10) a +0 giant club a +0 heavy dire flail a +0 giant spiked club a +0 flail a +0 giant club a +0 giant club a +0 mace a +0 plate armour (52, -16, D:10) a +0 giant club (53, -15, D:10) a +0 dagger a +0 giant spiked club (53, -7, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 gold pieces (12, -7, Lair:1) 6 boomerangs (24, 19, Lair:1) 5 poisoned darts (29, 23, Lair:1) a potion of heal wounds (33, 26, Lair:1) a potion of lignification (33, 32, Lair:1) 4 boomerangs (34, -3, Lair:1) an orb of energy (43, 40, Lair:1) a +3 flail (45, 40, Lair:1) 6 gold pieces (51, 34, Lair:1) a wand of paralysis (3) (61, 14, Lair:1) a +0 hand axe a +0 scale mail the Necropolis (1, -4, Necropolis) a potion of berserk rage (1, 4, Necropolis) a potion of berserk rage (2, -2, Necropolis) a +0 war axe (2, -1, Necropolis) a potion of haste (2, 0, Necropolis) the ring "Qufriup" {rElec rPois rN+ Dex+2} [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (unseen) (2, 1, Necropolis) a wand of mindburst (7) (3, 0, Necropolis) the ring of Hoall {rCorr MP+12 Int+3 Slay+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+12: It affects your magic capacity (+12). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (3, 1, Necropolis) a lupine talisman (4, 24, Necropolis) a +0 glaive (4, 26, Necropolis) a +0 war axe of sundering (unseen) (5, 24, Necropolis) a wand of paralysis (6) (5, 26, Necropolis) a +0 mace (6, 24, Necropolis) the +0 plate armour "Yloide" {^Drain Regen+ Int+9} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Int+9: It affects your intelligence (+9). It cannot be enchanted further. (unseen) (6, 25, Necropolis) a +2 helmet of intelligence (unseen) (6, 26, Necropolis) a wand of paralysis (3) (15, -7, Necropolis) 2 throwing nets (42, 13, Necropolis) 2 gold pieces (42, 14, Necropolis) the Incunabulum of Duck's Teeth Spells Type Level a - Grave Claw Necromancy 2 b - Borgnjor's Revivification Necromancy 8 (unseen) (43, 13, Necropolis) a +1 dagger of draining (unseen) (44, 14, Necropolis) a scroll of acquirement (45, 14, Necropolis) 27 gold pieces (45, 15, Necropolis) a manual of Armour (46, 13, Necropolis) 11 gold pieces (47, 14, Necropolis) 18 gold pieces