Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11949492991676342103 32 eggrice the Chiller (level 3, -1/27 HPs) Began as a Merfolk Ice Elementalist on Feb 27, 2026. Killed from afar by Sigmund (9 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:04:17 (2036 turns). eggrice the Chiller (Merfolk Ice Elementalist) Turns: 2036, Time: 00:04:17 Health: -1/27 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 1/6 EV: 12 Int: 14 God: Gold: 55 SH: 0 Dex: 22 Spells: 0/6 levels left rFire . . . (100%) e - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.24/turn d - ring of wizardry MPRegen 0.10/turn %: wizardry (x1) @: enlightened, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) d - a ring of wizardry (worn) Talismans f - a storm talisman Potions c - a potion of curing h - 2 potions of haste Skills: - Level 2.0 Fighting * Level 0.0 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 5.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 15% N/A 3% 3 b - Frozen Ramparts Ice 30% 1d5 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 60% 1d7 1% 1 Shock Conj/Air 4% 1d3 10% 1 Summon Ice Beast Ice/Summ 8% N/A 11% 3 Construct Spike Launche Frge 2% 2d3 14% 2 Momentum Strike Conj/Tloc 2% 3d8 14% 2 Sigil of Binding Hex 1% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The wall freezes Sigmund. Sigmund barely misses you. Reach: e) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (moderately wounded, 60% to hit) You reach to attack! You hit Sigmund. Sigmund is heavily wounded. The frozen ramparts melt away. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund completely misses you. Reach: e) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of warping (heavily wounded, 60% to hit) You reach to attack! You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel better. Magic courses through your body. Sigmund misses you. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A rock wall. The walls around you are covered in ice. The wall freezes Sigmund. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your icy armour thickens. The wall freezes Sigmund. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. * * * LOW HITPOINT WARNING * * * Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. You die... Sigmund begins carving another notch in his scythe. #..##....#.# #.# #...#.#.# #..##....#.# #†### #...#.#.. #..###.....######...###...#.... #..# #####...).####...#######.# #..# #.....# ###..#### #.. #..# #....[# ##..#.###.. #..# ####### ##÷......# #..# ...##############..##### ......@@§.§...# #...#### ...##########.# ##...... #.# #...### #####.## #...# # #......###.#.### #..........#.... #......#####.### ######## #.# # #.# # You could see Sigmund. Vanquished Creatures 2 dart slugs 2 endoplasms 4 quokkas 6 ball pythons 3 bats 4 frilled lizards 2 goblins 5 kobolds 8 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Reached skill level 1 in Fighting 322 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 686 | D:1 | Found a faded altar of an unknown god. 1311 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1315 | D:2 | Learned a level 3 spell: Frozen Ramparts 1484 | D:2 | Reached skill level 5 in Ice Magic 1932 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2020 | D:2 | Encountered Sigmund 2036 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 160 Melee: Unarmed || 113 Punch || 1 Spear || 43 Trident || 4 Cast: Freeze || 7 Ozocubu's Armour || 2 Frozen Ramparts || 2 Drink: Curing || 1 Enlightenment || 1 Magic || 1 Read: Identify || 2 Teleportation || 1 Immolation || 1 Blinking || 1 Vulnerability || 1 Amnesia || 1 Poison || 1 Stab: Sleeping || 17 Armour: Robe || 74 Dodge: Dodged || 94