Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15878344389933824569 1360 eggrice the Spear-Bearer (level 8, 0/63 HPs) Began as a Merfolk Gladiator on Feb 27, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:11:35 (4119 turns). eggrice the Spear-Bearer (Merfolk Gladiator) Turns: 4119, Time: 00:11:36 Health: 0/63 AC: 6 Str: 14 XL: 8 Next: 64% Magic: 8/8 EV: 14 Int: 7 God: Gold: 241 SH: 0 Dex: 18 Spells: 7/7 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++++ i - ring of Shadows {Umbra +Inv Stlth+} HPRegen 0.30/turn g - ring of flight MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2), flying, wreathed by umbra, studying Necromancy A: (nimble swimmer 2), mertail a: Evoke Invisibility (28%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 241 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) k - a +0 spear of flaming Missiles d - 3 throwing nets (quivered) e - a javelin j - 7 boomerangs Armour b - a +1 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Jewellery g - a ring of flight (worn) i - the ring of Shadows (worn) {Umbra +Inv Stlth+} (You found it on level 3 of the Dungeon) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. Talismans h - a medusa talisman Wands p - a wand of polymorph (11) a - a wand of flame (4) Scrolls t - a scroll of teleportation N - 2 scrolls of noise V - a scroll of vulnerability Potions A - 2 potions of attraction b - a potion of brilliance M - a potion of mutation e - a potion of enlightenment i - a potion of invisibility Skills: * Level 5.5 Fighting - Level 12.2 Polearms - Level 2.0 Throwing * Level 6.8 Dodging - Level 1.0 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 52% 1 Call Imp Summ 0% N/A 65% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Call Canine Familiar Summ 0% N/A 87% 3 Gloom Hex/Necr 0% N/A 87% 3 Sigil of Binding Hex 0% N/A 87% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You hit the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You puncture the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You see here a water moccasin corpse. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# #.# ## #####.# #.###########. #.....# #.#........... #.##### #...###.###... #.# #..#...#...#.. #.# #..#..###.###. #.# #..#.#.#†#.#.# #.############...###.###[## #.†.......@.##....#.#.#.#.# ###########.###.#..###.###. .# #.... #.÷.#.. .# ###....###.## .# ####....... .# ##..#### .. #.# # .. ... .## # There were no monsters in sight! Vanquished Creatures A wraith (D:5) Menkaure (D:3) A water moccasin (D:5) 2 black bears (D:4) An ogre (D:4) A centaur (D:5) 3 scorpions (D:5) 2 wights (D:3) 2 bes kemwar (D:5) A bombardier beetle (D:4) A clockroach (D:3) An iguana (D:5) An orc wizard (D:4) 9 adders A dart slug (D:4) 3 ribbon worms (D:2) An adder zombie (D:3) 12 orcs 8 endoplasms 4 hobgoblins 5 jackals 9 quokkas 7 ball pythons 4 bats 3 frilled lizards 4 goblins 4 kobolds 5 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eggrice the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached skill level 1 in Stealth 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 237 | D:1 | Reached skill level 5 in Polearms 963 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1008 | D:2 | Reached skill level 6 in Polearms 1544 | D:2 | Reached XP level 4. HP: 21/35 MP: 4/4 1836 | D:3 | Found a transporter. 1848 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1848 | D:3 | Found a basalt altar of Yredelemnul. 1848 | D:3 | Encountered Menkaure 1850 | D:3 | Found the ring of Shadows {Umbra +Inv Stlth+} 1869 | D:3 | Killed Menkaure 1870 | D:3 | Reached skill level 8 in Polearms 1870 | D:3 | Reached XP level 5. HP: 8/41 MP: 5/5 2032 | D:3 | Found a hazy altar of Hepliaklqana. 2038 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 2209 | D:3 | Found a transporter. 2283 | D:4 | Reached skill level 9 in Polearms 2442 | D:3 | Reached skill level 10 in Polearms 2453 | D:3 | Reached XP level 7. HP: 29/52 MP: 7/7 2473 | D:3 | Got the ring of Shadows {Umbra +Inv Stlth+} 2597 | D:4 | Reached skill level 11 in Polearms 3406 | D:5 | Entered Level 5 of the Dungeon 3423 | D:5 | Reached skill level 12 in Polearms 3461 | D:5 | Reached XP level 8. HP: 50/58 MP: 8/8 3566 | D:5 | Found an ornate altar of the Wu Jian Council. 3573 | D:5 | Reached skill level 5 in Dodging 3830 | D:5 | Reached skill level 5 in Fighting 4115 | D:5 | HP: 3/63 [poisoned by a water moccasin] 4117 | D:5 | HP: 1/63 [poisoned by a water moccasin] 4119 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, dk_noncrumbling_4, minmay_misc_feat_pillars, minmay_tripent D:2: layout_loops_cross D:3: layout_rooms, nicolae_overflow_some_kind_of_shallow_water_thing, gammafunk_temple_of_torment D:4: layout_rooms, serial_curves, eino_curves_01, eino_curves_02, minmay_misc_feat_rows D:5: darby_geomancy_lab [darby_geo_lab_end_accident], layout_loops_ring, nicolae_wu_jian_wuxing_cycle, kb_lookout_dungeons_type, minmay_manual_mail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 1 | 1.0 Polearms | 5 6 8 10 12 | 12.2 Fighting | 3 5 | 5.5 Dodging | 6 | 6.8 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 132 | 80 | 210 || 422 Melee: Trident | 132 | 80 | 97 || 309 Spear | | | 113 || 113 Evoke: Wand of flame | | 4 | || 4 Drink: Curing | 1 | 2 | || 3 Heal wounds | | 1 | 1 || 2 Haste | | 1 | || 1 Enlightenment | | 1 | || 1 Invisibility | | 1 | || 1 Magic | | 1 | || 1 Read: Identify | 1 | 4 | || 5 Teleportation | 1 | 1 | 1 || 3 Fog | | 1 | || 1 Vulnerability | | 1 | || 1 Enchant armour | | | 1 || 1 Stab: Sleeping | 8 | 3 | 22 || 33 Invisible | | 3 | || 3 Armour: Leather armour | 69 | 38 | 56 || 163 Dodge: Dodged | 75 | 56 | 79 || 210