en1234 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 2, D:1) 5 stones (2, 10, D:1) a hobgoblin skeleton (3, 11, D:1) a ball python skeleton (17, 12, D:1) a ball python skeleton (21, 35, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, 10, D:1) a +0 whip of electrocution (30, 7, D:1) a spear (34, 30, D:1) 6 curare-tipped darts (39, 0, D:1) a +0 dagger (43, 33, D:1) a dagger (45, 1, D:1) a +0 club a goblin skeleton (55, 15, D:1) 4 stones (57, 36, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 24, D:2) 8 stones (11, 21, D:2) a dagger (11, 22, D:2) a quokka corpse (skeletalised by now) (12, 14, D:2) a +0 ring mail (17, 22, D:2) a +0 club (22, 0, D:2) a rat corpse (skeletalised by now) (22, 17, D:2) a +0 robe (26, 28, D:2) a +0 club (26, 29, D:2) a hobgoblin corpse (skeletalised by now) (26, 31, D:2) a hobgoblin corpse (skeletalised by now) (31, 21, D:2) a +0 club (32, 32, D:2) a bat skeleton (35, 34, D:2) a mace (36, 15, D:2) a +0 club a goblin skeleton (39, 34, D:2) a rat skeleton (40, 30, D:2) 3 stones (44, 15, D:2) a short sword (45, 18, D:2) a trident Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -16, D:3) a hobgoblin corpse (skeletalised by now) (12, -24, D:3) a bat skeleton (15, -6, D:3) a +0 club (26, -28, D:3) a beast talisman (28, 18, D:3) 5 stones (32, -15, D:3) a +0 dagger (32, -10, D:3) a +0 short sword (33, 0, D:3) a +0 club a +0 club a hobgoblin skeleton (35, 0, D:3) a +0 club a +0 dagger (36, -12, D:3) a chain mail (37, -1, D:3) a +0 club a hobgoblin skeleton (37, 0, D:3) a +0 club a kobold skeleton (39, 0, D:3) a +0 club (41, 0, D:3) a +0 dagger a kobold skeleton (44, -26, D:3) a +0 dagger (50, -17, D:3) 5 stones (52, -24, D:3) a +0 morningstar a +0 scale mail (52, 0, D:3) a +0 club 5 poisoned darts (52, 1, D:3) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (52, 20, D:3) a ball python corpse (skeletalised by now) (53, 20, D:3) a +0 antimagic spear an orc corpse (skeletalised by now) (53, 25, D:3) 5 poisoned darts (54, 1, D:3) a +0 leather armour (55, 0, D:3) a +0 dagger (55, 1, D:3) a club (56, 5, D:3) a short sword (59, 20, D:3) a +1 antimagic trident a gnoll corpse (skeletalised by now) (62, -10, D:3) a +0 club a boomerang a +0 ring mail a +0 ring mail a +0 trident an orc corpse (skeletalised by now) (63, -9, D:3) a +0 hand axe a +0 trident (64, 23, D:3) a +2 antimagic halberd (65, -23, D:3) a +0 hand axe a +0 leather armour (66, -14, D:3) a +0 club an orc corpse (skeletalised by now) (67, -12, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 halberd of protection (12, -28, D:4) a ball python skeleton (13, -27, D:4) a +0 scale mail (14, 0, D:4) a ball python skeleton (15, -1, D:4) a jackal skeleton (15, 0, D:4) a jackal skeleton (16, -17, D:4) a +0 dagger a +0 sling a goblin skeleton (17, -18, D:4) a +0 vampiric falchion an orc skeleton (17, -16, D:4) a +0 hand axe (17, -9, D:4) a +0 whip (19, -23, D:4) a +0 leather armour a +0 club (19, 13, D:4) a +0 club a +0 leather armour a +0 whip an orc skeleton (19, 14, D:4) a +0 dagger (19, 27, D:4) 6 stones (20, 14, D:4) a +0 hand axe an orc skeleton (21, -3, D:4) a +0 mace (21, 29, D:4) a +3 dagger a goblin skeleton (25, -16, D:4) a +0 club (25, 5, D:4) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (26, 2, D:4) a +0 club a gnoll skeleton (36, -30, D:4) an iguana skeleton (43, -4, D:4) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, 8, D:5) a staff of air an orc skeleton (2, 8, D:5) a yak corpse (skeletalised by now) (3, 4, D:5) a robe (7, 2, D:5) a short sword (7, 8, D:5) a hound skeleton (7, 10, D:5) an iguana corpse (skeletalised by now) (10, 12, D:5) a howler monkey skeleton (13, 9, D:5) a quarterstaff (17, 20, D:5) a howler monkey skeleton (17, 32, D:5) a quokka skeleton (19, 40, D:5) a water moccasin skeleton (21, 17, D:5) the +0 robe of Dazia {rPois rC++ Int-5 Slay-5} Int-5: It affects your intelligence (-5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC++: It greatly protects you from cold. rPois: It protects you from poison. (21, 40, D:5) a +0 rapier of venom (27, 2, D:5) a hound skeleton (28, 17, D:5) a +0 club (31, 50, D:5) a leather armour (35, 39, D:5) a ring mail (36, -1, D:5) a +0 whip a +2 flail of draining a gnoll skeleton an iguana skeleton a gnoll skeleton (37, -3, D:5) a scale mail (37, 24, D:5) a beast talisman (37, 35, D:5) a +0 spear a gnoll skeleton (39, 30, D:5) a robe (40, 15, D:5) a +0 mace (42, 0, D:5) 6 silver javelins (51, 27, D:5) 6 stones (52, -3, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club an orc skeleton (1, -25, D:6) a +0 falchion (1, -23, D:6) a +0 robe a +0 dagger (1, -1, D:6) a +0 robe a +0 dagger (3, -3, D:6) a +0 chain mail a +0 war axe (4, -5, D:6) a +0 club an orc skeleton (4, -3, D:6) a +0 club an orc skeleton (6, -28, D:6) a +0 robe a +0 dagger an orc skeleton (7, -22, D:6) a +0 giant club an ogre corpse (skeletalised by now) (17, 0, D:6) 8 stones (18, -18, D:6) 3 boomerangs (25, -11, D:6) a +0 leather armour a +0 hand axe a +2 robe of resistance a +0 dagger a +0 chain mail a +0 mace an orc skeleton an orc skeleton (26, -11, D:6) a +0 whip (27, -12, D:6) a +0 whip an orc skeleton (34, -17, D:6) a chain mail (38, -33, D:6) a +0 club (48, -31, D:6) 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (0, 8, D:7) a +0 ring mail (3, -11, D:7) a hound corpse (skeletalised by now) (3, -10, D:7) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (3, 0, D:7) a +0 ring mail a +0 short sword (10, -1, D:7) a hound corpse (skeletalised by now) (10, 12, D:7) a +0 club (11, 3, D:7) a war axe (12, 0, D:7) a +0 whip (17, 4, D:7) a scale mail (21, 11, D:7) 3 poisoned darts (22, -4, D:7) a +0 chain mail (26, 16, D:7) a +0 pair of gloves (27, -13, D:7) a +0 whip an orc corpse (skeletalised by now) (30, 0, D:7) a leather armour (37, -9, D:7) a war axe (41, 17, D:7) 7 stones (41, 19, D:7) a robe (45, 13, D:7) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (45, 22, D:7) a short sword Level 8 of the Dungeon (0, 0, D:8) a +4 vampiric trident a +2 robe of cold resistance an orb of mayhem (1, -11, D:8) a leather armour (11, 20, D:8) a yak corpse (skeletalised by now) (12, 9, D:8) a +0 dagger a +0 robe (13, 21, D:8) a +0 leather armour (14, -7, D:8) the +4 arbalest "Ahyer" {elec, rPois SInv Stlth+} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 shortbow 5 stones (14, -6, D:8) a +0 long sword of flaming +0 steam dragon scales (39, 20, D:8) a black bear corpse (skeletalised by now) (42, -5, D:8) a +1 demon whip of venom (42, 2, D:8) a +0 robe a +0 dagger (42, 3, D:8) a +0 flail (43, 2, D:8) a +0 plate armour 2 boomerangs a +0 war axe an orc skeleton (43, 4, D:8) a +0 falchion (46, 2, D:8) a +0 mace an orc corpse (skeletalised by now) (46, 24, D:8) a +0 club 2 boomerangs (47, 24, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (49, 23, D:8) a +0 club an orc corpse (skeletalised by now) (50, -7, D:8) a +4 falchion a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 0, D:9) a book of Minor Magic (3, -1, D:9) a swamp drake corpse (skeletalised by now) (5, -10, D:9) a +0 robe a +2 dagger of protection a +0 robe a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -9, D:9) a +0 robe a +1 dagger of holy wrath a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -9, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 0, D:9) a +0 hat a +0 robe (7, 0, D:9) a +0 long sword a +0 ring mail a +0 robe (12, -9, D:9) a +2 hand axe a +0 robe (13, -9, D:9) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (15, 28, D:9) a +0 whip a gnoll corpse (skeletalised by now) (16, -8, D:9) a +0 spear a +0 robe (16, 28, D:9) a +1 spear of venom a +0 scale mail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -9, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (18, -9, D:9) a +4 great sword a +0 robe (18, 10, D:9) a trident (20, -14, D:9) a long sword (24, -4, D:9) a +0 robe a +5 trident (24, 24, D:9) a +0 club (29, 15, D:9) a mace (30, 0, D:9) a +0 robe a +4 flail a +0 robe a +3 flail (31, 0, D:9) a +0 robe a +0 flail (33, 7, D:9) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (33, 23, D:9) 3 poisoned darts (34, 12, D:9) a +0 mace a +0 plate armour (40, 2, D:9) a pair of gloves (41, 31, D:9) a +0 whip (42, 30, D:9) a +0 orcbow a +0 flail a +0 plate armour (42, 40, D:9) a scarf of resistance (43, 30, D:9) a +0 dagger a +0 dagger a +0 rapier a +0 plate armour a +0 great sword the +1 chain mail of Okawaru's Scorn {Will++ Str+2} Str+2: It affects your strength (+2). Will++: It greatly increases your willpower. a +0 flail a +0 troll leather armour a +0 mace a +0 plate armour a +0 whip a +0 war axe a +0 ring mail a +0 club a +0 leather armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton (43, 40, D:9) a +0 hand axe (48, -1, D:9) a +0 orcbow (52, -4, D:9) a yak skeleton (52, 11, D:9) 4 stones Level 10 of the Dungeon [Shop] Hiuloz's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) a wand of mindburst (30) (630 gold) a wand of paralysis (18) (648 gold) a wand of digging (11) (693 gold) a wand of mindburst (30) (630 gold) [Shop] Tumeceimn's Armour Shoppe a +2 pair of gloves of infusion (322 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +2 leather armour of cold resistance (285 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) (0, 0, D:10) a short sword (2, -51, D:10) a +0 short sword a +0 cloak (5, -17, D:10) a +0 falchion (11, -27, D:10) a +0 rapier (12, -49, D:10) a stone (20, -38, D:10) a +0 sling (22, -34, D:10) a whip (26, -11, D:10) an electric eel skeleton (27, -16, D:10) a hound skeleton (29, -15, D:10) an electric eel skeleton (30, -22, D:10) a +0 giant spiked club a +0 giant spiked club (30, -11, D:10) a wolf skeleton (30, -10, D:10) an electric eel skeleton (31, -12, D:10) a wolf skeleton (32, -4, D:10) a sling (42, -45, D:10) a +0 kite shield Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (28, -24, D:11) the +5 war axe of the Changing Fox {freeze, rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (29, -1, D:11) 8 stones (41, -29, D:11) a +0 leather armour (54, 10, D:11) a leather armour (54, 15, D:11) a falchion (62, 10, D:11) a robe Level 12 of the Dungeon [Shop] Gusho's Jewellery Boutique a ring of protection from cold (325 gold) a ring of positive energy (260 gold) an amulet of regeneration (390 gold) a ring of flight (227 gold) the ring of Buuh {rN++ Wiz Str+3 Dex-4 Slay-6 SInv} (390 gold) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Wiz: It increases the success rate of your magical spells. (14, -25, D:12) a flail (24, -5, D:12) a +0 leather armour a +0 dagger 2 boomerangs a +4 whip (25, -18, D:12) a +0 cloak (25, -6, D:12) a +0 plate armour 2 boomerangs a +1 flail of venom (26, -29, D:12) 5 stones (26, -7, D:12) a +0 hand axe (27, -6, D:12) a +0 chain mail a +0 trident (28, -6, D:12) a +0 leather armour a +0 club (28, -5, D:12) a +0 hand axe (28, -3, D:12) a +0 giant club a +0 giant spiked club (29, -6, D:12) a +0 scale mail a +0 club (29, -5, D:12) a +0 plate armour a +0 glaive (30, -6, D:12) a potion of degeneration a +0 club (30, -5, D:12) a +0 leather armour a +0 war axe a +0 club a +0 scale mail a +0 hand