Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 12726903138613398820 593 en1234 the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Oct 6, 2025. Succumbed to an orc wizard's poison ... on level 5 of the Dungeon on Oct 7, 2025. The game lasted 00:07:00 (3948 turns). en1234 the Conjurer (Deep Elf Conjurer) Turns: 3948, Time: 00:07:00 Health: 0/36 AC: 2 Str: 4 XL: 7 Next: 16% Magic: 17/17 EV: 7 Int: 31 God: Gold: 130 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) d - crystal ball of Wucad Mu {Energy, Mindtap} rNeg + + + (0%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet "Luc Tiec" {rN+++ RegenMP+ Int+6 Dex-2} Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.70/turn %: channel magic (15%) @: lethally poisoned (0 -> -15), vertiginous, attractive A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Missiles h - a throwing net Armour a - a +0 robe (worn) d - the crystal ball of Wucad Mu (worn) {Energy, Mindtap} (You found it on level 2 of the Dungeon) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. Magical Staves c - a staff of air Jewellery e - the amulet "Luc Tiec" (worn) {rN+++ RegenMP+ Int+6 Dex-2} (You found it on level 3 of the Dungeon) [amulet of magic regeneration] rN+++: It renders you almost immune to negative energy. RegenMP+: It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). f - a ring of poison resistance g - a +6 ring of strength Wands a - a wand of flame (11) e - a wand of charming (6) Scrolls c - a scroll of fear {unknown} t - 4 scrolls of teleportation h - a scroll of blinking {unknown} j - 2 scrolls of immolation {unknown} k - 2 scrolls of enchant armour {unknown} e - a scroll of vulnerability {unknown} l - a scroll of torment {unknown} m - a scroll of identify {unknown} n - a scroll of poison {unknown} o - a scroll of amnesia {unknown} q - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 5.1 Dodging + Level 5.5 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 8% 1 b - Searing Ray Conj 92% 2d7 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 13% 1 Momentum Strike Conj/Tloc 54% 3d9 17% 2 Construct Spike Launche Frge 18% 2d3 34% 2 Jinxbite Hex 18% 2d2 34% 2 Flame Wave Conj/Fire 27% 2d9 47% 4 Fulminant Prism Conj/Alch 13% 3d9 47% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 47% 4 Call Canine Familiar Summ 9% N/A 50% 3 Sigil of Binding Hex 9% N/A 50% 3 Cause Fear Hex 4% N/A 80% 4 Curse of Agony Necr 9% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) You are confused. An orc comes into view. It is wielding a +0 club. You stop channelling your searing ray. You bump into the rock wall. You're too confused to cast spells. You bump into the rock wall. Something hits you but does no damage. You are poisoned. You bump into the rock wall. You feel less confused. You feel very sick. The orc hits you with a +0 falchion. Something hits you. You are more poisoned. You feel very sick. The orc attacks as it pursues you! The orc hits you with a +0 falchion. Something hits you. You are more poisoned. It was a potion of attraction. You feel attractive to monsters. You feel very sick. Something hits you. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hear the small ensemble of a distant funeral chant. * * * LOW HITPOINT WARNING * * * You feel very sick. You barely miss something. You die... ..# ... #.# #.# #.# #.## #oo# ##.# #@# #.# #.# #.# #.# #.# #.# ### ##.# #_# #..