en1234 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 45, D:1) 6 stones (6, 4, D:1) a quokka skeleton (6, 39, D:1) a +0 dagger (6, 50, D:1) a bat corpse (skeletalised by now) (8, 57, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 56, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 11, D:1) a quokka skeleton (28, 46, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 48, D:1) 5 stones (29, 54, D:1) a ball python corpse (skeletalised by now) (34, 46, D:1) 3 stones (40, 44, D:1) a +0 dagger 3 stones (48, 15, D:1) a +0 short sword 4 stones (51, 19, D:1) a +0 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a staff of death (6, 12, D:2) 3 large rocks (7, 13, D:2) an adder corpse (skeletalised by now) (17, -2, D:2) a +0 club (21, 11, D:2) a +0 dagger (26, 22, D:2) a +0 robe (30, 9, D:2) a +0 spear (30, 23, D:2) a hobgoblin corpse (skeletalised by now) (33, -2, D:2) a +0 whip (42, 10, D:2) a +0 club a goblin skeleton (45, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Sism's Jewellery Boutique a ring of magical power (260 gold) a +5 ring of evasion (468 gold) a dragon-blood talisman (780 gold) an amulet of reflection (390 gold) a ring of protection from cold (325 gold) a +6 ring of intelligence (468 gold) a ring of willpower (325 gold) the ring of Hadghoim {rF- rC+++ Will+ rCorr Str-3} (770 gold) [ring of willpower] Str-3: It affects your strength (-3). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 chain mail (6, -31, D:3) a +0 dagger (9, -31, D:3) a +0 dagger (9, -16, D:3) a +2 spear of venom a gnoll corpse (skeletalised by now) (9, -15, D:3) a +0 flail (9, -14, D:3) a +0 whip a gnoll corpse (skeletalised by now) (9, -13, D:3) a +0 whip a gnoll corpse (skeletalised by now) (10, -16, D:3) a +0 flail an orc corpse (skeletalised by now) (11, -18, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (11, -17, D:3) a +0 dagger (13, -27, D:3) a rat skeleton (15, 8, D:3) a +0 helmet (18, -8, D:3) 4 stones (19, -43, D:3) a +0 dagger (19, -41, D:3) a +0 flail a +0 scale mail (19, -38, D:3) a +0 whip (23, -39, D:3) a +0 ring mail (23, -28, D:3) a +0 club (24, -30, D:3) a bombardier beetle corpse (29, -35, D:3) a +0 short sword a +0 robe (30, -4, D:3) 8 stones (32, -7, D:3) a rat corpse (skeletalised by now) (36, -34, D:3) a bat corpse (skeletalised by now) (37, 7, D:3) 4 stones (43, -22, D:3) a bat corpse (skeletalised by now) (43, 8, D:3) a quokka skeleton (44, -20, D:3) a bat corpse (skeletalised by now) (45, -40, D:3) a bat corpse (skeletalised by now) (46, -17, D:3) 3 stones (48, -37, D:3) a +0 club (48, -36, D:3) a +0 club a gnoll corpse (skeletalised by now) (49, -36, D:3) a +0 spear a gnoll corpse (skeletalised by now) (49, -32, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (58, -3, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, -2, D:4) a +0 dagger (3, 2, D:4) a ribbon worm corpse (6, 15, D:4) a +0 club an orc corpse (6, 16, D:4) a +4 ring mail a +0 hand axe an orc corpse (6, 17, D:4) a +0 shortbow (6, 21, D:4) a ball python corpse (13, 26, D:4) a +0 short sword