axe (31, -6, D:12) a +0 leather armour a +0 dagger (32, -11, D:12) a +0 ring mail (32, -6, D:12) a +0 leather armour a +0 flail (35, -5, D:12) a +0 hand axe (35, -3, D:12) a +0 chain mail a +0 dire flail (36, 0, D:12) 4 large rocks (37, 12, D:12) a +3 flail a +0 ring mail (38, 12, D:12) a +1 hand axe of pain 3 boomerangs a +0 chain mail (39, -4, D:12) a ring of protection from cold the ring "Putwozxi" {rN+ Will- rCorr Str+6 Dex+2} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (39, 12, D:12) a +1 mace of draining a +0 scale mail a +0 mace a +0 hand axe a +0 leather armour (57, -31, D:12) a +0 quarterstaff Level 13 of the Dungeon [Shop] Cuociet's Assorted Antiques a mace (66 gold) a helmet (99 gold) a scroll of identify (44 gold) a scroll of noise (22 gold) a scroll of identify (44 gold) a ring of willpower (550 gold) a sack of spiders (880 gold) [Shop] Jamoim's Jewellery Emporium a granite talisman (1440 gold) the ring "Umpiteo" {rElec EV+5 Str+3} (1351 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). rElec: It insulates you from electricity. a ring of flight (420 gold) the amulet "Agyun" {Acrobat rC+ Str+5} (1308 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). rC+: It protects you from cold. a ring of protection from cold (600 gold) a storm talisman (1920 gold) a ring of ice (600 gold) a ring of wizardry (720 gold) the ring of the Magpie {Fly Int+6} (1082 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Fly: It grants you flight. the ring of Surprise {rN+ Str-3 Int+4} (698 gold) [ring of positive energy] Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. [Shop] Osaloyne's Magic Scroll Shoppe a scroll of identify (42 gold) [Shop] Siwasub's Magic Scroll Emporium a scroll of identify (40 gold) a scroll of immolation (80 gold) a scroll of vulnerability (80 gold) a scroll of identify (40 gold) a scroll of amnesia (80 gold) [Shop] Pauthah's Jewellery Shop a +6 ring of intelligence (720 gold) an amulet of guardian spirit (600 gold) a ring of see invisible (300 gold) a ring of flight (350 gold) a ring of magical power (400 gold) the amulet "Inkig" {Rampage Regen+ Str+7} (1034 gold) [amulet of regeneration] Str+7: It affects your strength (+7). Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a ring of protection from fire (500 gold) an amulet of guardian spirit (600 gold) a granite talisman (1200 gold) (0, 0, D:13) a +0 chain mail of willpower a +0 great sword (7, -4, D:13) 5 large rocks (9, -13, D:13) a +0 orcbow (9, -12, D:13) a +0 orcbow (10, -12, D:13) a +0 dagger a +0 orcbow (10, -11, D:13) a +0 shortbow (11, -11, D:13) a +0 orcbow (23, -23, D:13) a +0 ring mail of fire resistance a +0 long sword (24, -21, D:13) a +0 ring mail a +0 halberd (27, -3, D:13) a +0 orcbow (27, 4, D:13) a +0 short sword (27, 5, D:13) a +0 whip a +0 club 3 poisoned darts a +1 dagger of protection a +0 robe a +0 dagger (27, 6, D:13) a stone a +0 short sword (28, 4, D:13) a +0 dagger (31, -14, D:13) a +0 plate armour a +1 demon trident of distortion (31, -1, D:13) a +1 war axe of electrocution (37, -3, D:13) a +0 dagger (38, -2, D:13) a halberd (38, 8, D:13) a ring mail (39, -35, D:13) a +0 chain mail (39, 3, D:13) a leather armour (43, 6, D:13) 3 large rocks (54, -5, D:13) 3 stones (60, 13, D:13) a +0 battleaxe (63, -13, D:13) 3 large rocks (64, 0, D:13) a +0 scimitar Level 14 of the Dungeon [Shop] Suumos's Jewellery Boutique the ring "Madasinn" {Wiz Str+4 Dex+3} (672 gold) [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Wiz: It increases the success rate of your magical spells. a ring of magical power (260 gold) the ring "Newiass" {rPois rCorr} (405 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the ring of Kiewn {rC+ rN+ MP+6 Int+3 Dex-2} (661 gold) [ring of protection from cold] Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). the serpent talisman of Relativism {rC+ Str+5 Slay-2} (1287 gold) [serpent talisman] Str+5: It affects your strength (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC+: It protects you from cold. a ring of positive energy (260 gold) a ring of fire (325 gold) (13, -20, D:14) 3 large rocks (14, -19, D:14) a +0 hand axe a +1 robe of fire resistance (16, -19, D:14) a +0 hand axe a +0 leather armour (17, -17, D:14) a +0 war axe a +0 leather armour (26, -14, D:14) a scale mail (27, -14, D:14) a +0 shortbow a +0 orcbow (27, -13, D:14) a +0 shortbow (27, -12, D:14) a +0 orcbow (28, 25, D:14) a +0 shortbow (29, 13, D:14) 3 poisoned darts (33, 27, D:14) a dagger (34, 20, D:14) 6 stones (36, 28, D:14) 5 darts of dispersal (37, 22, D:14) a +0 chain mail (47, -18, D:14) a chain mail (50, -9, D:14) a +0 scale mail a +0 great mace of protection (51, 14, D:14) 3 large rocks (55, -14, D:14) a quarterstaff (56, 14, D:14) a +0 short sword of venom a +0 chain mail a +0 mace a +0 chain mail a +0 great sword a +0 robe a +0 dagger Level 15 of the Dungeon (12, -29, D:15) 5 large rocks 6 stones (13, 6, D:15) a +0 mace (15, -3, D:15) a +0 orcbow (17, -11, D:15) a potion of degeneration (17, 6, D:15) a +0 robe a +0 heavy quarterstaff (24, -19, D:15) a +6 ring of intelligence (26, -24, D:15) a ring of wizardry (28, -26, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 flail a +0 robe (28, -24, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (41, -7, D:15) a +0 orcbow (41, -6, D:15) a +0 rapier a +0 robe (44, 4, D:15) a +0 robe a +1 rapier of protection (44, 5, D:15) a +0 robe a +0 dagger (48, 18, D:15) a +0 arbalest (49, 18, D:15) a +0 arbalest (50, 17, D:15) a +0 arbalest a +0 arbalest (50, 18, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kaad's Weapon Boutique a +0 falchion (42 gold) a +0 battleaxe of distortion (254 gold) 5 stones (7 gold) a +1 heavy flail (186 gold) a +0 bardiche (126 gold) a +0 scimitar (56 gold) a +0 shortbow (42 gold) a +0 scimitar (56 gold) the +5 triple sword of Dishonour {speed, Fly Int+3 SInv} (1044 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Fly: It grants you flight. 7 stones (9 gold) [Shop] Wadala's Assorted Antiques a transparent glaive (230 gold) a glowing plate armour (520 gold) a scale mail (80 gold) a spear (60 gold) a cloak (90 gold) a runed robe (74 gold) [Shop] Gearaaco's Antique Weapon Shoppe a falchion (102 gold) a great sword (221 gold) a dagger (68 gold) a flail (119 gold) a glowing bardiche (408 gold) a war axe (119 gold) a mace (102 gold) a falchion (102 gold) (0, 0, Orc:1) a +0 plate armour a +0 scimitar (2, -1, Orc:1) a +1 hand axe of electrocution (2, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 short sword (15, 15, Orc:1) a +0 giant club (18, -6, Orc:1) a +0 flail of protection (18, -5, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 flail (18, -4, Orc:1) a +0 leather armour a +0 whip a +0 club a +0 plate armour a +0 long sword (19, -19, Orc:1) a +0 chain mail a +0 short sword (19, -18, Orc:1) a +0 club (19, -17, Orc:1) a +0 club (19, -6, Orc:1) a +0 club (19, -5, Orc:1) a +0 chain mail a +0 hand axe (19, 9, Orc:1) a +0 chain mail a +0 dire flail (20, -19, Orc:1) a +0 plate armour of cold resistance a +0 long sword (20, 9, Orc:1) a +0 robe a +1 dagger of draining a +0 dagger a +0 scale mail a +0 club (21, -19, Orc:1) a +0 giant spiked club (21, -17, Orc:1) a +0 leather armour a +0 hand axe (21, 9, Orc:1) a +0 hand axe a +0 chain mail a +0 halberd (21, 10, Orc:1) a +0 dagger a +0 dagger a +0 ring mail a +0 short sword a +0 morningstar a +0 chain mail a +0 long sword (21, 11, Orc:1) a +0 mace a +0 mace (22, 10, Orc:1) a +0 scale mail a +0 dagger (23, 10, Orc:1) a +0 dagger a +2 robe of willpower (24, 10, Orc:1) a +0 flail (25, 13, Orc:1) a +2 scimitar of flaming a ring of poison resistance (43, 3, Orc:1) a +0 dagger a +0 robe (46, 3, Orc:1) a staff of earth a +1 robe of fire resistance Level 2 of the Orcish Mines [Shop] Ufaimac's General Store a +2 war axe of draining (292 gold) 3 boomerangs (96 gold) a ring of ice (400 gold) 2 stones (3 gold) a ring of resist corrosion (320 gold) [Shop] Kytonuck's Antique Weapon Shoppe a spear (93 gold) a runed war axe (201 gold) an arbalest (139 gold) an arbalest (139 gold) a morningstar (124 gold) a glowing battleaxe (294 gold) a steaming morningstar (279 gold) a runed spear (186 gold) [Shop] Liwnapp's Jewellery Emporium a +6 ring of dexterity (612 gold) the ring of Ojodwum {rN+ Int+4} (601 gold) [ring of positive energy] Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. a ring of resist corrosion (340 gold) a +6 ring of intelligence (612 gold) a ring of protection from fire (425 gold) an amulet of faith (680 gold) [Shop] Esili's General Store a Trismegistus Codex (330 gold) a Codex of Conductivity (440 gold) a +1 heavy battleaxe (205 gold) 2 stones (2 gold) a scroll of immolation (44 gold) a stone (1 gold) a scroll of identify (22 gold) [Shop] Cyigajaf's Assorted Antiques a potion of enlightenment (130 gold) a pitted hand axe (208 gold) a phantom mirror (1040 gold) a scroll of vulnerability (104 gold) a wand of paralysis (1) (62 gold) a potion of might (104 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) a potion of attraction (78 gold) [Shop] Pytudoli's Jewellery Shoppe a +6 ring of dexterity (684 gold) the ring of Autumn {rPois rC+} (646 gold) [ring of poison resistance] rC+: It protects you from cold. rPois: It protects you from poison. a ring of poison resistance (380 gold) an amulet of reflection (570 gold) [Shop] Ocigat's Jewellery Shoppe an amulet of the acrobat (390 gold) a +6 ring of intelligence (468 gold) a ring of ice (325 gold) an amulet of regeneration (390 gold) an amulet of reflection (390 gold) the amulet of Zyst {Faith Rampage rN+ MP+4} (774 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Rampage: It bestows one free step when moving towards enemies. an amulet of regeneration (390 gold) the ring of Darakk {Fire ^Drain +Blink rPois Dex-3} (406 gold) [ring of fire] Fire: It enhances your fire magic. Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. the ring "Ovudaeg" {Fire *Slow rElec rPois} (488 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. the ring "Ylaschig" {rPois EV+5 Str+4} (722 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). rPois: It protects you from poison. [Shop] Renwepysm's Jewellery Emporium a ring of protection from cold (325 gold) the amulet of Tunur {Faith rPois rF+ rC+} (847 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a ring of resist corrosion (260 gold) a ring of fire (325 gold) the flux talisman "Iceynene" {rPois rF+ rCorr} (1391 gold) [flux talisman] rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the amulet of a Hundred Tales {Acrobat Fly rPois Dex+3} (644 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Fly: It grants you flight. (0, 0, Orc:2) a +0 mace 2 boomerangs a +0 chain mail (0, 5, Orc:2) a +0 flail (0, 6, Orc:2) a +0 mace (1, 0, Orc:2) a +0 whip (1, 3, Orc:2) a +0 dagger (1, 6, Orc:2) a +0 short sword a +0 halberd a +0 plate armour (2, 6, Orc:2) a +0 dagger a +0 leather armour (4, 7, Orc:2) a +0 arbalest (5, 9, Orc:2) a +0 orcbow (6, 7, Orc:2) a +0 arbalest (10, 7, Orc:2) a +0 trident (11, 1, Orc:2) a +0 dagger (11, 7, Orc:2) a +0 club (13, 4, Orc:2) a +3 long sword a +0 plate armour a +3 short sword a +0 club a +0 ring mail of willpower (14, 5, Orc:2) a +0 short sword a +0 chain mail (14, 6, Orc:2) a +0 hand axe (15, 6, Orc:2) a +0 war axe a +0 scale mail a +0 falchion a +0 ring mail (15, 7, Orc:2) a +0 short sword (15, 11, Orc:2) a +0 long sword a +0 plate armour (16, 1, Orc:2) a +1 vampiric halberd a +0 plate armour of positive energy (16, 7, Orc:2) a +0 mace a +0 ring mail (16, 8, Orc:2) a +0 club (17, -5, Orc:2) a +0 dagger (17, 8, Orc:2) a +0 battleaxe a +0 orcbow a +0 chain mail (18, -1, Orc:2) the +0 hat "Woised" {rElec Will- Int+5 Dex-2} Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Will-: It decreases your willpower. (18, 9, Orc:2) a +0 glaive a +0 plate armour (18, 13, Orc:2) a +0 great sword a +0 chain mail (19, -13, Orc:2) a +0 chain mail a +0 war axe (19, -3, Orc:2) a ring of willpower a ring of protection from cold a ring of protection from cold (19, -1, Orc:2) a serpent talisman a flux talisman (19, 10, Orc:2) a +0 mace a +0 chain mail a +0 long sword a +0 chain mail a +0 flail (19, 11, Orc:2) a +0 short sword a +2 scale mail of poison resistance a +0 battleaxe a +0 plate armour (20, -7, Orc:2) a +0 chain mail of poison resistance 3 boomerangs a +0 long sword (20, 12, Orc:2) a +0 whip 2 boomerangs (21, -2, Orc:2) a ring of flight (21, 12, Orc:2) a +0 trident a +0 plate armour (22, -10, Orc:2) a +2 robe of willpower a +0 dagger (22, -9, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger a +2 robe of positive energy a +0 dagger a +2 robe of willpower a +0 dagger a +0 plate armour a +0 bardiche a +0 arbalest a +0 ring mail a +0 flail (22, -2, Orc:2) a ring of positive energy an amulet of regeneration (22, 0, Orc:2) a ring of wizardry the amulet of Jucroy {Spirit rN+ Slay+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. (23, -10, Orc:2) a +0 leather armour a +0 trident a +0 hand axe a +0 leather armour a +0 hand axe (23, -8, Orc:2) a +2 robe of cold resistance a +0 dagger a +0 chain mail a +0 flail (23, 21, Orc:2) a +0 hand axe a +0 orcbow a +0 chain mail a +0 arbalest a +0 arbalest (23, 22, Orc:2) a +0 flail (24, -7, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow a +0 trident (24, -4, Orc:2) a +0 plate armour a +0 scimitar (24, 20, Orc:2) a +0 giant spiked club (24, 21, Orc:2) a +0 scimitar a +0 chain mail (25, -6, Orc:2) a +0 plate armour a +0 trident (25, 22, Orc:2) a +0 dagger a +2 robe of willpower (26, -2, Orc:2) a +2 robe of resistance a +0 dagger (28, -4, Orc:2) a +1 robe of willpower a +0 dagger (28, -3, Orc:2) a +0 trident (28, -2, Orc:2) a +2 robe a +0 dagger (28, 1, Orc:2) a +0 mace (35, -27, Orc:2) a +0 chain mail a +0 dagger (35, -26, Orc:2) a +0 chain mail a +0 battleaxe (35, -25, Orc:2) a +0 giant spiked club (36, -18, Orc:2) a +0 chain mail a +0 trident (37, -27, Orc:2) a +0 giant club (38, -20, Orc:2) a +0 arbalest (39, -23, Orc:2) a +0 arbalest (39, -19, Orc:2) a +0 flail (39, -18, Orc:2) a +0 leather armour a +0 flail (41, 5, Orc:2) a +0 giant spiked club (42, -22, Orc:2) a +0 scale mail a +0 hand axe (43, -21, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) 7 stones (1, -26, Elf:1) a +0 dagger (7, 17, Elf:1) a beast talisman (8, -24, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (11, 5, Elf:1) a +0 rapier (13, -3, Elf:1) a +1 antimagic rapier (13, 1, Elf:1) a +5 ring of evasion (28, -2, Elf:1) 3 stones (31, 9, Elf:1) a +4 ring of protection (35, -40, Elf:1) a +0 short sword (40, 17, Elf:1) a +0 morningstar of protection a +0 plate armour a +0 kite shield the +2 hat of the Armadillo {rElec rC+ Dex-5} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. (41, 19, Elf:1) a +0 dagger (43, -3, Elf:1) a +0 long sword (43, -1, Elf:1) a +0 ring mail a +0 long sword (44, 0, Elf:1) a +0 robe a +0 rapier a +0 long sword a +0 club (44, 6, Elf:1) a +2 long sword of holy wrath a +0 leather armour (45, 1, Elf:1) a +0 rapier (48, -17, Elf:1) a +0 short sword (49, -17, Elf:1) a +0 dagger a +0 long sword (49, -16, Elf:1) a +0 buckler a +0 short sword (49, -15, Elf:1) a +3 leather armour a +0 long sword a +0 short sword (49, -14, Elf:1) a short sword (49, 16, Elf:1) a short sword (49, 22, Elf:1) a short sword (50, -19, Elf:1) a +0 flail (50, -18, Elf:1) a +0 quarterstaff a +0 leather armour of cold resistance a +0 longbow a +0 rapier (50, -17, Elf:1) a +0 dagger a +0 chain mail a +0 dagger (50, -14, Elf:1) the serpent talisman of Dishonour {rF+} [serpent talisman] rF+: It protects you from fire. (50, -10, Elf:1) a +0 pair of gloves (51, 8, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (52, -41, Elf:1) a stone (52, -27, Elf:1) a ring mail (60, -35, Elf:1) 4 stones (63, 9, Elf:1) 4 poisoned darts Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scimitar (0, 2, Elf:2) a +0 short sword a +0 leather armour (6, -14, Elf:2) a shortbow (9, -28, Elf:2) a +0 dagger (9, -14, Elf:2) 3 stones (9, 14, Elf:2) a ring mail (11, 11, Elf:2) 4 stones (12, 13, Elf:2) 6 stones (12, 18, Elf:2) a +0 leather armour a +0 scimitar (13, 2, Elf:2) 5 stones (14, -19, Elf:2) a +0 dagger (14, 8, Elf:2) a +0 dagger (15, 7, Elf:2) a +0 long sword (17, -24, Elf:2) a trident (18, -33, Elf:2) a potion of degeneration (18, -30, Elf:2) an amulet of the acrobat (18, 17, Elf:2) 6 stones (19, -16, Elf:2) a +2 cloak (21, -28, Elf:2) a +0 short sword (22, -1, Elf:2) a shortbow (22, 19, Elf:2) a Codex of Conductivity (24, 0, Elf:2) a +0 short sword a +0 scale mail (24, 2, Elf:2) a +0 long sword (27, 4, Elf:2) a +0 short sword a +0 scale mail (36, -6, Elf:2) a +0 rapier a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour (36, -4, Elf:2) a +0 long sword (37, -6, Elf:2) a +2 dagger of venom (37, -5, Elf:2) a +0 short sword (37, 12, Elf:2) a +0 trident (38, -11, Elf:2) a +0 long sword a +0 shortbow a +0 long sword a +0 leather armour (38, -9, Elf:2) a +0 long sword (40, -11, Elf:2) a +0 long sword a +0 buckler (41, -10, Elf:2) a +0 scimitar (41, -9, Elf:2) a +0 dagger a +0 ring mail (42, -12, Elf:2) a +0 short sword a +0 leather armour (43, -12, Elf:2) a +0 rapier (52, -37, Elf:2) a +0 short sword (56, 13, Elf:2) a +0 dagger a +0 leather armour (60, -31, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (61, -32, Elf:2) a +0 shortbow a +0 scimitar Level 3 of the Elven Halls [Shop] Cielah's Antique Armour Emporium a runed scale mail (224 gold) a scale mail (128 gold) quicksilver dragon scales (1920 gold) a scale mail (128 gold) a dyed leather armour (160 gold) a scale mail (128 gold) a glowing plate armour (832 gold) (0, 0, Elf:3) 5 stones (0, 3, Elf:3) an orb of guile (3, 1, Elf:3) a ring mail (5, 15, Elf:3) a staff of fire (6, 15, Elf:3) the +8 glaive "Conservator" {vamp, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (6, 16, Elf:3) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (7, 14, Elf:3) the staff "Fyidypn" {rF++ rC+ rN+ Will+ Dex-4 Necro Ice} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 7.4 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. At current training (5%) you reach 12.0 in the equivalent of 2.2 XLs. Damage rating: 11 (Base 5 x 142% (Str) x 165% (Skill)). Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (7, 15, Elf:3) a wand of paralysis (6) (8, 12, Elf:3) 5 darts of dispersal (8, 14, Elf:3) an amulet of guardian spirit (8, 17, Elf:3) a +2 short sword of freezing (9, 17, Elf:3) a granite talisman (9, 18, Elf:3) a +0 glaive (9, 31, Elf:3) the +0 leather armour "Boitzu" {rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (10, 18, Elf:3) a +3 chain mail (12, 11, Elf:3) a +0 long sword (12, 13, Elf:3) a +0 trident (13, 12, Elf:3) a +0 long sword (13, 13, Elf:3) a +0 rapier a +0 leather armour (13, 31, Elf:3) a +1 long sword of freezing (14, -6, Elf:3) 4 stones (14, 12, Elf:3) a +1 long sword of protection a +0 leather armour (14, 13, Elf:3) a +0 spectral quarterstaff a +0 leather armour a +6 ring of intelligence (14, 14, Elf:3) a +0 rapier (15, 10, Elf:3) a +0 long sword (15, 14, Elf:3) a +0 dagger (16, -13, Elf:3) a ring of willpower (17, -16, Elf:3) the +0 plate armour of Dowdy Music {rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (17, -14, Elf:3) a +2 leather armour of cold resistance (17, -12, Elf:3) a book of Blasting (17, 11, Elf:3) 4 stones (17, 16, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 rapier (17, 22, Elf:3) a +0 rapier a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour a +0 scimitar (17, 23, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a +0 scale mail a +0 short sword a +0 leather armour a +0 longbow a +0 leather armour of poison resistance a +0 shortbow a +0 short sword a +0 ring mail a +1 longbow of draining a +0 leather armour a +0 long sword a +0 scimitar a +0 leather armour (17, 24, Elf:3) a +0 short sword (18, -16, Elf:3) the +4 trident "Xisac" {distort, Will+ Str+4 SInv Stlth+} Str+4: It affects your strength (+4). Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (18, -15, Elf:3) an amulet of the acrobat (18, -14, Elf:3) a wand of paralysis (4) (18, -13, Elf:3) the +1 great mace of the Secret Ziggurats {protect, *Slow rN+ Str+4 Stlth-} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (18, 17, Elf:3) a +0 dagger (18, 18, Elf:3) a +0 short sword (18, 21, Elf:3) a +0 long sword (18, 22, Elf:3) a +0 long sword a +0 ring mail (19, -14, Elf:3) a staff of earth (19, -12, Elf:3) a +2 short sword of venom (19, 16, Elf:3) a +0 rapier a +0 leather armour (20, -16, Elf:3) a ring of see invisible (20, -15, Elf:3) a +6 ring of dexterity (20, -13, Elf:3) a staff of earth (20, 15, Elf:3) a +0 rapier a +0 chain mail (20, 16, Elf:3) a +0 long sword a +0 leather armour (20, 17, Elf:3) a +0 rapier of freezing (20, 24, Elf:3) a +0 rapier a +0 ring mail (21, 6, Elf:3) a rapier (22, -5, Elf:3) 2 stones (22, 24, Elf:3) a +0 short sword (24, 27, Elf:3) a +0 short sword a +0 short sword (24, 30, Elf:3) a +0 long sword a +0 leather armour (25, 24, Elf:3) a +0 long sword a +0 scale mail (25, 29, Elf:3) a +0 long sword a +0 ring mail (27, 17, Elf:3) a wand of paralysis (7) (29, 14, Elf:3) a flail (30, 14, Elf:3) a +0 long sword (30, 15, Elf:3) a +0 rapier (30, 24, Elf:3) a +0 long sword (31, 27, Elf:3) a +0 rapier a +0 leather armour (33, -8, Elf:3) a club (34, 3, Elf:3) a +0 dagger of venom (34, 37, Elf:3) a +1 chain mail of cold resistance (35, 2, Elf:3) a +0 robe (35, 5, Elf:3) the Cyclopedia of Doomed Bringing Forth (36, 0, Elf:3) a +3 orcbow of draining (36, 1, Elf:3) a +0 short sword (36, 4, Elf:3) the +7 scale mail of Bedevilment {Int+4} Int+4: It affects your intelligence (+4). (36, 5, Elf:3) a +0 ring mail (36, 6, Elf:3) a +0 scale mail (36, 7, Elf:3) a +3 leather armour of willpower (36, 32, Elf:3) a +0 long sword (42, -6, Elf:3) a leather armour (46, 22, Elf:3) a +0 rapier (49, -8, Elf:3) a +0 long sword a +0 long sword a +0 ring mail (50, -8, Elf:3) a +0 scimitar a +0 chain mail (50, 18, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (51, -8, Elf:3) a +0 short sword a +0 leather armour (52, -8, Elf:3) a +2 long sword of freezing (60, -3, Elf:3) a +0 rapier (62, -8, Elf:3) a staff of alchemy Level 1 of the Lair of Beasts (0, 0, Lair:1) a robe (1, 36, Lair:1) a trident (16, 12, Lair:1) a +0 ring mail (26, 2, Lair:1) 2 stones (26, 13, Lair:1) a leather armour (27, 5, Lair:1) a +0 dagger of venom (27, 9, Lair:1) a falchion (31, 40, Lair:1) a +0 short sword (34, 29, Lair:1) a staff of air (35, 42, Lair:1) a potion of degeneration (39, 14, Lair:1) a ring of wizardry an amulet of magic regeneration (40, 45, Lair:1) 2 stones (42, 47, Lair:1) 3 stones (47, 26, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (3, 24, Lair:2) a book of Minor Magic (8, 6, Lair:2) an amulet of reflection (17, 34, Lair:2) a club (18, 32, Lair:2) a +2 helmet (22, 7, Lair:2) the +2 leather armour "Xiex" {^Contam rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (30, 23, Lair:2) a rapier (38, 22, Lair:2) 4 stones (44, 22, Lair:2) a +0 leather armour a +0 hand axe (44, 39, Lair:2) a flail (46, 24, Lair:2) a +0 robe a +0 broad axe (51, 39, Lair:2) a great mace (56, 18, Lair:2) a +0 leather armour a +0 hand axe of freezing (57, 35, Lair:2) a +0 hat of intelligence (58, 18, Lair:2) 6 stones (58, 21, Lair:2) a +1 pair of gloves Level 3 of the Lair of Beasts (13, 22, Lair:3) 7 stones (27, 34, Lair:3) a helmet (36, 28, Lair:3) an arbalest (40, 9, Lair:3) a club Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (10, 13, Lair:4) a ring of protection from cold (28, 4, Lair:4) an amulet of faith (29, 1, Lair:4) a beast talisman (36, -1, Lair:4) 3 stones (37, 16, Lair:4) 8 stones (45, 45, Lair:4) a club (50, 16, Lair:4) a +0 ring mail (52, 44, Lair:4) a long sword (62, -4, Lair:4) a +2 hat (70, 51, Lair:4) a leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 stones (0, 42, Lair:5) a trident (2, 4, Lair:5) the +8 quarterstaff "Koys" {flame, rF+} rF+: It protects you from fire. (5, 29, Lair:5) a flail (5, 30, Lair:5) a ring mail (8, 6, Lair:5) 5 stones (12, 11, Lair:5) a helmet (15, -11, Lair:5) a +0 leather armour (15, 13, Lair:5) a robe (15, 42, Lair:5) a +0 morningstar (16, 11, Lair:5) 5 poisoned darts (18, -15, Lair:5) a potion of degeneration (29, 19, Lair:5) the +7 trident of Xom's Castigation {holy, Will+} Will+: It increases your willpower. (29, 20, Lair:5) 4 datura-tipped darts (29, 21, Lair:5) a +0 hand axe (31, 21, Lair:5) a dagger (32, 20, Lair:5) a +0 rapier (32, 21, Lair:5) 4 stones (34, 43, Lair:5) 7 stones (54, 26, Lair:5) a short sword (57, 30, Lair:5) a +0 hand axe (59, 35, Lair:5) a ring of magical power Level 1 of the Shoals [Shop] Vaus's Antique Weapon Shoppe an ichor-stained scimitar (252 gold) a great mace (182 gold) a broad axe (112 gold) a battleaxe (182 gold) a dagger (56 gold) a hand axe (84 gold) a slimy halberd (252 gold) a club (28 gold) a runed trident (182 gold) a war axe (98 gold) a spear (84 gold) [Shop] Gazoivosm's Armour Shoppe a +0 chain mail (67 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) a +0 plate armour (345 gold) the +3 leather armour "Oserusium" {Regen+ Str+4} (486 gold) Str+4: It affects your strength (+4). Regen+: It increases your rate of health regeneration. a +0 robe (10 gold) a +0 robe (10 gold) the +1 pair of boots of Jigsaw {rElec Str-4 Dex-3 Slay+5} (447 gold) Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. [Shop] Dualet's Assorted Antiques 2 potions of degeneration (64 gold) a spear (96 gold) a ring of positive energy (640 gold) a runed dagger (160 gold) a glowing ring mail (224 gold) a potion of haste (320 gold) a runed hand axe (192 gold) (0, 0, Shoals:1) a +0 spear (0, 1, Shoals:1) a +0 spear a +0 sling (0, 2, Shoals:1) a +0 club a +0 sling (22, -8, Shoals:1) a serpent talisman (24, -29, Shoals:1) a stone (33, -37, Shoals:1) a ring of fire (37, -18, Shoals:1) an amulet of faith (40, -28, Shoals:1) a +0 battleaxe (46, -16, Shoals:1) a long sword (50, -11, Shoals:1) a +0 pair of gloves a +0 cloak of stealth a +0 rapier of electrocution Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident a boomerang (6, -6, Shoals:2) a +0 spear (14, 17, Shoals:2) a pair of boots (15, 19, Shoals:2) 5 stones (15, 20, Shoals:2) a +0 spear (17, 18, Shoals:2) 5 stones (19, 20, Shoals:2) a +0 trident 3 boomerangs (27, 7, Shoals:2) a +0 shortbow (28, 18, Shoals:2) a +0 trident (29, 20, Shoals:2) a +0 trident a +0 robe (30, 18, Shoals:2) a +0 trident (30, 42, Shoals:2) a +0 trident 2 stones (31, 20, Shoals:2) a +0 trident (38, 9, Shoals:2) a +0 spear (38, 25, Shoals:2) a leather armour (39, -4, Shoals:2) a +0 spear (44, -4, Shoals:2) a chain mail (45, -2, Shoals:2) a +0 spear a +0 sling (45, 1, Shoals:2) a +0 spear (46, -1, Shoals:2) a +0 quarterstaff a +0 sling (46, 0, Shoals:2) a +0 quarterstaff a +0 sling a +0 spear a +0 sling (46, 2, Shoals:2) a +0 trident (47, -3, Shoals:2) a +0 robe a +0 trident (47, -1, Shoals:2) a +0 spear a +0 sling (48, 1, Shoals:2) a +3 trident (50, -2, Shoals:2) a +0 trident (50, 29, Shoals:2) 3 stones (51, 0, Shoals:2) a +0 robe a +2 rapier of electrocution (54, 37, Shoals:2) a wand of paralysis (4) (55, -2, Shoals:2) a +0 robe a +0 trident (55, 26, Shoals:2) a +0 rapier a +0 robe (56, -1, Shoals:2) a +0 long sword (59, -1, Shoals:2) a +2 spear of venom (60, 42, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 robe a +0 rapier of holy wrath (0, 1, Shoals:3) 2 boomerangs a +0 trident (1, 0, Shoals:3) 2 boomerangs a +0 trident (7, 11, Shoals:3) a ring of resist corrosion (8, 27, Shoals:3) a long sword (13, -8, Shoals:3) a +0 spear 2 boomerangs (14, -7, Shoals:3) a +0 antimagic trident a +0 robe (14, 15, Shoals:3) 8 stones (15, -7, Shoals:3) a +0 spear (15, -6, Shoals:3) a +0 spear (15, 24, Shoals:3) a +0 trident (22, 11, Shoals:3) a ring mail (23, 4, Shoals:3) 5 stones (24, 31, Shoals:3) a shiny helmet (28, 14, Shoals:3) a spear (30, -1, Shoals:3) a +0 trident (31, 0, Shoals:3) a +6 ring of strength (38, 4, Shoals:3) a long sword (47, -13, Shoals:3) a +4 trident of venom a +0 leather armour (48, -12, Shoals:3) a +0 trident (49, -14, Shoals:3) a +0 trident of freezing a +0 robe (49, -12, Shoals:3) a +0 spear (50, -13, Shoals:3) a +0 trident (56, 24, Shoals:3) a +0 sling a +0 spear (56, 25, Shoals:3) a +0 quarterstaff a +0 sling (57, 26, Shoals:3) 6 large rocks (58, 20, Shoals:3) a +0 spear a +0 sling a +0 quarterstaff a +0 sling (59, 23, Shoals:3) a +0 longbow a +0 spear (60, 14, Shoals:3) 5 stones (61, 17, Shoals:3) a +0 spear a +0 longbow (65, -1, Shoals:3) a +1 spear of venom a ring of resist corrosion (66, -13, Shoals:3) a +4 spear of flaming (68, 29, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a pair of boots (1, -4, Shoals:4) a +0 shortbow of flaming (1, -3, Shoals:4) a +0 trident (2, -3, Shoals:4) a +0 rapier (3, -3, Shoals:4) a +0 trident (4, 23, Shoals:4) a +0 trident (17, 6, Shoals:4) a +2 rapier of holy wrath a +0 robe (20, 5, Shoals:4) a +0 trident a boomerang (21, 6, Shoals:4) a +3 spear of venom (29, 15, Shoals:4) a +1 demon trident of draining a +0 robe (29, 17, Shoals:4) a +0 trident a +0 robe (29, 18, Shoals:4) a +4 heavy trident a +0 leather armour (30, 16, Shoals:4) a +0 trident a +0 robe a +4 spear of pain 2 javelins a +0 leather armour (30, 17, Shoals:4) a +0 spear of freezing 3 silver javelins a +0 leather armour (31, 16, Shoals:4) a +0 rapier a +0 robe (33, -16, Shoals:4) a +0 trident (34, -22, Shoals:4) a chain mail (35, 29, Shoals:4) a +0 trident (38, -8, Shoals:4) a +2 spear of venom a silver javelin a +0 leather armour (39, -8, Shoals:4) a +0 longbow a +0 spear (39, 30, Shoals:4) the +6 eveningstar "Nixkeu" {flame, rC+} rC+: It protects you from cold. (39, 32, Shoals:4) 4 stones (40, 10, Shoals:4) a +0 trident a +2 robe of cold resistance (44, 23, Shoals:4) a +0 eveningstar of venom a +0 plate armour a +0 tower shield (45, 23, Shoals:4) a +0 broad axe (48, 19, Shoals:4) a +0 sling a +0 club a +0 longbow a +0 spear (48, 20, Shoals:4) a +0 spear a +0 sling (49, 19, Shoals:4) a +0 spear a +3 sling (49, 23, Shoals:4) a staff of conjuration (51, 21, Shoals:4) a +4 spear of venom a javelin a +0 leather armour (51, 23, Shoals:4) a +0 trident (54, 23, Shoals:4) a +0 trident 2 boomerangs (54, 26, Shoals:4) a +5 ring of evasion (57, -5, Shoals:4) 7 stones Level 1 of the Spider Nest (2, 3, Spider:1) an amulet of reflection (5, -5, Spider:1) a +1 whip of draining (19, 12, Spider:1) 5 stones (24, -3, Spider:1) a +0 leather armour a +0 war axe (37, 19, Spider:1) a wand of paralysis (11) a wand of mindburst (3) (40, 18, Spider:1) 8 stones (44, 4, Spider:1) a +0 dagger of venom (47, -2, Spider:1) a +0 robe (48, 0, Spider:1) a leather armour Level 2 of the Spider Nest (0, 22, Spider:2) a staff of death (2, -12, Spider:2) a +0 club (4, 14, Spider:2) a +0 leather armour (10, -18, Spider:2) a +0 bardiche (33, -14, Spider:2) a large rock (33, -10, Spider:2) a large rock (34, -13, Spider:2) a large rock (36, -14, Spider:2) a large rock (37, -15, Spider:2) a large rock (37, -14, Spider:2) a large rock (37, -11, Spider:2) a large rock (38, -30, Spider:2) 5 stones (39, -33, Spider:2) 3 boomerangs (46, -19, Spider:2) a +0 robe a +0 war axe (47, -17, Spider:2) a +0 robe a +0 hand axe (48, -17, Spider:2) a +0 leather armour a +0 war axe (48, -8, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) an amulet of regeneration (10, 31, Spider:3) a +2 hand cannon of flaming Level 4 of the Spider Nest (0, 0, Spider:4) 8 stones (23, -10, Spider:4) a +1 pair of boots of rampaging (27, -19, Spider:4) a +0 war axe a +0 leather armour (27, -11, Spider:4) a +0 hand axe a +0 leather armour (28, -28, Spider:4) a +0 hand axe a +0 leather armour (30, -8, Spider:4) a +1 hat of stealth (31, -26, Spider:4) a +0 hand axe a +0 leather armour (31, -12, Spider:4) a +4 arbalest a +3 hand axe a +0 leather armour (31, -10, Spider:4) the +1 hat "Nukhlio Fode" {Rampage} Rampage: It bestows one free step when moving towards enemies. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, 14, Slime:5) a helmet (14, 8, Slime:5) a leather armour (14, 13, Slime:5) 5 stones (14, 14, Slime:5) a long sword (14, 15, Slime:5) a +1 spear of venom (15, 5, Slime:5) a great sword (15, 6, Slime:5) a book of the Warp (15, 7, Slime:5) a +0 hand axe (16, 4, Slime:5) a pair of boots (16, 5, Slime:5) a wand of roots (4) (16, 6, Slime:5) a wand of paralysis (8) (16, 8, Slime:5) 29 scrolls of identify (16, 13, Slime:5) a +0 arbalest (16, 14, Slime:5) a staff of earth (16, 16, Slime:5) a +6 ring of intelligence (17, 7, Slime:5) a book of Movement (17, 15, Slime:5) a +1 flail of draining (17, 16, Slime:5) a ring mail (17, 17, Slime:5) an amulet of the acrobat (18, 6, Slime:5) a plate armour (18, 7, Slime:5) the ring "Agoz Poo" {Ice rCorr Int+2} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (18, 8, Slime:5) the +1 orcbow of Eternal Harmony {heavy, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (18, 15, Slime:5) a +0 spear (18, 16, Slime:5) a +0 glaive (23, 6, Slime:5) the staff of Gin and Tonic {rC+ Dex+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 7.4 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. At current training (5%) you reach 12.0 in the equivalent of 2.2 XLs. Damage rating: 11 (Base 5 x 142% (Str) x 165% (Skill)). