Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10078818085912712893 151 eggrice the Ducker (level 5, -3/41 HPs) Began as a Barachi Hexslinger on Feb 28, 2026. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:19 (2777 turns). eggrice the Ducker (Barachi Hexslinger) Turns: 2777, Time: 00:06:20 Health: -3/41 AC: 4 Str: 10 XL: 5 Next: 33% Magic: 3/6 EV: 12 Int: 13 God: Gold: 180 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.26/turn f - ring of see invisible MPRegen 0.10/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - the +6 dagger of Cataclysm {speed, rC+ Int+4 SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 robe c - a +1 leather armour (worn) Jewellery e - a ring of protection from cold (worn) f - a ring of see invisible (worn) Scrolls p - a scroll of poison i - a scroll of identify a - 2 scrolls of enchant armour Potions c - a potion of curing d - a potion of haste {unknown} f - 2 potions of moonshine j - a potion of resistance {unknown} Skills: - Level 3.2 Fighting * Level 3.4 Ranged Weapons - Level 3.7 Dodging - Level 1.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 30% 3 Freeze Ice 0% 1d3 36% 1 Inner Flame Hex/Fire 6% N/A 43% 3 Cause Fear Hex 4% N/A 69% 4 Frozen Ramparts Ice 0% 1d1 75% 3 Dimensional Bullseye Hex/Tloc 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Gozag The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The water moccasin poisons you! You shoot a sling bullet. The sling bullet misses the water moccasin. You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. Hop to where? Press: ? - help, Dir - move target Boing! * * * LOW HITPOINT WARNING * * * You feel very sick. Read: scroll of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a water moccasin (moderately wounded, chance to call a sprite on attack: 43%, chance to affect: 97%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The water moccasin looks frightened! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel better. The jinxing sprites lose interest in you. A water moccasin comes into view. The water moccasin hisses angrily. Okay, then. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. The water moccasin barely misses you. Okay, then. Casting: Jinxbite (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The water moccasin bites you! You die... ####### #.....# #.###.# #..<#.# #####@# #...S.# #.##### #. #. #. ## You could see a water moccasin. Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 4 adders 4 ribbon worms 9 orcs (D:3) 5 endoplasms 5 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) 8 ball pythons 5 bats 4 frilled lizards 3 goblins 3 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 325 | D:1 | Reached skill level 1 in Stealth 434 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 437 | D:1 | Learned a level 2 spell: Jinxbite 935 | D:2 | Reached XP level 3. HP: 16/29 MP: 4/4 1041 | D:2 | Identified the +4 ring mail "Dyckid" {Stlth+} 1110 | D:2 | Identified the +6 dagger of Cataclysm {speed, rC+ Int+4 | SInv} 1326 | D:2 | Encountered Jessica 1336 | D:2 | Killed Jessica 1337 | D:2 | Reached XP level 4. HP: 7/35 MP: 2/5 1941 | D:3 | Found a faded altar of an unknown god. 2018 | D:3 | Reached XP level 5. HP: 4/41 MP: 3/6 2280 | D:3 | Found an opulent altar of Gozag. 2496 | D:3 | Found a glowing golden altar of the Shining One. 2496 | D:3 | Found a shadowy altar of Dithmenos. 2760 | D:4 | Encountered a water moccasin 2777 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_cross, serial_bayou_ford_a D:2: cheibrodos_helix_gallery, layout_basic, uniq_jessica D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, nicolae_overflow_divine_pier_pressure, angelslayer_ecumenical_altar_broken_walls_simple, grunt_ministairs_1 D:4: layout_basic, serial_shops, shop, uniq_duvessa, uniq_edmund, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Fighting | 3 | 3.2 Ranged Weapons | 3 | 3.4 Dodging | 3 | 3.7 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 26 || 50 Melee: Dagger | 24 | 26 || 50 Fire: Sling | 69 | 65 || 134 Cast: Jinxbite | 1 | 3 || 4 Ability: Hop | | 1 || 1 Drink: Curing | | 1 || 1 Read: Fear | 1 | 1 || 2 Summoning | 1 | || 1 Enchant armour | 1 | || 1 Torment | 1 | || 1 Blinking | 1 | || 1 Identify | | 2 || 2 Immolation | | 1 || 1 Armour: Leather armour | 44 | 48 || 92 Dodge: Dodged | 35 | 35 || 70