Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 7587096987316098039 28 eggrice the Shooter (level 3, -3/26 HPs) Began as a Barachi Hexslinger on Mar 1, 2026. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:21 (936 turns). eggrice the Shooter (Barachi Hexslinger) Turns: 936, Time: 00:02:21 Health: -3/26 AC: 3 Str: 9 XL: 3 Next: 12% Magic: 3/4 EV: 11 Int: 13 God: Gold: 21 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -17), weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} Skills: * Level 1.4 Fighting * Level 3.4 Ranged Weapons - Level 2.2 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 38% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, chance to call a sprite on attack: 61%, 59% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Found a parchment of Flame Wave and a clear potion. Found a stone staircase leading down. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and bonks Sigmund with his +0 scythe. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Sigmund hits you from afar with a +0 scythe! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund seems less drained. Sigmund hits you from afar with a +0 scythe! Hop to where? Press: ? - help, Dir - move target Boing! You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund points at you and mumbles some strange words. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. !.. ...#.............###### >°.##...°##.....###........ ..°..:...#..............### .....°......##...##.....### ...○..○...................# ......@.○###.#...)(<......# #.:...○.○# #..#.#........[# #○###..#.#.......... #..@.○.#.#.##....### .....[○.##...#.#.# ...## #.#####.##..°#.... ...# #○##........ <..# #.##.##### #... #.##.# ..#. #.##.# #°##.. .. ##. You could see Sigmund. Vanquished Creatures A gnoll (D:1) 3 endoplasms 3 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 138 | D:1 | Found a faded altar of an unknown god. 150 | D:1 | Reached XP level 2. HP: 6/21 MP: 3/3 153 | D:1 | Learned a level 2 spell: Jinxbite 469 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 921 | D:2 | Encountered Sigmund 936 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, hellmonk_ecumenical_altar_zigzags, dk_noncrumbling_4 D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.4 Fighting | | 1.4 Dodging | | 2.2 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 49 Cast: Jinxbite || 2 Ability: Hop || 2 Read: Poison || 1 Armour: Robe || 5 Dodge: Dodged || 5