Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 7703491438867758661 2833 ejdejdwns the Magician (level 9, -1/61 HPs) Began as a Human Wanderer on Nov 1, 2025. Was a Follower of Vehumet. Engulfed by a steam dragon's steam (12 damage) ... on level 7 of the Dungeon. The game lasted 00:24:45 (9130 turns). ejdejdwns the Magician (Human Wanderer) Turns: 9130, Time: 00:24:45 Health: -1/61 AC: 0 Str: 9 XL: 9 Next: 73% Magic: 21/26 EV: 18 Int: 21 God: Vehumet [*.....] Gold: 503 SH: 0 Dex: 18 Spells: 5/22 levels left rFire x . . (150%) d - melded +1 dagger (venom) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois ∞ (0%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.30/turn (no ring) MPRegen 0.20/turn f - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, explore regen a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 503 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of venom (melded) i - a +1 whip of draining Armour b - a +0 robe (melded) c - a +0 helmet (melded) g - a +4 ring mail of fire resistance j - a +1 pair of gloves Jewellery e - a +6 ring of dexterity (worn) h - a ring of protection from cold k - a +6 ring of dexterity Talismans f - an inkwell talisman (worn) Wands a - a wand of flame (49) c - a wand of warping (15) Scrolls t - 6 scrolls of teleportation r - a scroll of revelation I - 3 scrolls of immolation x - 2 scrolls of amnesia w - 2 scrolls of enchant weapon W - a scroll of brand weapon c - a scroll of blinking {unknown} e - 2 scrolls of enchant armour {unknown} N - 2 scrolls of noise d - a scroll of fear {unknown} h - a scroll of acquirement {unknown} Potions d - 5 potions of moonshine k - 2 potions of invisibility {unknown} f - 2 potions of resistance {unknown} j - 2 potions of lignification {unknown} b - 2 potions of brilliance A - 3 potions of attraction M - a potion of mutation l - a potion of haste {unknown} c - a potion of curing m - a potion of might n - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Unarmed Combat * Level 7.3 Spellcasting + Level 4.6(7.3) Conjurations - Level 5.0(7.7) Hexes + Level 5.6(8.3) Forgecraft - Level 1.0(3.7) Fire Magic - Level 3.2(5.9) Earth Magic * Level 0.7(3.4) Alchemy + Level 4.5 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Construct Spike Laun Frge 84% 2d6 1% 2 b - Searing Ray Conj 76% 2d7 1% 2 c - Slow Hex 100% N/A 1% 1 d - Awaken Armour Erth/Frge 76% N/A 4% 4 e - Magic Dart Conj 100% 1d8 1% 1 f - Call Canine Familiar Summ 19% N/A 9% 3 g - Fulminant Prism Conj/Alch 15% 3d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 80% 1d3 2% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Mercury Arrow Conj/Alch 60% 2d9 1% 2 Confusing Touch Hex 40% N/A 1% 3 Sigil of Binding Hex 40% N/A 1% 3 Tukima's Dance Hex 40% N/A 1% 3 Inner Flame Hex/Fire 31% N/A 2% 3 Volatile Blastmotes Fire/Tloc 42% 2d13 7% 3 Summon Mana Viper Hex/Summ 29% N/A 26% 5 Diamond Sawblades Frge 21% 4d6 93% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:3 = D:4 * Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regain HP and MP as you explore. Message History You feel your power returning. You stop channelling your searing ray. A steam dragon comes into view. Your spike launcher falls apart as you grow too distant to maintain it. The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! You see here a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (steam, 81% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is lightly wounded. (Press . to maintain the ray.) The rocky spike skewers the steam dragon but does no damage. The steam dragon is lightly wounded. The steam dragon breathes steam at you. The ball of steam hits you!! The steam scalds you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A white imp comes into view. The searing ray misses the steam dragon. