eggrice Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -12, D:1) a bat corpse (skeletalised by now) (7, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -14, D:1) a hobgoblin skeleton (16, -21, D:1) a rat corpse (skeletalised by now) (25, -17, D:1) a bat skeleton (29, -21, D:1) a bat corpse (skeletalised by now) (29, 14, D:1) 5 stones (31, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 20, D:1) a +0 dagger (43, -4, D:1) a +0 dagger a kobold skeleton (50, -27, D:1) a bat skeleton (51, 7, D:1) a +0 dagger (52, -7, D:1) a +0 mace (52, 1, D:1) a quokka skeleton (58, -31, D:1) a bat corpse (skeletalised by now) (69, -19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 31, D:2) a +0 dagger (1, -7, D:2) a +0 hand axe (2, -6, D:2) a +0 spear (3, -5, D:2) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (3, 12, D:2) a ball python corpse (skeletalised by now) (3, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, -2, D:2) a +0 hand axe (5, -11, D:2) the +5 woodcutter's axe It cannot be enchanted further. (5, -8, D:2) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (7, -5, D:2) the +3 hand axe "Duewnai" {sunder, rElec Int+6 Dex+3} rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -10, D:2) a +1 hand axe of freezing (11, 6, D:2) a rat skeleton (13, 2, D:2) a +0 dagger a +0 sling (13, 3, D:2) a +2 whip of flaming (13, 24, D:2) a bat skeleton (15, 24, D:2) a +0 sling (15, 37, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (25, 38, D:2) a ball python corpse (skeletalised by now) (27, 23, D:2) a frilled lizard skeleton (28, 25, D:2) a rat skeleton (30, -1, D:2) a +0 robe (30, 3, D:2) a +0 club (37, 18, D:2) a parchment of Lesser Beckoning (43, 9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 19, D:3) a +0 trident (15, -24, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (16, -15, D:3) a +0 plate armour (21, -30, D:3) a +0 trident (21, 7, D:3) a +2 whip of electrocution a kobold corpse (skeletalised by now) (24, -14, D:3) the quill talisman of the Akabeko {Will+ Str+3} [quill talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). (30, -10, D:3) a frilled lizard skeleton (33, -11, D:3) a +0 club (40, 9, D:3) a +0 whip a kobold corpse (skeletalised by now) (41, -4, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, -1, D:4) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (13, 17, D:4) a +0 whip a +0 halberd a gnoll skeleton a gnoll skeleton (13, 18, D:4) a +0 flail a gnoll skeleton (14, 18, D:4) a +0 robe a +0 whip (20, -1, D:4) a +0 dagger (21, 13, D:4) a +0 club an adder skeleton (28, 45, D:4) a ball python corpse (skeletalised by now) (39, 6, D:4) a +0 whip (41, -4, D:4) an inkwell talisman (41, 31, D:4) a +0 robe a +0 scythe (43, 20, D:4) a scarab talisman (49, 15, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 1, D:5) a +0 leather armour a +0 club an orc corpse (0, 2, D:5) a +0 hand axe a +0 chain mail an orc corpse (1, 0, D:5) a +0 dagger a +0 robe an orc corpse the Ecumenical Temple