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (23, 8, Slime:5) a +0 mace of holy wrath (23, 13, Slime:5) the +1 sling "Zugrizxe" {freeze, Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (23, 16, Slime:5) Der Lak's Lessons on Location (24, 4, Slime:5) a wand of roots (8) (24, 5, Slime:5) 4 darts of dispersal (24, 6, Slime:5) a +4 long sword of flaming (24, 7, Slime:5) 3 stones (24, 14, Slime:5) a +0 battleaxe (24, 15, Slime:5) the staff of Ytutox {rElec rPois Will+ rCorr Dex-3 Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 7.4 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. At current training (5%) you reach 12.0 in the equivalent of 2.2 XLs. Damage rating: 11 (Base 5 x 142% (Str) x 165% (Skill)). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (24, 16, Slime:5) a wand of paralysis (6) (24, 17, Slime:5) a +0 chain mail (25, 4, Slime:5) a +0 rapier (25, 5, Slime:5) a staff of alchemy (25, 6, Slime:5) a chain mail (25, 7, Slime:5) a +0 orcbow of flaming (25, 14, Slime:5) a wand of paralysis (3) (25, 16, Slime:5) the staff "Lethogin" {rPois rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 7.4 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. At current training (5%) you reach 12.0 in the equivalent of 2.2 XLs. Damage rating: 11 (Base 5 x 142% (Str) x 165% (Skill)). rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (26, 5, Slime:5) 3 silver javelins (26, 6, Slime:5) a +0 quick blade of holy wrath (26, 14, Slime:5) a +0 dagger of freezing (27, 6, Slime:5) 2 stones Level 1 of the Vaults (6, 8, Vaults:1) a glaive (12, 25, Vaults:1) a +1 falchion of holy wrath a +0 arbalest a +0 scale mail (22, 21, Vaults:1) the +1 orcbow of Fetrouh {drain, rC+} rC+: It protects you from cold. (25, -25, Vaults:1) a +2 broad axe of freezing a +0 chain mail (25, -24, Vaults:1) a +0 arbalest a +0 arbalest (26, 1, Vaults:1) 2 stones (29, -29, Vaults:1) a wand of paralysis (1) (30, -3, Vaults:1) a morningstar (34, 7, Vaults:1) 7 stones (41, 18, Vaults:1) a +0 robe a +0 dagger (44, 16, Vaults:1) a ring of resist corrosion (46, -19, Vaults:1) a scroll of revelation (47, 3, Vaults:1) a +0 long sword a +0 ring mail (51, -27, Vaults:1) 8 stones (61, -37, Vaults:1) a chain mail (66, -11, Vaults:1) a ring mail (73, -33, Vaults:1) a +0 arbalest (75, -30, Vaults:1) a +0 arbalest (75, -29, Vaults:1) a +0 arbalest (75, -28, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) the +3 chain mail "Acieghua" {rF+ Regen+ Str-5 Int+5} Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (4, -5, Vaults:2) a dyed leather armour (14, -5, Vaults:2) a +0 helmet of intelligence (14, -4, Vaults:2) a staff of fire (15, -10, Vaults:2) a +0 great mace a +0 leather armour (15, -4, Vaults:2) a +3 flail of draining (15, -2, Vaults:2) the ring "Maengadi" {Will- rCorr Str+6 Int+2 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (16, -10, Vaults:2) a +0 chain mail (16, -4, Vaults:2) a +2 mace of draining (17, -28, Vaults:2) a plate armour (17, -4, Vaults:2) a +3 battleaxe (34, 16, Vaults:2) a helmet (37, 16, Vaults:2) an orcbow (39, 16, Vaults:2) a +0 morningstar a +0 ring mail (52, 1, Vaults:2) a +0 morningstar a +0 ring mail (52, 32, Vaults:2) a +0 robe a +0 dagger (55, 26, Vaults:2) a +0 chain mail a +1 battleaxe (56, 9, Vaults:2) a +0 ring mail (58, 26, Vaults:2) a +0 robe a +0 dagger a +0 chain mail a +0 broad axe (60, 26, Vaults:2) a +0 ring mail a +0 mace of protection (62, -13, Vaults:2) 8 stones (64, -15, Vaults:2) a +0 dire flail a +0 animal skin (65, -7, Vaults:2) 8 stones (66, 23, Vaults:2) a +0 scale mail a +0 morningstar (67, -24, Vaults:2) a +5 great sword of protection a +0 chain mail (67, -8, Vaults:2) a +0 long sword a +0 plate armour (67, 8, Vaults:2) a +0 chain mail a +0 battleaxe (67, 24, Vaults:2) a +0 arbalest (67, 25, Vaults:2) a +0 scale mail a +0 falchion a +0 arbalest (68, -21, Vaults:2) a +0 war axe a +0 ring mail (68, -6, Vaults:2) a +0 long sword a +0 plate armour (68, 25, Vaults:2) a +0 animal skin a +0 dire flail a +0 ring mail a +0 morningstar (69, 25, Vaults:2) a +0 kite shield a +0 plate armour a +2 broad axe a +0 ring mail a +0 great mace (69, 26, Vaults:2) a +0 leather armour a +3 great mace of protection a +0 plate armour a +2 war axe a +0 plate armour a +0 battleaxe a +0 great sword of flaming a +0 ring mail a +0 great mace a +0 ring mail a +0 great mace (70, -6, Vaults:2) a +0 falchion a +0 scale mail (70, 26, Vaults:2) a +0 chain mail a +1 long sword of electrocution a +0 leather armour a +0 dire flail (71, 4, Vaults:2) a +0 plate armour a +0 broad axe (71, 26, Vaults:2) a +0 long sword a +0 leather armour a +0 great mace (72, 25, Vaults:2) a quarterstaff Level 3 of the Vaults (0, 0, Vaults:3) an amulet of faith (9, 20, Vaults:3) a chain mail (11, 44, Vaults:3) a +0 arbalest (12, 44, Vaults:3) a +0 arbalest (12, 45, Vaults:3) a +0 arbalest a +0 flail a +0 leather armour a +1 heavy halberd a +0 arbalest a +0 chain mail (13, 44, Vaults:3) a +0 arbalest (21, 47, Vaults:3) a +2 arbalest of flaming (22, 43, Vaults:3) an arbalest (23, 33, Vaults:3) a staff of cold (23, 47, Vaults:3) an arbalest (24, 43, Vaults:3) an arbalest (24, 45, Vaults:3) a +0 arbalest (25, 47, Vaults:3) an arbalest (27, 15, Vaults:3) a spear (30, -9, Vaults:3) a +0 chain mail a +0 great sword (30, 23, Vaults:3) a +0 arbalest a +0 chain mail a +2 long sword of holy wrath a +0 arbalest (30, 25, Vaults:3) a +0 arbalest a +0 ring mail a +0 flail (31, -9, Vaults:3) a +0 chain mail a +0 war axe a +0 plate armour a +0 long sword a +0 arbalest (31, 21, Vaults:3) a +0 arbalest (32, -8, Vaults:3) a +0 plate armour a +0 great sword (32, 23, Vaults:3) a +0 arbalest of freezing (37, 4, Vaults:3) a +0 dagger of holy wrath a +0 robe (39, 20, Vaults:3) a +0 dagger a +0 robe (39, 34, Vaults:3) 7 stones (54, 45, Vaults:3) a +0 scale mail (56, 31, Vaults:3) a +0 kite shield a +0 plate armour a +0 long sword (57, 29, Vaults:3) a +2 flail of protection (57, 31, Vaults:3) a +0 scale mail a +0 great mace (58, 31, Vaults:3) a +0 chain mail a +0 battleaxe (65, 17, Vaults:3) a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) a chain mail (9, -37, Vaults:4) the +1 pair of gloves of Vampiric Thralls {Dex+4} Dex+4: It affects your dexterity (+4). (12, -9, Vaults:4) a +0 arbalest a +0 arbalest a +5 long sword a +0 plate armour (12, -5, Vaults:4) a +0 great mace a +0 leather armour (13, -9, Vaults:4) a +2 falchion of holy wrath a +0 scale mail a +0 long sword a +0 ring mail a +0 dagger a +0 robe (14, -9, Vaults:4) a +0 arbalest (15, -5, Vaults:4) a +0 flail a +0 leather armour (15, 14, Vaults:4) a +0 dagger a +0 robe (16, -39, Vaults:4) a +0 long sword a +0 scale mail (16, -38, Vaults:4) a +0 dire flail a +0 animal skin a +0 long sword a +3 chain mail (16, -37, Vaults:4) a +0 arbalest (18, -33, Vaults:4) a +0 leather armour a +0 dire flail a +0 ring mail a +0 dire flail (20, 10, Vaults:4) a +0 ring mail a +0 mace (21, 21, Vaults:4) a quarterstaff (22, 11, Vaults:4) a +0 morningstar a +0 ring mail (22, 17, Vaults:4) a +0 falchion a +0 scale mail (23, 13, Vaults:4) a +0 long sword a +0 ring mail (27, -9, Vaults:4) a +1 great mace a +0 plate armour a +0 war axe a +0 chain mail (28, -9, Vaults:4) a +0 great sword a +0 chain mail a +0 long sword a +0 plate armour (28, 3, Vaults:4) a dagger (28, 7, Vaults:4) 2 potions of lignification (29, 12, Vaults:4) a morningstar (32, 3, Vaults:4) 28 gold pieces (38, -16, Vaults:4) a +3 morningstar of protection (40, -18, Vaults:4) 3 stones (40, 13, Vaults:4) a +2 dire flail of protection a +2 scale mail of fire resistance (42, -16, Vaults:4) a +0 dagger a +0 robe (44, -16, Vaults:4) a +0 dagger a +0 robe (45, 7, Vaults:4) a +0 great mace a +0 leather armour (45, 11, Vaults:4) a +0 arbalest a +0 robe (46, 11, Vaults:4) a +0 arbalest (47, 11, Vaults:4) a +2 arbalest of flaming (48, 11, Vaults:4) a +0 dagger a +0 robe (49, -38, Vaults:4) a +0 dire flail a +0 ring mail (49, 9, Vaults:4) a +0 arbalest (49, 11, Vaults:4) a +0 ring mail (51, 11, Vaults:4) a +0 heavy morningstar a +0 ring mail (52, -31, Vaults:4) a +0 ring mail (52, 11, Vaults:4) a +0 dire flail a +0 dire flail (53, 5, Vaults:4) a +0 falchion a +0 arbalest a +0 ring mail (53, 7, Vaults:4) a +0 arbalest (54, -14, Vaults:4) a +0 mace (56, -32, Vaults:4) a +0 chain mail a +0 great sword a +0 chain mail a +0 battleaxe (56, -31, Vaults:4) a +2 ring mail of fire resistance a +0 great sword a +0 chain mail a +2 long sword (56, -30, Vaults:4) a +2 ring mail of poison resistance a +2 great sword of draining a +0 chain mail a +0 war axe (57, -32, Vaults:4) a +0 plate armour a +0 dire flail a +0 scale mail (57, -30, Vaults:4) a +0 chain mail a +0 great sword a +0 chain mail a +0 dire flail (58, -32, Vaults:4) a +0 dagger a +0 chain mail a +1 battleaxe (58, -31, Vaults:4) a +0 plate armour a +0 battleaxe a +0 chain mail a +2 long sword (58, -30, Vaults:4) a +0 chain mail a +0 dire flail a +0 chain mail a +2 great mace (64, 3, Vaults:4) a +0 ring mail a +4 dire flail of draining a +0 ring mail (65, -35, Vaults:4) a throwing net Level 5 of the Vaults (0, 0, Vaults:5) 6 large rocks (0, 23, Vaults:5) a +0 war axe a +0 plate armour (1, 2, Vaults:5) a +0 arbalest (2, -7, Vaults:5) the +0 pair of gloves of Negligence {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (2, 5, Vaults:5) a +0 short sword a +0 ring mail (2, 6, Vaults:5) a +3 heavy war axe a +0 chain mail a +0 quarterstaff a +0 chain mail (2, 8, Vaults:5) a +0 arbalest (3, 25, Vaults:5) a +0 great sword of flaming (9, 5, Vaults:5) a book of Movement (9, 32, Vaults:5) a cloak (9, 33, Vaults:5) a +0 spear (10, 3, Vaults:5) a great sword (10, 4, Vaults:5) a quarterstaff (10, 33, Vaults:5) a +0 chain mail (10, 34, Vaults:5) a +1 pair of gloves (11, 27, Vaults:5) a +1 arbalest of freezing (11, 28, Vaults:5) a +2 war axe of electrocution a +0 scale mail a +2 buckler of protection (11, 34, Vaults:5) a spear (12, 3, Vaults:5) a +2 dagger of freezing (12, 5, Vaults:5) a dyed leather armour (12, 23, Vaults:5) a +0 broad axe a +0 plate armour a wand of paralysis (6) (13, 27, Vaults:5) a +2 war axe a +0 ring mail a +2 buckler (14, 5, Vaults:5) a long sword (14, 33, Vaults:5) a +0 chain mail (15, 27, Vaults:5) a +0 morningstar a +0 leather armour (16, 27, Vaults:5) a +3 long sword of freezing a +0 plate armour a +0 kite shield a +0 hand cannon of freezing a +3 great sword of freezing a +0 orcbow 2 stones a +0 plate armour a +0 long sword a +0 long sword of distortion a +4 scale mail of poison resistance a +0 buckler (17, 3, Vaults:5) a +0 great mace a +3 plate armour of fire resistance (19, 5, Vaults:5) a +1 lajatang of speed a +0 arbalest a stone the ring "Zuzoac" {rPois Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (19, 21, Vaults:5) a +1 great sword of flaming (21, 19, Vaults:5) a +1 demon trident of flaming (22, 16, Vaults:5) 5 poisoned darts (23, 32, Vaults:5) a +0 pair of gloves (26, 14, Vaults:5) a +0 dagger a +0 leather armour (26, 17, Vaults:5) a +0 chain mail a +2 war axe a +0 plate armour a +3 battleaxe a +2 tower shield a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe a +1 scale mail of fire resistance a +5 heavy dire flail (26, 18, Vaults:5) a +0 plate armour a +0 glaive a +0 kite shield a +0 plate armour a +0 war axe (26, 19, Vaults:5) a +0 chain mail a +4 great mace (27, 17, Vaults:5) 3 large rocks a +0 chain mail a +3 battleaxe a +0 dire flail a +0 dire flail (27, 18, Vaults:5) a +0 mace a +0 arbalest a +0 plate armour a +2 halberd a +0 plate armour (27, 20, Vaults:5) a +0 chain mail a +0 hand axe (27, 21, Vaults:5) a +0 club a +0 plate armour a +0 glaive (28, 16, Vaults:5) a +0 club (28, 18, Vaults:5) a +0 halberd a +0 chain mail a +0 kite shield a +0 chain mail a +3 long sword of holy wrath (28, 20, Vaults:5) a +2 great sword of flaming a +0 chain mail a +0 great sword (28, 27, Vaults:5) a potion of degeneration (28, 41, Vaults:5) a +0 scimitar a +0 longbow a +0 plate armour (29, 16, Vaults:5) a +0 rapier of protection a +0 leather armour (29, 17, Vaults:5) a +0 glaive a +0 plate armour (29, 20, Vaults:5) a +0 arbalest a +0 dire flail a +0 dire flail a +0 giant club a +0 arbalest (30, -4, Vaults:5) the +7 battleaxe of Ocielawn {freeze, rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (30, 14, Vaults:5) a +0 dire flail a +0 dire flail (30, 17, Vaults:5) a +0 scimitar a +0 shortbow (31, 11, Vaults:5) a ring of ice (31, 16, Vaults:5) a +0 short sword (32, 1, Vaults:5) a staff of conjuration (32, 40, Vaults:5) a +0 eveningstar of protection a +0 plate armour a +6 ring of dexterity (34, 14, Vaults:5) a trident (35, 3, Vaults:5) the staff of Glory {rElec rN+ Str+3 Int-3 Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Your skill: 7.4 At 100% training you would reach 12.0 in the equivalent of 0.1 XLs. At current training (5%) you reach 12.0 in the equivalent of 2.2 XLs. Damage rating: 11 (Base 5 x 142% (Str) x 165% (Skill)). Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (37, 0, Vaults:5) a long sword (37, 1, Vaults:5) a long sword (37, 12, Vaults:5) 2 atropa-tipped darts (38, 32, Vaults:5) a +0 halberd of protection (39, 0, Vaults:5) a +0 ring mail (39, 2, Vaults:5) a +1 heavy halberd a +0 ring mail (39, 32, Vaults:5) a long sword (39, 43, Vaults:5) the +4 short sword "Gygedd Balun" {spect, *Noise rCorr Int+4 Stlth+} Int+4: It affects your intelligence (+4). *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (40, 43, Vaults:5) a +3 arbalest of electrocution a +0 dire flail a +0 arbalest a +0 plate armour (41, 0, Vaults:5) a pair of runed boots (41, 31, Vaults:5) a glowing chain mail (42, 2, Vaults:5) a +0 arbalest (42, 3, Vaults:5) 6 large rocks (42, 12, Vaults:5) a +1 hand axe of freezing (42, 43, Vaults:5) a +0 dagger a +0 robe 4 large rocks a +0 war axe a +0 scale mail a +0 buckler a +2 arbalest of draining a +0 morningstar a +0 ring mail (43, 1, Vaults:5) a Young Poisoner's Handbook (43, 11, Vaults:5) a staff of death (43, 42, Vaults:5) a +0 morningstar a +0 ring mail a +0 great mace a +0 ring mail a wand of paralysis (6) an amulet of magic regeneration (45, 34, Vaults:5) a +1 glaive of freezing (45, 42, Vaults:5) a +1 heavy war axe a +0 ring mail (45, 43, Vaults:5) a +0 hand axe a +0 leather armour (46, 33, Vaults:5) 5 stones (46, 42, Vaults:5) a +0 broad axe a +0 chain mail (46, 43, Vaults:5) a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour (47, 11, Vaults:5) 5 stones (47, 40, Vaults:5) a +0 orcbow a +0 hand axe a +0 plate armour (49, -2, Vaults:5) a morningstar (50, -2, Vaults:5) a lightning rod (4/4) (50, 3, Vaults:5) a whip (52, 0, Vaults:5) a pair of boots (55, 22, Vaults:5) 3 large rocks Level 1 of the Crypt (0, 0, Crypt:1) a ring of flight (4, 25, Crypt:1) a +3 great sword of electrocution a +0 plate armour (6, 4, Crypt:1) a +0 long sword (7, -7, Crypt:1) a potion of degeneration (7, 5, Crypt:1) a +0 plate armour a +2 war axe of electrocution (9, 4, Crypt:1) a +0 robe (11, -5, Crypt:1) 6 large rocks (13, -1, Crypt:1) a staff of alchemy (13, 4, Crypt:1) a +0 leather armour a +0 chain mail a +0 great sword (14, -1, Crypt:1) a +0 cloak (15, 1, Crypt:1) a +0 plate armour a +0 battleaxe (17, -7, Crypt:1) a chain mail (17, 0, Crypt:1) a +0 halberd (18, 1, Crypt:1) a +0 battleaxe a +0 battleaxe (18, 2, Crypt:1) a staff of fire (18, 3, Crypt:1) a +0 war axe (18, 4, Crypt:1) a +0 chain mail a +1 great mace of freezing (19, 3, Crypt:1) a +0 war axe (19, 4, Crypt:1) a +0 scimitar (21, -2, Crypt:1) a +0 robe (25, 4, Crypt:1) a +0 glaive a +0 chain mail (26, 4, Crypt:1) a shiny helmet (28, 7, Crypt:1) a +0 chain mail a +0 great mace (29, 3, Crypt:1) a short sword (32, 27, Crypt:1) a book of the Spheres (33, -7, Crypt:1) a +0 scale mail (36, 12, Crypt:1) a +0 chain mail a +2 heavy great sword a +0 chain mail a +0 great sword a +0 buckler a +4 ring mail of cold resistance a +0 broad axe a +1 ring mail of fire resistance a +2 triple sword of electrocution (37, 13, Crypt:1) a +0 ring mail a +3 great sword of freezing (38, 13, Crypt:1) a +0 flail a +0 robe (41, 25, Crypt:1) a trident (44, 0, Crypt:1) a +0 great mace a +0 chain mail (45, -1, Crypt:1) a +0 battleaxe Level 2 of the Crypt (0, 0, Crypt:2) a +0 dagger (1, 7, Crypt:2) a +0 robe (4, -4, Crypt:2) a +0 plate armour a +3 dire flail (8, 0, Crypt:2) a +0 robe (9, 0, Crypt:2) a +0 dire flail a +0 plate armour (14, 6, Crypt:2) the +9 scimitar of the Middle {heavy, rElec Str-3 Dex+6 Stlth+} Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (14, 7, Crypt:2) a ring of wizardry (20, 2, Crypt:2) a +1 great sword of draining a +0 plate armour (20, 9, Crypt:2) a +2 demon whip of electrocution (24, 5, Crypt:2) a +1 hand axe of venom (27, 19, Crypt:2) a +0 chain mail a +0 glaive a +0 plate armour a +0 great sword (27, 20, Crypt:2) a +0 chain mail a +0 rapier (28, 19, Crypt:2) a +0 ring mail a +0 rapier (29, 16, Crypt:2) a +0 plate armour a +3 great mace (29, 18, Crypt:2) a +0 robe (29, 19, Crypt:2) a +0 chain mail a +0 war axe (30, 17, Crypt:2) a +1 long sword of holy wrath a +0 scimitar (31, 17, Crypt:2) a +0 hand axe (33, 16, Crypt:2) a +0 chain mail a +3 great sword (33, 17, Crypt:2) a +0 scimitar (34, -7, Crypt:2) a +0 battleaxe of draining a +0 plate armour (34, 17, Crypt:2) a +0 robe (38, 2, Crypt:2) a +1 battleaxe a +0 chain mail of poison resistance (38, 4, Crypt:2) a +0 robe (48, -4, Crypt:2) a hand axe (50, 4, Crypt:2) a flail Level 3 of the Crypt (0, 0, Crypt:3) a +0 great mace a +0 chain mail (0, 16, Crypt:3) a plate armour (4, 27, Crypt:3) a +0 war axe a +0 dire flail (6, 19, Crypt:3) a +0 scale mail (6, 26, Crypt:3) a +0 dire flail (10, -16, Crypt:3) a +0 robe a +0 dagger (11, -15, Crypt:3) a +0 trident (12, -16, Crypt:3) a +0 war axe a +0 hand axe (12, -15, Crypt:3) a +0 dire flail (12, 27, Crypt:3) a +0 morningstar a +0 chain mail (13, -14, Crypt:3) a +0 glaive (15, -4, Crypt:3) a wand of paralysis (8) (15, 15, Crypt:3) a +0 great mace a +0 chain mail (22, -2, Crypt:3) a wand of paralysis (2) (24, -6, Crypt:3) a +0 robe (28, 7, Crypt:3) a staff of earth (28, 8, Crypt:3) a +2 leather armour of poison resistance (29, 6, Crypt:3) a staff of death (29, 8, Crypt:3) a +6 ring of dexterity (30, 7, Crypt:3) a +0 flail of protection (30, 8, Crypt:3) the +4 scale mail of Petuakhlill {rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. (31, 7, Crypt:3) a staff of fire (31, 9, Crypt:3) the ring of the Jumping Enemy {rN++ Int+3 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (31, 17, Crypt:3) a +0 broad axe a +0 mace (31, 18, Crypt:3) a +0 glaive (32, 7, Crypt:3) a club (32, 8, Crypt:3) a ring of resist corrosion (32, 9, Crypt:3) the ring "Kuimniasko" {rElec rN++ Str+6} [ring of strength] Str+6: It affects your strength (+6). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (32, 17, Crypt:3) a +0 long sword of protection a +3 battleaxe a +0 plate armour a +0 short sword (32, 18, Crypt:3) a +0 dire flail a +0 mace (33, 9, Crypt:3) the ring of the Eleven Artisans {rN++ Int+6 Slay+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN++: It greatly protects you from negative energy. (35, -13, Crypt:3) 3 boomerangs (38, -13, Crypt:3) an amulet of guardian spirit Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 4 stones (4, -48, Tomb:1) 4 stones (5, -28, Tomb:1) a sling (11, -4, Tomb:1) a +0 leather armour of cold resistance (18, -41, Tomb:1) 2 stones (21, -45, Tomb:1) a book of Spontaneous Combustion (31, -37, Tomb:1) a +0 chain mail a +3 heavy great sword (34, -7, Tomb:1) a +0 long sword (43, -22, Tomb:1) a hand axe the Vestibule of Hell [Shop] Cuip Wuighu's Magic Scroll Shoppe a scroll of revelation (105 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) a scroll of noise (14 gold) a scroll of fog (56 gold) a scroll of teleportation (42 gold) a scroll of torment (133 gold) [Shop] Vussyunn's Distillery a potion of brilliance (92 gold) a potion of curing (69 gold) a potion of brilliance (92 gold) a potion of attraction (69 gold) a potion of cancellation (184 gold) a potion of enlightenment (115 gold) 2 potions of curing (138 gold) [Shop] Urghuweru's Book Emporium Easy Lost Wisdom (576 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Alchemy/Air 3 no b - Passwall Earth 3 yes c - Tukima's Dance Hexes 3 no a book of Displacement (528 gold) a manual of Conjurations (1920 gold) a book of Minor Magic (384 gold) a book of Hexes (1056 gold) a book of Sloth (768 gold) a manual of Polearms (1920 gold) the Anthology of Outbursts and Rallying (1152 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 3 yes b - Fulminant Prism Conjuration/Alchemy 4 yes c - Summon Cactus Giant Summoning 6 yes d - Summon Hydra Summoning 7 yes a book of the Dragon (1008 gold) [Shop] Parithrar's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of amnesia (52 gold) a scroll of vulnerability (52 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) [Shop] Soptoagopn's General Store +2 shadow dragon scales (920 gold) the +2 scale mail "Byrgh" {rElec} (280 gold) rElec: It insulates you from electricity. the +8 rapier of Evolution {chaos, rElec rPois MP-8 Dex+3} (549 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). a +0 arbalest of freezing (101 gold) a scroll of poison (40 gold) a +3 great sword of protection (248 gold) 2 potions of mutation (160 gold) [Shop] Vecloxt's Antique Armour Shop a pair of glowing boots (360 gold) a glowing ring mail (336 gold) a shiny plate armour (1248 gold) a runed leather armour (240 gold) the Charlatan's Orb {orb Charlatan} (768 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a spiked robe (273 gold) a dyed leather armour (240 gold) an embroidered robe (177 gold) an ichor-stained robe (273 gold) [Shop] Miwun's Book Boutique an Everburning Encyclopedia (760 gold) a book of Blasting (560 gold) a book of Wicked Creation (880 gold) a manual of Fire Magic (1600 gold) the Unrestrained Analects (880 gold) the Precepts of the Departed (960 gold) Spells Type Level Known a - Grave Claw Necromancy 2 yes b - Anguish Hexes/Necromancy 4 yes c - Borgnjor's Vile Clutch Necromancy/Earth 5 yes d - Death's Door Necromancy 9 yes a Codex of Conductivity (800 gold) a book of Frost (400 gold) a book of Beasts (720 gold) the Parchment of Allies and the Nimbus (680 gold) Spells Type Level Known a - Mercury Vapours Alchemy/Air 2 yes b - Summon Mana Viper Hexes/Summoning 5 yes c - Haunt