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the steam dragon. The steam dragon is moderately wounded. You feel better. You stop channelling your searing ray. You are engulfed in a cloud of scalding steam. You die... ## ##...##..## **,** #.,,# .#####.......## *,,* #...# ..##........## **,** #.... .....##......# *,,* **,,,, ...###...##.†## *,,** **,,,,, ....#...####..## **##..***,,,*,, ##.....## ##..####.....**,,***,, #....## #...........,,,** *,, ##..## ##.§§;#####**,,,*****, *#....#** #..§.D# **,,,,,,*, #......,***#.##§.# ***,,,,,,,,, ....,,,,,,...*#..#* **,,,,,,***** ....,,**#...#*##..#**,,,,>,** .,,,,,,*##..* *#5>#,,,,,,,** ,,,,,,,,,...***....,***,,** ,,,,,,,,..!.,**...##***,,* ,,,,,,******,,,,.##**,,,** You could see a steam dragon and a white imp. Vanquished Creatures Pikel (D:5) Prince Ribbit (D:5) Menkaure (D:4) 2 sky beasts A black bear (D:5) An ogre (D:5) 3 phantoms A weeping skull (Ossuary) A bullfrog (D:7) 4 scorpions A wight (D:6) A burial acolyte (Ossuary) A human zombie (Ossuary) An elf zombie (Ossuary) 7 hounds A jelly (D:6) Crazy Yiuf (D:5) 2 orc priests A gnoll bouda (D:6) A drude (D:7) 2 sleepcaps (D:5) A clockroach (D:4) 5 iguanas Ijyb (D:5) 2 orc wizards 4 mummies (Ossuary) 5 gnolls (D:6) 8 adders 3 white imps 4 ufetubi (D:6) 6 dart slugs 2 ribbon worms A gnoll zombie (Ossuary) 11 orcs 5 endoplasms 7 hobgoblins 9 quokkas 10 ball pythons A bat (D:3) 2 frilled lizards (D:3) 3 goblins 9 kobolds 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 8 rats 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ejdejdwns the Human Wanderer began the quest for the Orb. 0 | D:1 | ejdejdwns set off with the following items: a +0 dagger, a | +0 robe, a +0 helmet, a potion of curing; and the following | spells available to memorise: Slow, Foxfire, Tukima's | Dance, Inner Flame, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 323 | D:1 | Reached skill level 1 in Fighting 323 | D:1 | Reached skill level 1 in Unarmed Combat 323 | D:1 | Reached XP level 2. HP: 4/21 MP: 3/3 991 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1038 | D:1 | Reached XP level 3. HP: 11/27 MP: 4/4 1475 | D:2 | Reached XP level 4. HP: 25/33 MP: 4/6 1517 | D:2 | Reached skill level 1 in Forgecraft 1980 | D:2 | Learned a level 2 spell: Searing Ray 2188 | D:3 | Reached skill level 2 in Spellcasting 2320 | D:3 | Found a bloodstained altar of Trog. 2374 | D:3 | Reached XP level 5. HP: 33/38 MP: 7/12 2479 | D:3 | Found Ommuciv's Jewellery Emporium. 2576 | D:3 | Reached skill level 1 in Conjurations 2972 | D:3 | Found an ornate altar of the Wu Jian Council. 3279 | D:4 | Noticed a phantom 3300 | D:4 | Killed a phantom 3438 | D:4 | Learned a level 1 spell: Slow 3487 | D:4 | Reached skill level 3 in Spellcasting 3487 | D:4 | Reached XP level 6. HP: 24/44 MP: 3/14 3867 | D:4 | Found Duonk's Lightly-Used Armoury. 