Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.0-26-gae8d228adc Platform: unix Bits: 64 Game mode: descent Tiles: online Seed: 14006234738180126367, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name ehdgml12 -rc /dgldir/rcfiles/crawl-0.34/ehdgml12.rc -macro /dgldir/rcfiles/crawl-0.34/ehdgml12.macro -morgue /dgldir/morgue/ehdgml12/ -descent -webtiles-socket /crawl-master/webserver/sockets/ehdgml12:2026-03-06.13:24:48.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5fb22942b05e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5fb2294392ba]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5fb22942b53a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x703e56a6d330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x703e56a636a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5fb229645e80]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z11adjust_itemiP8item_def+0x79) [0x5fb229398a69]: adjust_item(int, item_def*) /usr/games/crawl-0.34(+0xcc1d12) [0x5fb229bf7d12]: /usr/games/crawl-0.34(+0xcc2755) [0x5fb229bf8755]: /usr/games/crawl-0.34(main+0x1f7) [0x5fb22935cbb7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x703e56a521ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x703e56a5228b]: /usr/games/crawl-0.34(_start+0x25) [0x5fb22935d6a5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000703e56b387d7 in __GI___wait4 (pid=2467361, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000703e56b387d7 in __GI___wait4 (pid=2467361, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005fb22942b70c in call_gdb (file=0x703e56c2c4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2411423\000\000\000\000\000" #2 0x00005fb2294392d8 in do_crash_dump () at dbg-asrt.cc:673 t = 1772804042 dir = "/dgldir/morgue/ehdgml12/" name = "/dgldir/morgue/ehdgml12/crash-ehdgml12-20260306-133402.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x703e56c2c4e0 <_IO_2_1_stderr_> #3 0x00005fb22942b53a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000703e56a636a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: psy_arrival_radial02 layout_loops_ring serial_rivers chequers_serial_rivers_small_b chequers_serial_rivers_micro_d chequers_serial_rivers_room_b chequers_serial_rivers_micro_c chequers_serial_rivers_room_b Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (37, 27): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, ehdgml12 the Minotaur Berserker. [Dungeon Descent] If you descend without finding the Orb of Zot, so far below, it's all over! Trog says: Kill them all! Press ? for a list of commands and other information. Found 24 gold pieces and a scroll labelled XAGIDDA LOIMOSK. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You now have 13 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You now have 24 gold pieces (gained 11). You enter the shallow water. Moving in this stuff is going to be slow. c - a scroll labelled XAGIDDA LOIMOSK You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. There's nothing to close nearby. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You have nothing you can fire or use right now. You are a level 1 Minotaur Berserker. You are 0% of the way to level 2. Play time: 00:00:45 (31 turns). Zot will find you in 5966 turns if you stay in this branch and explore no new floors. Okay, then. Okay, then. You drop a scroll labelled XAGIDDA LOIMOSK. You have nothing you can fire or use right now. You enter the shallow water. Moving in this stuff is going to be slow. You see here a scroll labelled XAGIDDA LOIMOSK. You have nothing you can fire or use right now. You aren't wearing any rings, amulets, or talismans. Okay, then. You don't know any spells. There's nothing to open nearby. You aren't carrying any jewellery or talismans. You see here a scroll labelled XAGIDDA LOIMOSK. There are no items here. Your library has no spells. There are no items here. You see here a scroll labelled XAGIDDA LOIMOSK. There's nothing to close nearby. You don't know any spells. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a scroll labelled XAGIDDA LOIMOSK. You enter the shallow water. Moving in this stuff is going to be slow. There's nothing to open nearby. Found a scroll labelled WUTHRA EPNO. You encounter a bat and a frilled lizard. The frilled lizard hisses angrily. Found a ring mail. The bat hits you. The frilled lizard bites you. You barely miss the frilled lizard. The bat hits you but does no damage. The frilled lizard closely misses you. You slash the frilled lizard! You kill the frilled lizard! Trog accepts your kill. You hit the bat. You kill the bat! Trog accepts your kill. c - a scroll labelled WUTHRA EPNO You see here a +0 ring mail. You are a level 1 Minotaur Berserker. You are 16% of the way to level 2. Play time: 00:02:11 (97 turns). Zot will find you in 5897 turns if you stay in this branch and explore no new floors. What level of the Dungeon? (default 1, ? - help) Okay, then. You see here a +0 ring mail. You are a level 1 Minotaur Berserker. You are 16% of the way to level 2. Play time: 00:02:20 (99 turns). Zot will find you in 5895 turns if you stay in this branch and explore no new floors. You see here a +0 ring mail. You aren't wearing any rings, amulets, or talismans. You see here a +0 ring mail. You aren't wearing any rings, amulets, or talismans. You aren't wearing any rings, amulets, or talismans. You are a level 1 Minotaur Berserker. You are 16% of the way to level 2. Play time: 00:02:26 (103 turns). Zot will find you in 5891 turns if you stay in this branch and explore no new floors. You start removing your armour. You continue removing your +0 animal skin. x5 You finish removing your +0 animal skin. