eggrice Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 7, D:1) a +0 short sword (4, 7, D:1) a +0 short sword a stone 2 flux baubles a kobold corpse (skeletalised by now) (13, 4, D:1) a rat skeleton (13, 5, D:1) a +0 dagger (13, 6, D:1) 5 stones a +0 dagger (13, 22, D:1) a +0 dagger (15, 21, D:1) a bat skeleton (16, 32, D:1) a hobgoblin skeleton (16, 33, D:1) a hobgoblin skeleton (21, 10, D:1) a parchment of Kinetic Grapnel (24, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (11, -12, D:2) a rat corpse (skeletalised by now) (13, -13, D:2) a hobgoblin corpse (skeletalised by now) (14, -13, D:2) a hobgoblin corpse (skeletalised by now) (20, 17, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (25, -15, D:2) a jackal skeleton (26, -13, D:2) a frilled lizard skeleton (26, 18, D:2) an adder corpse (skeletalised by now) (27, -14, D:2) a jackal skeleton (28, -6, D:2) a +0 scythe a +0 robe (30, 2, D:2) a +0 whip an orc corpse (skeletalised by now) (32, 3, D:2) a +0 leather armour (33, -33, D:2) a bat corpse (skeletalised by now) (35, -2, D:2) an adder skeleton (35, 4, D:2) a bat skeleton (36, -26, D:2) a rat corpse (skeletalised by now) (40, 0, D:2) a +0 club a goblin skeleton (48, -17, D:2) the +0 leather armour of Bright Curiosity {Harm rN+ Slay+2} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It can be maximally enchanted to +3. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 0, D:3) a bat corpse (skeletalised by now) (3, -5, D:3) a quokka corpse (skeletalised by now) (5, -2, D:3) a +0 sling (8, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -2, D:3) a +0 ring mail (27, -19, D:3) an inkwell talisman (29, -4, D:3) a +0 flail a +0 ring mail (35, -21, D:3) a +0 hand axe (37, 4, D:3) 6 poisoned darts (42, -18, D:3) a hobgoblin corpse (skeletalised by now) (42, 2, D:3) a bat corpse (skeletalised by now) (43, 5, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 gold pieces (16, 17, D:4) a +0 leather armour (32, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (43, 13, D:4) a parchment of Ozocubu's Armour (48, 1, D:4) a +0 club a stone (51, 24, D:4) a parchment of Summon Small Mammal (53, 22, D:4) a +0 leather armour an ossuary (0, 0, Ossuary) a scroll of identify (0, 1, Ossuary) a scroll of blinking (0, 2, Ossuary) a scroll of fog (1, -1, Ossuary) a potion of curing (1, 0, Ossuary) a potion of brilliance (1, 1, Ossuary) 17 gold pieces (1, 2, Ossuary) a scroll of identify (1, 3, Ossuary) a scroll of summoning (2, -1, Ossuary) a scroll of noise (2, 0, Ossuary) 10 gold pieces (2, 2, Ossuary) 6 gold pieces (2, 3, Ossuary) a scroll of enchant weapon (3, -1, Ossuary) a scroll of identify (3, 0, Ossuary) a potion of brilliance (3, 1, Ossuary) 13 gold pieces (3, 2, Ossuary) a scroll of silence (3, 3, Ossuary) a potion of magic (4, 0, Ossuary) a scroll of enchant armour (4, 1, Ossuary) a potion of enlightenment (4, 2, Ossuary) a potion of curing