Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 5837806522100799318 15 eggrice the Sneak (level 2, -3/18 HPs) Began as a Poltergeist Enchanter on Mar 21, 2026. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (353 turns). eggrice the Sneak (Poltergeist Enchanter) Turns: 353, Time: 00:00:32 Health: -3/18 AC: 2 Str: 4 XL: 2 Next: 50% Magic: 5/5 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of revelation {unknown} d - 3 scrolls of teleportation {unknown} Potions i - a potion of invisibility Skills: - Level 1.0 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging * Level 5.3 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Grave Claw Necr 2% 2d7 28% 2 Animate Dead Necr 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The hobgoblin is moderately wounded. The rat misses you. The rat splashes around in the water. x2 The hobgoblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Press: ? - help, Dir - look around, f - activate You fade into invisibility! You encounter a ball python. The rat completely misses you. The rat splashes around in the water. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You barely miss the goblin. The hobgoblin misses you. The goblin barely misses you. The rat misses you. The rat splashes around in the water. You encounter a rat. You closely miss the goblin. The hobgoblin closely misses you. The rat closely misses you. The rat splashes around in the water. x2 The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The hobgoblin barely misses you. You catch the helpless goblin completely off-guard! You puncture the goblin! You kill the goblin! The rat closely misses you. The rat splashes around in the water. The hobgoblin hits you with a +0 club. You die... ≈≈≈≈≈~~~...~~≈≈≈≈≈≈~..S ≈≈≈≈≈~~≈~..~~≈≈≈≈≈≈~~..# ≈≈≈≈~~≈~~..~~≈≈≈≈≈~~~...# ≈≈≈~≈~~~~...~~≈≈≈≈≈~~.... ####~~~~....~~~~≈≈≈≈~... ##~......~~≈≈~≈≈~~.# .# #........~≈~~≈~~..####.# +.........~r~~~~....... ~.....g@~~..r..... ~~......)......# ## ~.............## ≈≈≈ ~~~..........####### ≈≈≈≈ ~~.##+##............ ≈≈≈≈≈ ≈~ ##~~..###### ≈≈≈≈≈ ~ #~~~.# ≈≈≈≈≈≈≈≈≈≈≈# #~~~.# ≈≈≈≈≈≈≈≈≈≈≈# #~~~.# You could see a hobgoblin (unable to see you) and 2 rats. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Reached skill level 1 in Fighting 107 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 211 | D:1 | Reached skill level 5 in Stealth 353 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 5 | 5.3 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 49 Drink: Invisibility || 1 Stab: Sleeping || 7 Invisible || 1 Armour: None || 17 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 350 | 350 | 0 | 0 | 229 | 1 | 350.0 | Dungeon | 350 | 350 | 0 | 0 | 229 | 1 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 350 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+