Necromancy/Summoning 7 yes (12, 23, Hell) a +3 heavy great mace a +0 chain mail (21, -5, Hell) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (22, -5, Hell) the horn of Geryon (24, -3, Hell) a +0 chain mail a +3 battleaxe (27, 0, Hell) a +0 chain mail a +1 demon blade a +0 chain mail a +3 demon whip a +0 chain mail a +0 demon trident (27, 2, Hell) a +1 vampiric scythe (28, -1, Hell) a +0 plate armour a +4 scimitar of flaming a +0 chain mail a +5 scimitar of flaming a +0 robe a +5 dagger a +0 chain mail of cold resistance a +0 battleaxe a +0 plate armour a +2 halberd a +0 chain mail a +2 long sword of flaming (28, 1, Hell) a +0 plate armour a +0 war axe a +1 scythe of flaming a +1 scythe of pain (29, 0, Hell) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +2 halberd of flaming (30, -6, Hell) the ring "Heiwam" {rElec rN+ Will+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a +4 ring of slaying (30, 1, Hell) a +0 plate armour a +1 demon trident of flaming (31, -4, Hell) a +0 chain mail a +0 demon trident (32, -5, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (33, -2, Hell) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (36, 22, Hell) a +2 great sword of flaming a +0 chain mail Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 morningstar (2, -2, Dis:1) a +2 battleaxe a +0 plate armour (11, 5, Dis:1) a +0 great mace of flaming a +0 chain mail (12, 6, Dis:1) a +0 morningstar (14, -6, Dis:1) a +1 great sword of pain a +0 plate armour Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 flail Level 3 of the Iron City of Dis (2, -8, Dis:3) a +1 heavy great sword a +0 plate armour Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis (10, -2, Dis:5) a +2 flail of distortion Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant club (20, -4, Dis:6) a +0 giant spiked club (21, -2, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +6 flail of protection (0, 1, Dis:7) a +0 morningstar (4, -7, Dis:7) a +1 great sword a +0 plate armour (4, -6, Dis:7) a +3 great sword a +0 plate armour (5, -5, Dis:7) a +2 great mace of flaming a +4 plate armour (6, -7, Dis:7) a +0 heavy dire flail a +0 heavy flail (9, -33, Dis:7) a +0 giant club (9, -11, Dis:7) a +0 great sword of draining a +0 chain mail (9, -9, Dis:7) a +0 morningstar (9, -8, Dis:7) a +0 heavy great sword a +0 plate armour (9, -4, Dis:7) a +0 great sword a +0 plate armour (9, -1, Dis:7) a +0 heavy great sword a +0 chain mail of cold resistance (10, -3, Dis:7) a +0 great mace a +0 chain mail a +0 battleaxe of draining a +0 chain mail (10, -1, Dis:7) a +1 battleaxe a +0 plate armour (11, -35, Dis:7) a +0 giant club (11, -1, Dis:7) a +0 great mace of draining a +0 chain mail (14, 7, Dis:7) a +1 dire flail of protection (16, 7, Dis:7) a +1 great sword of draining a +0 plate armour (17, 7, Dis:7) a +0 morningstar (19, -20, Dis:7) a +1 flail of holy wrath (21, -21, Dis:7) a +0 great mace (23, -6, Dis:7) a +2 great mace of draining a +0 plate armour (25, -36, Dis:7) a +2 battleaxe of draining a +0 chain mail (26, -6, Dis:7) a +3 great mace a +0 plate armour (28, -17, Dis:7) a +1 great mace of draining a +0 plate armour (29, -21, Dis:7) a +4 morningstar of flaming (29, -17, Dis:7) a +1 heavy great sword a +0 plate armour (33, -18, Dis:7) a +1 plate armour of fire resistance (33, 2, Dis:7) a +6 ring of intelligence (34, -20, Dis:7) a +0 morningstar (34, -18, Dis:7) the +4 short sword "Aroimp" {venom, rC+} rC+: It protects you from cold. (34, 2, Dis:7) a +2 dagger of venom (35, -18, Dis:7) the +9 whip of Woag {freeze, rF+ Will+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. Will+: It increases your willpower. (35, 2, Dis:7) a +4 vampiric hand axe (37, -18, Dis:7) a staff of air (37, 4, Dis:7) a manual of Armour (37, 5, Dis:7) a +1 robe of resistance (38, -18, Dis:7) an amulet of faith (38, -17, Dis:7) a wand of acid (4) (38, 4, Dis:7) the +8 battleaxe "Zuisenaj" {elec, rC+ Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (38, 5, Dis:7) a +1 sling of draining (45, 7, Dis:7) a +0 flail (48, -20, Dis:7) a +0 lajatang (48, 7, Dis:7) a +1 heavy great mace a +0 chain mail (48, 8, Dis:7) a +0 great mace of holy wrath (49, -19, Dis:7) a +0 dire flail of protection (51, -42, Dis:7) a +3 battleaxe a +0 chain mail (51, -6, Dis:7) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (52, -42, Dis:7) a +3 great sword a +0 plate armour (52, -7, Dis:7) a +2 shortbow of freezing (65, -4, Dis:7) a +2 heavy dire flail (65, -1, Dis:7) a +0 flail (65, 1, Dis:7) a +0 morningstar (66, -3, Dis:7) a +0 flail Level 1 of Gehenna (26, -13, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +0 great sword of flaming (3, 0, Geh:2) a +0 great sword of flaming (3, 14, Geh:2) a +4 demon whip of venom (5, -5, Geh:2) a +2 antimagic demon whip (6, -4, Geh:2) a +2 great sword of flaming a +0 demon whip (15, -5, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming (1, 1, Geh:3) a +1 demon whip of electrocution a +1 great sword of flaming (2, 2, Geh:3) a +0 great sword of flaming (3, 0, Geh:3) a +1 great sword of flaming (8, -5, Geh:3) a +2 demon whip of flaming Level 4 of Gehenna (0, 0, Geh:4) a +2 demon whip of venom (2, -1, Geh:4) a +0 demon whip of electrocution (12, -5, Geh:4) a +0 demon whip (14, -6, Geh:4) a +0 great sword of flaming (17, -5, Geh:4) a +0 demon whip of draining (19, -5, Geh:4) a +0 demon whip Level 5 of Gehenna (8, 8, Geh:5) a +2 great sword of flaming (32, -6, Geh:5) a +0 demon whip Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a wand of flame (7) (0, 1, Geh:7) the +8 shortbow of Sloth {drain, Str+3 Int-2 Dex+5} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). (0, 3, Geh:7) a +3 great sword of holy wrath (0, 4, Geh:7) a +1 arbalest of freezing (1, 0, Geh:7) a +3 plate armour of poison resistance (1, 1, Geh:7) a cloak (1, 2, Geh:7) a scroll of identify (1, 3, Geh:7) a scale mail (1, 4, Geh:7) a +1 dagger of freezing (1, 53, Geh:7) a cloak (1, 55, Geh:7) an amulet of magic regeneration (2, 0, Geh:7) a ring of fire (2, 4, Geh:7) a staff of conjuration (2, 53, Geh:7) a scale mail (2, 55, Geh:7) 6 stones (3, 0, Geh:7) a +0 war axe of electrocution (3, 1, Geh:7) a +2 heavy trident (3, 2, Geh:7) a +6 flail of protection (3, 3, Geh:7) a +2 leather armour of fire resistance (3, 4, Geh:7) the +2 mace "Hocier" {venom, rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (4, 17, Geh:7) a +4 demon whip of venom (4, 39, Geh:7) a +0 demon whip (7, 27, Geh:7) a +1 great sword of flaming (13, 27, Geh:7) a +4 great sword of flaming (14, 21, Geh:7) a +1 great sword of flaming (20, 28, Geh:7) a +2 great sword of flaming (23, 18, Geh:7) a +2 demon whip of electrocution (23, 38, Geh:7) a +2 demon whip of flaming (27, 27, Geh:7) a +2 demon whip of electrocution a +3 demon whip of venom a +1 great sword of flaming a +0 great sword of flaming (29, 26, Geh:7) a +0 demon whip (30, 2, Geh:7) a +0 demon whip of draining (32, 26, Geh:7) a +1 demon whip of flaming (43, 1, Geh:7) a +1 great sword of flaming an amulet of magic regeneration (44, 51, Geh:7) a spear (44, 53, Geh:7) a +0 orcbow (45, 52, Geh:7) a leather armour (46, 51, Geh:7) a book of the Warp (46, 53, Geh:7) a scroll of identify (47, 40, Geh:7) a +2 demon whip of venom (47, 42, Geh:7) a +2 vampiric demon whip (48, 13, Geh:7) a +0 demon whip of freezing (48, 51, Geh:7) a scale mail (48, 55, Geh:7) a +2 great sword of flaming (49, 15, Geh:7) a +1 demon whip of venom (50, 51, Geh:7) 3 stones (52, 0, Geh:7) a +0 demon whip of venom (52, 36, Geh:7) a +0 demon whip of flaming (53, 0, Geh:7) a club (53, 5, Geh:7) a scroll of identify (54, 36, Geh:7) 5 stones (55, 0, Geh:7) a book of Callings (55, 4, Geh:7) a scroll of identify (55, 21, Geh:7) a +0 demon whip Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (15, 4, Coc:3) a +0 battleaxe of freezing Level 4 of Cocytus (16, -1, Coc:4) a +0 battleaxe of freezing Level 5 of Cocytus (2, -7, Coc:5) a +2 great sword of flaming (4, -3, Coc:5) a +2 great sword of flaming (5, -10, Coc:5) a +1 battleaxe of freezing (6, -2, Coc:5) a +2 battleaxe of freezing (8, -7, Coc:5) a +2 great sword of flaming (9, -1, Coc:5) a +2 great sword of flaming (10, -6, Coc:5) a +1 battleaxe of freezing (10, -4, Coc:5) a +2 battleaxe of freezing Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a wand of flame (11) (0, 2, Coc:7) a book of Blood (2, 0, Coc:7) a staff of earth (4, 26, Coc:7) a hand axe (24, 28, Coc:7) a +2 battleaxe of freezing (34, 29, Coc:7) a +3 short sword of electrocution (34, 30, Coc:7) a +0 spear of venom (35, 28, Coc:7) a book of Flames (35, 29, Coc:7) a +1 scimitar of distortion (35, 30, Coc:7) a +6 ring of strength (39, 20, Coc:7) a glowing chain mail (40, 20, Coc:7) the Spellbook of Transformed Weather (41, 20, Coc:7) 8 stones (47, 20, Coc:7) a staff of air (47, 21, Coc:7) a +2 war axe of venom Level 1 of Tartarus (0, 0, Tar:1) 7 gold pieces Level 2 of Tartarus (1, -15, Tar:2) a +1 demon whip of pain Level 3 of Tartarus (8, -3, Tar:3) 3 large rocks (8, 0, Tar:3) a +1 whip Level 4 of Tartarus (0, 0, Tar:4) a +2 whip of distortion (12, 1, Tar:4) a +1 scythe of pain (12, 2, Tar:4) a +4 scythe of venom Level 5 of Tartarus (0, 0, Tar:5) a +2 whip of distortion (30, -4, Tar:5) 4 large rocks Level 6 of Tartarus (0, 0, Tar:6) 5 large rocks (9, -6, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (8, -19, Tar:7) 6 large rocks (9, 13, Tar:7) a wand of flame (13) (10, -4, Tar:7) 5 large rocks (10, 13, Tar:7) a +1 falchion of holy wrath (10, 15, Tar:7) 5 large rocks (14, 8, Tar:7) a +2 scythe of venom (17, 7, Tar:7) a +4 scythe of freezing (17, 16, Tar:7) 4 large rocks (19, 5, Tar:7) 3 large rocks (19, 10, Tar:7) 6 large rocks (25, -22, Tar:7) a +0 antimagic scythe (29, -26, Tar:7) a +1 short sword of protection (29, 22, Tar:7) a scarf of invisibility (30, -26, Tar:7) a robe (30, 22, Tar:7) a staff of death (31, -26, Tar:7) a book of Spectacle (31, -16, Tar:7) a wand of roots (52) a wand of acid (34) (32, -26, Tar:7) a +6 ring of dexterity (32, 12, Tar:7) a +5 ring of evasion (32, 22, Tar:7) a ring of magical power (33, -26, Tar:7) a +0 falchion of electrocution (33, 22, Tar:7) a +4 heavy war axe (34, -26, Tar:7) a staff of earth (34, 22, Tar:7) a +4 flail of protection (35, -26, Tar:7) a ring of wizardry (46, -2, Tar:7) a staff of air (49, 1, Tar:7) 4 large rocks (50, -20, Tar:7) 4 large rocks (54, 13, Tar:7) a wand of paralysis (6) (55, 13, Tar:7) a ring of poison resistance (56, 15, Tar:7) 4 large rocks (59, 2, Tar:7) 6 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) an orcbow (7, -9, Zot:1) a +0 dire flail (7, 6, Zot:1) a +0 pair of gloves (22, 21, Zot:1) a halberd (24, 3, Zot:1) a +0 scimitar (27, 20, Zot:1) an arbalest (27, 27, Zot:1) a wand of mindburst (7) (29, -8, Zot:1) a +0 flail (29, 17, Zot:1) a wand of mindburst (12) (32, -21, Zot:1) a stone (36, -21, Zot:1) the ring of Accord {Fire Int+2 Slay+2} [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (37, 0, Zot:1) 2 potions of degeneration (37, 18, Zot:1) an orcbow (47, -18, Zot:1) a wand of flame (126) (47, -10, Zot:1) 4 stones (49, 24, Zot:1) a +0 long sword Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 