Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 8680322643179862493 67 eggrice the Vexing (level 4, -2/33 HPs) Began as a Formicid Hexslinger on Mar 21, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (683 turns). eggrice the Vexing (Formicid Hexslinger) Turns: 683, Time: 00:01:22 Health: -2/33 AC: 4 Str: 13 XL: 4 Next: 38% Magic: 5/5 EV: 11 Int: 12 God: Gold: 78 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 cloak (worn) d - a +0 leather armour (worn) Scrolls p - 2 scrolls of poison c - a scroll of immolation {unknown} d - a scroll of fear {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Skills: * Level 2.0 Fighting - Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 3.0 Stealth - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 13% 2 Sigil of Binding Hex 9% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 41% 3 Gloom Hex/Necr 10% N/A 47% 3 Construct Spike Launche Frge 0% 2d3 50% 2 Cause Fear Hex 4% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 quarterstaff (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 quarterstaff (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 quarterstaff (almost dead, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You die... ########### #......## #.........######.#.....# #.#######..............# ### #.### ########...._..# .... #...# ##......# #>#<. ###.# #......# .....#####.## #####.## #...........########### #.# ...........†.$j@......# #.# .$..........#########.# #.# ...#.#####..# #.# ##.# . #..# #.# #..# #..# #.# #.## #..# #.# #.# #..# #.# #.# #..#### #.# #.# #.....# #.# #.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 3 endoplasms 5 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 7 bats (D:1) 5 frilled lizards 2 kobolds (D:1) 8 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 18 | D:1 | Reached skill level 1 in Stealth 32 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 233 | D:1 | Reached XP level 3. HP: 16/26 MP: 4/4 598 | D:2 | Found a shadowy altar of Dithmenos. 675 | D:2 | Reached XP level 4. HP: 15/32 MP: 5/5 683 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, chequers_serial_rivers_small_a, minmay_tetromino_o4 D:2: serial_bayou_shore_a, layout_loops_ring, basic_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Ranged Weapons | 3 | 3.0 Fighting | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 9 || 105 Armour: Robe | 14 | || 14 Leather armour | 11 | 6 || 17 Dodge: Dodged | 30 | 3 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 714 | 679 | 35 | 0 | 463 | 2 | 357.0 | Dungeon | 714 | 679 | 35 | 0 | 463 | 2 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 481 daAuts D:2: 233 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+