4018 | D:4 | Noticed Menkaure 4025 | D:4 | Killed Menkaure 4121 | D:4 | Reached XP level 7. HP: 50/50 MP: 12/16 4282 | D:4 | Learned a level 4 spell: Awaken Armour 4294 | D:4 | Reached skill level 4 in Spellcasting 4574 | D:5 | Entered Level 5 of the Dungeon 4754 | D:5 | Reached skill level 1 in Earth Magic 5133 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5296 | D:5 | Reached XP level 8. HP: 52/56 MP: 11/20 5542 | D:5 | Found a statue of an orb of fire. 5542 | D:5 | Found a staircase to the Ecumenical Temple. 5544 | D:5 | Found a statue of an orb of fire. 5566 | D:5 | Reached skill level 5 in Spellcasting 5600 | D:5 | Noticed Ijyb 5601 | D:5 | Noticed Prince Ribbit 5617 | D:5 | Killed Ijyb 5704 | D:5 | Killed Prince Ribbit 5737 | D:5 | Noticed Pikel 5746 | D:5 | Killed Pikel 5747 | D:5 | Reached skill level 6 in Spellcasting 5989 | Temple | Entered the Ecumenical Temple 6048 | Temple | Became a worshipper of Vehumet 6048 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 6103 | D:5 | Reached XP level 9. HP: 54/61 MP: 12/24 6561 | D:5 | Noticed Crazy Yiuf 6879 | D:5 | Killed Crazy Yiuf 7124 | D:6 | Reached skill level 5 in Forgecraft 7782 | D:6 | Learned a level 1 spell: Magic Dart 7786 | D:6 | Learned a level 3 spell: Call Canine Familiar 7865 | D:6 | Reached * piety under Vehumet 8288 | D:7 | Reached skill level 7 in Spellcasting 8304 | D:7 | Found a sand-covered staircase. 8309 | Ossuary | Entered an ossuary 9021 | D:7 | Learned a level 4 spell: Fulminant Prism 9130 | D:7 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_corner, aquarium_window_corner, aquarium_window_1, aquarium_view_2c, aquarium_view_2b D:2: layout_rooms, minmay_distorted D:3: layout_basic, mainiacjoe_overflow_alcove_2, nicolae_wu_jian_glorious_leap, serial_shops, shop, minmay_misc_feat_rugged D:4: layout_basic, minmay_shop_damaged, uniq_menkaure D:5: layout_basic, kennysheep_little_box, temple_pool_b, uniq_prince_ribbit1, uniq_pikel, uniq_crazy_yiuf_cottage, uniq_ijyb D:6: layout_basic, serial_library_hellmonk_reading_circle, nicolae_figureground_pulse, kennysheep_path_1, hangedman_decor_growths D:7: layout_layer_cave, enter_ossuary_2 Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Forgecraft | 1 2 3 4 5 | 5.6 Spellcasting | 2 3 4 6 7 | 7.3 Conjurations | 2 3 4 | 4.6 Earth Magic | 1 3 | 3.2 Shapeshifting | 2 3 4 | 4.5 Dodging | | 2.0 Hexes | | 5.0 Fire Magic | | 1.0 Alchemy | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 138 | 90 | 1 || 229 Melee: Dagger | 138 | 13 | || 151 Unarmed | | 77 | 1 || 78 Cast: Construct Spike L | | 18 | 43 || 61 Searing Ray | | 21 | 85 || 106 Slow | | 3 | || 3 Drink: Curing | 1 | 1 | 1 || 3 Might | 1 | 1 | || 2 Read: Identify | | 6 | 1 || 7 Immolation | | 1 | || 1 Teleportation | | | 1 || 1 Revelation | | | 1 || 1 Armour: Robe | 97 | 9 | || 106 None | | 46 | 56 || 102 Dodge: Dodged | 94 | 106 | 106 || 306 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9127 | 8591 | 536 | 784 | 6188 | 9 | 1014.1 | Dungeon | 8502 | 7998 | 504 | 590 | 5953 | 7 | 1214.6 | Temple | 88 | 56 | 32 | 0 | 14 | 1 | 88.0 | Ossuary | 535 | 535 | 0 | 194 | 221 | 1 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2412 daAuts D:4: 1336 daAuts D:3: 1273 daAuts D:1: 1264 daAuts D:6: 1155 daAuts D:2: 728 daAuts Ossuary: 535 daAuts D:7: 331 daAuts Temple: 88 daAuts