Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10077095021462702958 81 eggrice the Vexing (level 4, 0/32 HPs) Began as a Barachi Hexslinger on Mar 2, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1497 turns). eggrice the Vexing (Barachi Hexslinger) Turns: 1497, Time: 00:02:02 Health: 0/32 AC: 3 Str: 15 XL: 4 Next: 40% Magic: 3/5 EV: 11 Int: 13 God: Gold: 129 SH: 0 Dex: 17 Spells: 1/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of wildshape Stlth ++ d - +4 ring of slaying HPRegen 0.25/turn e - +6 ring of strength MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, attractive, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe f - a +0 leather armour (worn) Jewellery c - a ring of resist corrosion d - a +4 ring of slaying (worn) e - a +6 ring of strength (worn) g - an amulet of wildshape (worn) h - a +6 ring of dexterity Scrolls p - 3 scrolls of poison c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of noise {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} Potions d - a potion of magic {unknown} Skills: - Level 1.2 Fighting * Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 3.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 14% 2 b - Blink Tloc 0% N/A 45% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 34% 1 Sigil of Binding Hex 9% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 38% 3 Lesser Beckoning Tloc 0% N/A 45% 2 Cause Fear Hex 4% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Animate Dead Necr 0% N/A 98% 4 Forge Lightning Spire Air/Frge 0% 3d4 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! Cast which spell? (? or * to list) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 halberd. You encounter a gnoll. It is wielding a +0 club and quivering a throwing net. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (chance to call a sprite on attack: 51%, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and quivering a throwing net (chance to call a sprite on attack: 51%, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You cannot shoot with your +1 sling while held in a net. You struggle against the net. You cannot shoot with your +1 sling while held in a net. You tear a large gash into the net. You rip the net and break free! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of attraction. You feel attractive to monsters. The gnoll hits you from afar with a +0 halberd. You die... ##j# ###.# .#..# #.#.# #.#.# ##)#.# #j.#.# #.# #j##.## ...## #@##..# ....# #.###.# ## ....# #.# #.# .. #.#.# #.# #.# .# #.#.# #.# #.# .# #.#.# #.# #.# .# #.#.# #.# #.# .###.#.#########.###.# ...................).# You could see 2 gnolls. Vanquished Creatures A clockroach (D:3) A gnoll (D:3) An adder (D:2) A dart slug (D:3) 4 hobgoblins A quokka (D:1) A ball python (D:2) 3 bats (D:1) 7 endoplasms 4 frilled lizards 5 goblins 7 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 132 | D:1 | Reached skill level 1 in Stealth 265 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 617 | D:1 | Learned a level 2 spell: Jinxbite 662 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/4 691 | D:2 | Learned a level 2 spell: Blink 1209 | D:3 | Reached XP level 4. HP: 32/32 MP: 5/5 1497 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring D:2: layout_basic, corexii_corridor_pit, kennysheep_generic_room_6, minivault_4, bh_walls_and_bars D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 3 | 3.0 Ranged Weapons | 3 | 3.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 69 | 11 || 80 Cast: Jinxbite | | 1 || 1 Ability: Hop | | 1 || 1 Drink: Attraction | | 1 || 1 Armour: Leather armour | 8 | 4 || 12 Dodge: Dodged | 17 | || 17