eggrice Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -30, D:1) a bat corpse (skeletalised by now) (10, -27, D:1) a +0 trident (12, -16, D:1) a +0 short sword (13, -20, D:1) a +0 whip 4 stones (13, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 6, D:1) a rat corpse (skeletalised by now) (30, 3, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (35, -21, D:1) a +0 ring mail (35, -10, D:1) a +0 sling (38, 14, D:1) a hobgoblin corpse (skeletalised by now) (39, -14, D:1) a +0 ring mail (43, -5, D:1) 5 boomerangs (43, 2, D:1) a +0 hand axe (56, 0, D:1) 6 poisoned darts (60, 6, D:1) a +0 whip (61, -33, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 ring mail of poison resistance (5, -14, D:2) a +2 robe of willpower (21, -16, D:2) the +1 robe of Satisfaction {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (38, 8, D:2) a bat corpse (skeletalised by now) (39, -12, D:2) a quokka skeleton (40, -3, D:2) a +0 chain mail (42, -1, D:2) a +0 trident (50, -23, D:2) a +0 dagger (57, -19, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (5, 0, D:3) an adder skeleton (7, 0, D:3) a +0 leather armour (8, 10, D:3) a +0 club (8, 11, D:3) a frilled lizard corpse (skeletalised by now) (8, 12, D:3) a +0 flail an orc skeleton (8, 13, D:3) a +0 flail a +0 ring mail an orc skeleton (8, 46, D:3) a +0 hammer (15, 34, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, 15, D:3) a staff of earth (20, 3, D:3) a +0 dagger a +0 robe (22, 35, D:3) a jackal skeleton (31, 18, D:3) a +0 dagger (34, 41, D:3) a +0 club (37, 42, D:3) a +0 hand axe a +0 war axe of draining a hobgoblin skeleton an orc skeleton (38, 41, D:3) a +0 dagger a +0 robe a +0 ring mail (41, 32, D:3) a +0 hand axe (44, 30, D:3) a +0 mace 6 poisoned darts a hobgoblin corpse (skeletalised by now) (49, 36, D:3) the quill talisman "Zeank" {rElec Dex-3 SInv} [quill talisman] rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (53, 41, D:3) a +1 whip of freezing (59, 24, D:3) a +0 club Level 4 of the Dungeon (7, 33, D:4) a +0 club (11, -15, D:4) a quill talisman (13, -11, D:4) a +0 ring mail (28, -17, D:4) 2 poisoned darts (35, 3, D:4) a +0 club a +0 falchion of electrocution an orc skeleton (35, 4, D:4) a +0 short sword (35, 5, D:4) a +0 leather armour a +0 trident a +0 ring mail a +0 mace an orc skeleton (36, 1, D:4) a +0 falchion (44, 14, D:4) a staff of earth (48, 6, D:4) a staff of alchemy Level 5 of the Dungeon the Ecumenical Temple