eggrice Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 3, D:1) a ball python corpse (skeletalised by now) (3, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 2, D:1) a quokka corpse (skeletalised by now) (19, -14, D:1) a +0 sling (23, 10, D:1) a +0 mace (46, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -6, D:2) a frilled lizard corpse (7, 2, D:2) a +0 chain mail (10, 6, D:2) 5 stones a +0 short sword (10, 10, D:2) a bat skeleton (11, 27, D:2) a hobgoblin corpse (skeletalised by now) (13, 4, D:2) a rat skeleton (16, 1, D:2) a throwing net (16, 4, D:2) a +2 antimagic halberd (still there?) a gnoll corpse (still there?) (18, 10, D:2) an adder skeleton (19, 10, D:2) a +0 dagger a goblin skeleton (24, -1, D:2) a scroll of amnesia Level 3 of the Dungeon [Shop] Daduyh Pyte's Antique Armour Shop a +1 pair of boots (345 gold) the +4 scale mail of Activism {Rampage rF+ rN+} (1266 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 leather armour (60 gold) the +3 pair of mountain boots {steadfast, rC+} (1005 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 leather armour (60 gold) a +1 leather armour of fire resistance (420 gold) the Charlatan's Orb {orb Charlatan} (330 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 barding of stealth (900 gold) a +0 robe (27 gold) (6, 1, D:3) 2 darts of disjunction (6, 11, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, 13, D:3) a bat corpse (skeletalised by now) (8, -7, D:3) 2 javelins (21, 16, D:3) a +0 mace