# You could see 2 orcs. Vanquished Creatures An ice beast (D:5) An ogre (D:5) A centaur (D:5) 2 jellies (D:4) A clockroach (D:4) An iguana (D:4) Ijyb (D:4) Terence (D:2) An orc wizard (D:3) 6 adders 2 ufetubi (D:5) 3 ribbon worms 2 dart slugs 10 orcs 11 endoplasms 11 hobgoblins 2 quokkas (D:1) 4 ball pythons 6 bats 5 frilled lizards 7 goblins 7 kobolds 9 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | en1234 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 114 | D:1 | Learned a level 2 spell: Searing Ray 612 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1245 | D:2 | Found a faded altar of an unknown god. 1326 | D:2 | Noticed Terence 1334 | D:2 | Killed Terence 1335 | D:2 | Reached XP level 4. HP: 13/24 MP: 3/11 1419 | D:2 | Reached skill level 5 in Conjurations 1500 | D:2 | Found the crystal ball of Wucad Mu {Energy, Mindtap} 1510 | D:2 | Got the crystal ball of Wucad Mu {Energy, Mindtap} 1644 | D:2 | Noticed Sigmund 1820 | D:3 | HP: 1/24 [orc wizard/puff of flame (10)] 1956 | D:3 | Reached XP level 5. HP: 25/28 MP: 9/13 2043 | D:3 | Identified the amulet "Luc Tiec" {rN+++ RegenMP+ Int+6 | Dex-2} 2349 | D:3 | Found a stormy altar of Qazlal. 2349 | D:3 | Found a glowing silver altar of Zin. 2516 | D:3 | Found a shimmering altar of Xom. 2863 | D:4 | Found a snail-covered altar of Cheibriados. 3169 | D:4 | Found a statue of an orb of entropy. 3169 | D:4 | Found a statue of an orb of entropy. 3170 | D:4 | Found a staircase to the Ecumenical Temple. 3187 | Temple | Entered the Ecumenical Temple 3223 | D:4 | Noticed Ijyb 3229 | D:4 | Killed Ijyb 3230 | D:4 | Reached XP level 6. HP: 24/32 MP: 12/15 3266 | D:4 | Reached skill level 5 in Spellcasting 3296 | D:4 | Found a glowing golden altar of the Shining One. 3298 | D:4 | Noticed an angel 3317 | D:4 | Found a basalt altar of Yredelemnul. 3319 | D:4 | Noticed a profane servitor 3693 | D:5 | Entered Level 5 of the Dungeon 3701 | D:5 | Reached skill level 5 in Stealth 3864 | D:5 | Found a faded altar of an unknown god. 3864 | D:5 | Found a shadowy altar of Dithmenos. 3876 | D:5 | Reached skill level 5 in Dodging 3876 | D:5 | Reached skill level 6 in Conjurations 3876 | D:5 | Reached XP level 7. HP: 21/36 MP: 14/17 3880 | D:5 | Found an ornate altar of the Wu Jian Council. 3882 | D:5 | Found a broken altar of Ashenzari. 3884 | D:5 | Found a faded altar of an unknown god. 3948 | D:5 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_lagoon_b D:2: layout_rooms, nicolae_ecumenical_lake_church, serial_shops, nicolae_shop_well_armoured, minmay_fractal_squares_5, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic, grunt_temple_overflow_open, mainiacjoe_overflow_alcove_2, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_pond_d D:4: layout_cave_pods, grunt_temple_overflow_holy_war, mainiacjoe_overflow_alcove_4, minmay_temple_entry_stoned_glass, uniq_ijyb D:5: layout_loops_ring, chequers_temple_overflow_minitemple, index_necropolis_entry_repeat_visits, uniq_duvessa Temple: nicolae_temple_colour_theory Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.5 Dodging | 3 4 5 | 5.1 Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 6 | 1 || 11 Melee: Unarmed | 4 | | || 4 Dagger | | 6 | 1 || 7 Cast: Magic Dart | 56 | 24 | || 80 Searing Ray | 8 | 32 | 1 || 41 Drink: Attraction | | | 1 || 1 Moonshine | | | 1 || 1 Read: Teleportation | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 12 | 24 | 7 || 43 Dodge: Dodged | 11 | 17 | 1 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4015 | 3902 | 113 | 128 | 3021 | 6 | 669.2 | Dungeon | 3983 | 3870 | 113 | 128 | 3020 | 5 | 796.6 | Temple | 31 | 31 | 0 | 0 | 1 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1263 daAuts D:3: 1062 daAuts D:4: 953 daAuts D:2: 449 daAuts D:5: 254 daAuts Temple: 31 daAuts