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Found 4 gold pieces. Found an escape hatch in the floor. You encounter a ball python. Found a helmet. The ball python hisses angrily. You encounter a ball python. The ball python hisses angrily. You encounter a hobgoblin. Found a stone staircase leading down. You hit the ball python. The ball python is moderately wounded. You hit the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. You hit the ball python. You kill the ball python! Trog accepts your kill. You hit the ball python. You kill the ball python! Trog accepts your kill. You see here a ball python corpse. Things that are here: 4 gold pieces; a ball python corpse Found a stone staircase leading down. The hobgoblin hits you but does no damage. You encounter a goblin. It is wielding a +0 dagger. Found a club. The goblin shouts! You hear a loud squeak. You see here a +0 helmet. You slash the hobgoblin! You kill the hobgoblin! Trog accepts your kill. d - a +0 helmet You are a level 1 Minotaur Berserker. You are 50% of the way to level 2. Play time: 00:02:57 (130 turns). Zot will find you in 5865 turns if you stay in this branch and explore no new floors. You aren't wearing any rings, amulets, or talismans. Okay, then. Okay, then. Okay, then. You see here a hobgoblin corpse. Okay, then. You are a level 1 Minotaur Berserker. You are 50% of the way to level 2. Play time: 00:03:06 (131 turns). Zot will find you in 5864 turns if you stay in this branch and explore no new floors. You aren't wearing any rings, amulets, or talismans. Okay, then. You don't know any spells. There's nothing to open nearby. A goblin is nearby! You aren't carrying any jewellery or talismans. Offhand : (nothing) Armour : c - a +0 ring mail Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) Offhand : (nothing) Armour : c - a +0 ring mail Helmet : (nothing) Gloves : (nothing) Boots : (nothing) Cloak : (nothing) You unwield your +0 hand axe. You see here a hobgoblin corpse. You are a level 1 Minotaur Berserker. You are 50% of the way to level 2. Play time: 00:03:18 (134 turns). Zot will find you in 5861 turns if you stay in this branch and explore no new floors. You aren't wearing any rings, amulets, or talismans. Okay, then. You don't know any spells. A goblin is nearby! You don't know any spells. A goblin is nearby! A goblin is nearby! You see here a hobgoblin corpse. a - a +0 hand axe (weapon) The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Trog accepts your kill. You see here a +0 dagger. You unwield your +0 hand axe. a - a +0 hand axe (weapon) You encounter a rat. e - a +0 dagger Your library has no spells. There's nothing to close nearby. You aren't carrying any items that you can evoke. You don't know any spells. You don't know any spells. The rat bites you but does no damage. You hit the rat. You kill the rat! Trog accepts your kill. You now have 28 gold pieces (gained 4). You see here a ball python corpse. You see here a ball python corpse. You start waiting. Done waiting. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 helmet Adjust to which letter? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.0-26-gae8d228adc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 10, arena_suspended: 0 prev_cmd = CMD_ADJUST_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ehdgml12] Species: Minotaur Job: Berserker HP: 20/20; mods: 0/0 MP: 0/0; mod: 0 Stats: 21 4 9 Position: (32, 43), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 36 | 3 | 331 | 119/141 Short Blades | X | 1 | 0 | 0 | 0 | 0/42 Long Blades | X | 1 | 0 | 0 | 0 | 0/35 Axes | X | 1 | 37 | 3 | 333 | 121/141 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/35 Polearms | X | 1 | 0 | 0 | 0 | 0/35 Staves | X | 1 | 0 | 0 | 0 | 0/35 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/42 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 13 | 2 | 159 | 53/106 Dodging | X | 1 | 13 | 2 | 161 | 35/126 Stealth | X | 1 | 1 | 0 | 0 | 0/59 Shields | X | 1 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Summonings | X | 0 | 0 | 0 | 0 | 0/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 28 #49: 60 #69: 1 Mutations: horns: 2 (innate) retaliatory headbutt: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #2: +0 ring mail eq slot #1, inv slot #0: +0 hand axe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .~~~~.###.#.# ~# ...~....#...#.# ~# ~~~~#########.# # #.# #.##.. #.# ###..... #.# ##....... ##.########...##... ##...##.........##.# ##.#@#.#.####....# .# # ##..............#.# .# #.###...†.†.#>#######.# . #.........†...# .# . ...........#### .# #.........## ..........# #.>.......# #.#.......# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>