emflqnf1004 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, -20, D:1) a +0 robe (18, 5, D:1) a +0 dagger (19, 5, D:1) a hobgoblin skeleton (31, -18, D:1) a rat corpse (skeletalised by now) (32, -19, D:1) a rat corpse (skeletalised by now) (34, 11, D:1) a talisman of death (38, -7, D:1) a +0 dagger (42, -30, D:1) a +0 devious dagger (43, 9, D:1) a jackal skeleton (46, -33, D:1) a hobgoblin skeleton (46, 8, D:1) a jackal skeleton (48, 9, D:1) 3 boomerangs (48, 10, D:1) a bat skeleton (55, 16, D:1) a +0 helmet (58, 22, D:1) a bat corpse (skeletalised by now) (59, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (3, -7, D:2) a bat corpse (skeletalised by now) (5, -7, D:2) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, 0, D:2) a +0 ring mail (7, -6, D:2) a hobgoblin corpse (skeletalised by now) (7, -4, D:2) a +0 dagger (15, 29, D:2) a +0 robe (16, 6, D:2) a +0 leather armour (17, 7, D:2) a +0 short sword of venom a +0 leather armour a +0 leather armour a +4 dagger an orc corpse (skeletalised by now) an orc skeleton (20, -5, D:2) a +0 ring mail (23, 28, D:2) a bat skeleton (24, 29, D:2) a rat skeleton (26, 25, D:2) a +0 robe (37, -1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 10, D:3) a +0 sling (4, 12, D:3) a +0 hand axe (18, 7, D:3) a +0 chain mail (19, 1, D:3) a +3 short sword a stone a kobold corpse (skeletalised by now) (28, 28, D:3) a +0 dagger (28, 29, D:3) a rat corpse (skeletalised by now) (29, 10, D:3) a hobgoblin skeleton (30, 10, D:3) a +0 whip a +0 robe a +0 dagger an orc skeleton (32, 8, D:3) a +0 club (38, 7, D:3) a +0 trident (38, 8, D:3) a frilled lizard skeleton (40, 35, D:3) a +0 short sword 2 stones (46, 16, D:3) a +0 dagger (52, 7, D:3) the granite talisman "Xugust" {rCorr Str+9} [granite talisman] rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). (52, 16, D:3) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 25, D:4) a +0 dagger a stone (1, 0, D:4) a +0 whip a gnoll skeleton (10, 3, D:4) a +0 club (12, -15, D:4) a +0 robe (12, -3, D:4) a ball python skeleton (12, 25, D:4) a +3 halberd (13, -1, D:4) a +0 dagger (22, 18, D:4) a +0 hand axe (27, 16, D:4) a quokka skeleton (30, 20, D:4) a +0 halberd a gnoll skeleton (31, 18, D:4) a +0 dagger an orc skeleton (31, 20, D:4) a +0 club an orc skeleton (33, 20, D:4) a ball python skeleton (33, 22, D:4) a +0 club (36, 21, D:4) a +0 leather armour a +0 club an orc skeleton (36, 26, D:4) a +0 dagger a goblin skeleton (38, 32, D:4) a +0 giant club (43, 38, D:4) a staff of necromancy (46, 34, D:4) an orb of stardust (47, 21, D:4) a +0 chain mail a +0 mace an orc skeleton (50, 19, D:4) a +0 morningstar (56, -11, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (1, 11, D:5) a +0 war axe (8, 32, D:5) a +1 falchion of freezing a +0 robe (10, 36, D:5) a +2 hand axe a +0 robe (10, 37, D:5) a +0 scimitar a +0 robe (17, 34, D:5) a ring of poison resistance (18, 15, D:5) a medusa talisman (25, 14, D:5) a +0 buckler Level 6 of the Dungeon [Shop] Zazonaq's Armour Shop an orb of mayhem (110 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 helmet of intelligence (115 gold) a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (0, 0, D:6) a +0 robe (5, -32, D:6) a +0 whip a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (5, -31, D:6) a +0 club a +0 club 2 stones a kobold skeleton (6, -32, D:6) a +0 dagger of freezing 4 poisoned darts a kobold skeleton (6, -31, D:6) a +0 club (11, -9, D:6) a water moccasin skeleton (13, -48, D:6) a bat skeleton (19, -53, D:6) the +1 ring mail "Xank" {*Slow MP+6 Str+2 Int+3} *Slow: It may slow you when you take damage. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (19, -24, D:6) a +0 robe (21, -32, D:6) a +0 leather armour (38, -16, D:6) 4 curare-tipped darts (50, -37, D:6) a +0 short sword a +0 robe (56, -45, D:6) the +3 rapier of Doom {freeze, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (58, -6, D:6) a +0 dagger an orc skeleton (59, -6, D:6) a +0 short sword a +0 scale mail an orc skeleton (59, -5, D:6) a +0 dagger (64, -39, D:6) the +4 ring mail of Impermeability {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (65, -44, D:6) an adder skeleton (67, -52, D:6) an adder skeleton (67, -15, D:6) an iguana skeleton Level 7 of the Dungeon (7, 2, D:7) a +0 falchion (8, 10, D:7) a +0 halberd a +0 robe (11, 3, D:7) a +0 hand axe 2 boomerangs a +0 leather armour a +0 flail an orc corpse the Ecumenical Temple (16, 12, Temple) a +0 short sword a +0 ring mail (16, 13, Temple) a +0 dagger a +0 robe an orc corpse (skeletalised by now)