rapier (1, 1, Zot:2) a +0 scale mail (2, 3, Zot:2) 4 large rocks +8 golden dragon scales (14, -20, Zot:2) a +0 orcbow (23, -1, Zot:2) a +0 animal skin a +7 glaive of draining (28, 10, Zot:2) a +1 short sword of electrocution (28, 22, Zot:2) a ring mail (31, -32, Zot:2) a +0 dire flail (32, -32, Zot:2) a +0 flail a +0 scimitar (33, -32, Zot:2) a +0 trident (34, -32, Zot:2) a +0 long sword a +0 cloak (35, -32, Zot:2) a +0 pair of boots (37, 6, Zot:2) a +2 halberd of protection (38, -26, Zot:2) a scarf of shadows (38, 6, Zot:2) a +0 flail a +0 hand axe (39, 5, Zot:2) a +0 cloak of poison resistance a +0 whip (39, 7, Zot:2) a +0 cloak a +0 bardiche (42, 16, Zot:2) a ring of see invisible (51, -14, Zot:2) a +0 flail a +2 short sword of draining (51, 1, Zot:2) a +0 dagger (52, -14, Zot:2) a +0 glaive (53, -15, Zot:2) a +0 glaive a +0 whip a +0 cloak (54, -15, Zot:2) a +0 long sword a +0 cloak a +0 tower shield (57, 16, Zot:2) a +2 cloak (57, 17, Zot:2) a +0 battleaxe a +6 ring of intelligence (58, 17, Zot:2) a +0 hand axe (59, 17, Zot:2) a +0 glaive (61, 20, Zot:2) a ring of magical power Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 cloak (1, 0, Zot:3) a +1 battleaxe of electrocution a +0 scimitar a +0 long sword a +0 short sword (2, -1, Zot:3) a +0 rapier a +2 cloak a +0 dagger of draining a +2 cloak a +0 hand axe a +0 long sword a +0 long sword of freezing a +0 cloak a +0 scimitar a +0 halberd (2, 0, Zot:3) a +0 halberd a +0 mace of protection a +0 battleaxe (7, 29, Zot:3) a quarterstaff (23, 17, Zot:3) a quarterstaff (24, 2, Zot:3) 7 stones (29, 3, Zot:3) a +0 cloak (30, 3, Zot:3) a +0 cloak a +0 long sword a +0 cloak (30, 23, Zot:3) a +0 dire flail the ring "Waonergh" {Fly rElec Int+2} [ring of flight] Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Fly: It grants you flight. (30, 24, Zot:3) a +0 long sword a +0 flail (30, 25, Zot:3) a +0 battleaxe (31, 4, Zot:3) a +1 glaive of venom the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. a +0 cloak a +0 long sword (31, 23, Zot:3) a +0 trident a +0 long sword a +0 cloak a +0 hand axe (31, 25, Zot:3) a +0 mace (32, 23, Zot:3) a +1 antimagic scimitar a +0 long sword a +0 cloak (32, 24, Zot:3) a +0 halberd a +0 great sword a +0 cloak (32, 29, Zot:3) a +0 long sword a +0 cloak (33, 23, Zot:3) a +0 glaive (36, 13, Zot:3) a +0 scimitar (37, 12, Zot:3) a +0 glaive (38, 5, Zot:3) a glowing ring mail (38, 15, Zot:3) a +0 whip a +0 cloak (40, 18, Zot:3) 5 boomerangs (41, 22, Zot:3) a +1 long sword of electrocution (48, 4, Zot:3) 3 stones (55, 7, Zot:3) a staff of cold a +0 cloak (56, 7, Zot:3) a staff of fire a +1 cloak (56, 8, Zot:3) a staff of cold a +2 cloak (56, 9, Zot:3) a staff of fire a +1 cloak a staff of fire a +0 cloak Level 4 of the Realm of Zot (0, 0, Zot:4) 6 stones (5, -17, Zot:4) a +0 mace (5, 6, Zot:4) a +0 cloak a +0 mace a +0 dire flail (5, 7, Zot:4) a +0 scimitar a +0 cloak a +0 dagger (6, -17, Zot:4) a +0 cloak a +0 whip (6, 6, Zot:4) a +0 cloak a +0 rapier a +0 halberd a +0 war axe (6, 8, Zot:4) a +0 long sword (7, -20, Zot:4) a +0 war axe (7, -18, Zot:4) a +0 mace (7, 5, Zot:4) a +0 glaive (7, 8, Zot:4) a +0 cloak a +0 dagger a +0 hand axe (8, -18, Zot:4) a +0 glaive (10, -7, Zot:4) a scale mail (17, 2, Zot:4) 5 stones (20, 17, Zot:4) a +2 battleaxe a +0 cloak (21, 16, Zot:4) a +0 flail (21, 17, Zot:4) a +0 tower shield of positive energy a +0 cloak a +0 war axe (21, 18, Zot:4) a +0 short sword (22, 16, Zot:4) a +0 rapier a +0 cloak (22, 18, Zot:4) a +0 cloak (35, -21, Zot:4) a +0 hand axe (45, -19, Zot:4) 3 poisoned darts (50, -10, Zot:4) a +0 dire flail (52, -9, Zot:4) a +0 short sword (53, -7, Zot:4) a +0 short sword a +1 cloak (55, -7, Zot:4) a +0 heavy battleaxe (55, -5, Zot:4) a +0 mace (56, -6, Zot:4) a +2 dagger of venom a +1 cloak of preservation (56, -4, Zot:4) a +0 flail (57, -4, Zot:4) a +0 flail (58, -4, Zot:4) a +0 cloak Level 5 of the Realm of Zot (0, 0, Zot:5) a ring mail (10, 8, Zot:5) a falchion (12, -43, Zot:5) a +0 long sword (12, -27, Zot:5) a wand of paralysis (2) (15, -43, Zot:5) a +0 battleaxe (17, -47, Zot:5) a +2 great sword of electrocution (27, -30, Zot:5) a +0 mace (30, 3, Zot:5) the Orb of Zot (34, -28, Zot:5) a +9 club of electrocution (34, -26, Zot:5) a +0 flail of draining (36, -27, Zot:5) a +12 club (38, -29, Zot:5) a +0 cloak a +2 long sword of protection (38, -27, Zot:5) a +9 club of flaming (39, -29, Zot:5) a +0 cloak a +0 short sword a +0 cloak a +3 glaive of venom (40, -29, Zot:5) a +0 dire flail (45, -12, Zot:5) a chain mail Pandemonium (6, 0, Pan) a battleaxe (11, 14, Pan) 5 atropa-tipped darts Level 1 of the Depths (0, 0, Depths:1) a battleaxe (7, 25, Depths:1) a +6 ring of dexterity (11, 24, Depths:1) a +1 great sword of flaming (11, 28, Depths:1) a +0 battleaxe of freezing (27, -4, Depths:1) a +0 dire flail a +0 dire flail of holy wrath (29, -14, Depths:1) a staff of fire (33, 41, Depths:1) a +2 long sword a +0 scale mail a +1 buckler of reflection (36, 9, Depths:1) a +0 trident (48, 29, Depths:1) a +0 scale mail (53, 3, Depths:1) a chain mail (58, 38, Depths:1) a dwarf skeleton (60, 18, Depths:1) a war axe (62, 39, Depths:1) a dwarf skeleton (66, 40, Depths:1) a +1 demon whip of flaming (68, 18, Depths:1) a +5 dire flail a +0 great mace (68, 40, Depths:1) a +0 chain mail (69, 38, Depths:1) a dwarf skeleton (69, 40, Depths:1) a book of Transmutation (70, 41, Depths:1) a +0 chain mail (71, 38, Depths:1) the +0 glaive of Eloerif {pain, rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (71, 42, Depths:1) a shiny chain mail Level 2 of the Depths [Shop] Ehi Fyd's Armour Emporium a +0 ring mail (60 gold) a +0 plate armour (345 gold) a +2 scale mail of fire resistance (315 gold) a +1 scale mail of fire resistance (240 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +0 plate armour (345 gold) [Shop] Ebaff's Antique Weapon Shoppe a great sword (175 gold) a runed long sword (175 gold) a spear (81 gold) a runed long sword (175 gold) a falchion (81 gold) a runed long sword (175 gold) a dagger (54 gold) a glowing sling (121 gold) a scimitar (108 gold) an orcbow (94 gold) a mace (81 gold) [Shop] Qewaimy's Antique Weapon Boutique a glowing shortbow (132 gold) a club (22 gold) a runed scimitar (154 gold) a whip (55 gold) a short sword (66 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (1817 gold) Will+: It increases your willpower. a runed short sword (132 gold) a trident (77 gold) a halberd (88 gold) an orcbow (77 gold) (0, 0, Depths:2) a +2 battleaxe of freezing (8, -15, Depths:2) a +0 buckler (10, -21, Depths:2) a +0 dire flail a +0 dire flail (11, -11, Depths:2) a +0 long sword a +0 robe (13, -25, Depths:2) an orb of wrath (13, -24, Depths:2) 2 large rocks (13, -2, Depths:2) 3 large rocks (15, -1, Depths:2) a +3 battleaxe a +0 plate armour (18, -30, Depths:2) a +0 great sword a +0 scale mail (21, 7, Depths:2) 6 stones (31, -13, Depths:2) a +2 great sword of flaming (36, -34, Depths:2) 4 stones (45, -32, Depths:2) a +0 great mace a +0 dire flail a +0 dagger a +0 robe a +0 dire flail a +0 dire flail a staff of cold a +2 robe a talisman of death 10 large rocks (45, -31, Depths:2) the ring of Xom's Sleight of Hands {Ice ^Contam rElec Will+++ Int+2} [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. (47, -38, Depths:2) a cloak (48, -15, Depths:2) a ring of see invisible (48, -6, Depths:2) 3 stones (49, -6, Depths:2) a +0 chain mail (51, -43, Depths:2) 3 atropa-tipped darts (52, -39, Depths:2) a trident (53, 4, Depths:2) a +0 ring mail a +1 halberd a +0 arbalest (54, 4, Depths:2) 4 large rocks (59, 7, Depths:2) a war axe Level 3 of the Depths [Shop] Qiel's Assorted Antiques a scroll of enchant armour (300 gold) a scroll of vulnerability (160 gold) quicksilver dragon scales (2400 gold) a sling (60 gold) a quarterstaff (160 gold) a glowing rapier (280 gold) [Shop] Xiemuon's Antique Armour Shoppe the +3 pair of gauntlets of War {Slay+5} (2042 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a glowing plate armour (1118 gold) a ring mail (172 gold) a robe (30 gold) a leather armour (86 gold) a leather armour (86 gold) a chain mail (193 gold) a plate armour (989 gold) [Shop] Vidiek's Assorted Antiques a dazzling leather armour (259 gold) a potion of invisibility (296 gold) a shiny orb (444 gold) a short sword (111 gold) an amulet of guardian spirit (1110 gold) a masterwork plate armour (1036 gold) [Shop] Noxaigypp's Serpentskin Sales a +1 trident of venom (190 gold) the Omnibus of Impurities (918 gold) Spells Type Level Known a - Olgreb's Toxic Radiance Alchemy 4 yes b - Irradiate Conjuration/Alchemy 5 yes c - Sculpt Simulacrum Ice/Alchemy 6 yes d - Fulsome Fusillade Conjuration/Alchemy 8 yes 2 curare-tipped darts (40 gold) the Omnibus of the Decanter (884 gold) Spells Type Level Known a - Leda's Liquefaction Alchemy/Earth 4 yes b - Irradiate Conjuration/Alchemy 5 yes c - Yara's Violent Unravelling Hexes/Alchemy 5 yes d - Fulsome Fusillade Conjuration/Alchemy 8 yes a +1 flail of venom (190 gold) a serpent talisman (510 gold) 2 poisoned darts (20 gold) (0, 0, Depths:3) a short sword (2, -7, Depths:3) a +0 battleaxe of freezing (11, -18, Depths:3) a chain mail (22, -13, Depths:3) a pair of boots (34, -14, Depths:3) a whip (35, -34, Depths:3) 6 large rocks (35, -4, Depths:3) 5 large rocks (36, -22, Depths:3) a +0 chain mail (36, -7, Depths:3) 3 stones (37, 20, Depths:3) a staff of air (38, -5, Depths:3) a +2 scale mail of fire resistance a +0 dire flail a +0 robe a +0 club (38, -4, Depths:3) a +0 kite shield a +0 leather armour a +0 long sword a +0 robe a +0 spear (38, 22, Depths:3) a +0 hand axe (39, 21, Depths:3) a +0 halberd (39, 22, Depths:3) a +0 scimitar (41, 27, Depths:3) a book of Decay (46, -9, Depths:3) 5 stones (49, 20, Depths:3) 5 stones (55, 27, Depths:3) an amulet of regeneration (56, -4, Depths:3) a +0 dire flail a +0 dire flail (56, 27, Depths:3) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (60, -18, Depths:3) a +2 battleaxe of freezing (64, 14, Depths:3) a robe (64, 15, Depths:3) a +0 quarterstaff (64, 16, Depths:3) a +0 whip of pain (65, 15, Depths:3) a +0 robe (65, 16, Depths:3) a ring of willpower (66, 14, Depths:3) 5 stones (66, 15, Depths:3) a mace Level 4 of the Depths (0, 0, Depths:4) a great sword (10, -14, Depths:4) 3 datura-tipped darts (12, -2, Depths:4) 7 stones (14, -9, Depths:4) a sling (16, -21, Depths:4) a +0 robe (22, -44, Depths:4) a +0 battleaxe a +0 plate armour (24, -7, Depths:4) a +0 robe (25, -4, Depths:4) a +1 battleaxe of freezing (28, -36, Depths:4) 2 large rocks (31, -28, Depths:4) a +0 robe a +0 trident (34, -17, Depths:4) a +0 plate armour (35, -15, Depths:4) a +0 battleaxe a +0 flail (37, -33, Depths:4) a +0 flail (37, -31, Depths:4) a +0 animal skin a +4 antimagic quarterstaff (37, -28, Depths:4) a +0 cloak (37, -22, Depths:4) a +2 cloak (37, -21, Depths:4) a +0 long sword (37, -20, Depths:4) a +0 flail (39, -34, Depths:4) a +1 vampiric trident (40, -34, Depths:4) a +0 animal skin a +0 antimagic rapier (44, 3, Depths:4) a +1 great sword of flaming (46, 12, Depths:4) 3 stones (61, -39, Depths:4) a +1 dagger of freezing