Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 13851510227970592769 67 edof the Chiller (level 4, -10/31 HPs) Began as a Merfolk Ice Elementalist on Dec 17, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (1698 turns). edof the Chiller (Merfolk Ice Elementalist) Turns: 1698, Time: 00:03:55 Health: -10/31 AC: 5 Str: 8 XL: 4 Next: 16% Magic: 5/7 EV: 11 Int: 16 God: Gold: 103 SH: 0 Dex: 17 Spells: 7/8 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg + . . i - +0 leather armour rPois + (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of Midsummer {^Drain rPois rN+ Dex+3} HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour e - a +0 cloak (worn) f - a +0 pair of boots (worn) i - a +0 leather armour (worn) Jewellery h - the ring of Midsummer (left hand) {^Drain rPois rN+ Dex+3} (You found it on level 2 of the Dungeon) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Talismans g - a flux talisman Scrolls a - 3 scrolls of identify j - a scroll of immolation {unknown} Potions b - 2 potions of magic d - 2 potions of enlightenment k - a potion of mutation {unknown} Skills: + Level 0.8 Fighting + Level 0.6 Polearms + Level 0.1 Armour + Level 3.3 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 5.1 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 10% 3 Ozocubu's Armour Ice 18% N/A 10% 3 Summon Ice Beast Ice/Summ 10% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ** Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded) You freeze the orc wizard! The orc wizard is almost dead. The orc wizard barely misses you. You hit the orc wizard. You kill the orc wizard! The orc priest casts a cantrip, but nothing happens. You have reached level 4! You closely miss the orc. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 club. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 club. You barely miss the orc. The orc is heavily wounded. The orc barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You hit the orc. The orc is severely wounded. The orc closely misses you. You hit the orc. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hit the orc. The orc is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ####### #.....# ## #.###.# ##.. #.# #.# ..⌠.⌠ #.# #.# #..∩.o###.# #.# #.⌠.⌠oo@..###.# ##...###......# #. #.......∩# .# +........# ... #........# #...###..)....# ........#######. ..####.......... ...........###.. You could see an orc priest and 2 orcs. Vanquished Creatures An orc wizard (D:3) 3 dart slugs An orc (D:3) 2 bats (D:2) 4 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 3 quokkas (D:1) 3 frilled lizards 4 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edof the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 913 | D:2 | Reached skill level 5 in Ice Magic 913 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1029 | D:2 | Found a faded altar of an unknown god. 1029 | D:2 | Noticed a great orb of eyes 1036 | D:2 | Noticed a glass eye 1037 | D:2 | Noticed a golden eye 1037 | D:2 | Noticed a great orb of eyes 1501 | D:2 | Identified the ring of Midsummer {^Drain rPois rN+ Dex+3} 1635 | D:3 | Found Guikimoz's General Store. 1687 | D:3 | Found Kayk's General Store. 1692 | D:3 | Reached XP level 4. HP: 30/31 MP: 4/7 1697 | D:3 | HP: 1/31 [orc/+0 flail (1)] 1698 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_doors, grunt_decor_clamped, hangedman_decor_lopped, serial_bayou_lagoon_b D:3: layout_basic, serial_shops, shop, nicolae_shop_rolling_square, shop, shop Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.1 Dodging | 3 | 3.3 Fighting | | 0.8 Polearms | | 0.6 Armour | | 0.1 Stealth | | 2.3 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 92 | 7 || 99 Cast: Freeze | 26 | || 26 Use: Scroll | 5 | || 5 Stab: Sleeping | 2 | || 2 Armour: Robe | 23 | || 23 Leather armour | 42 | 4 || 46 Dodge: Dodged | 61 | 2 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1681 | 1541 | 140 | 0 | 1109 | 3 | 560.3 | Dungeon | 1681 | 1541 | 140 | 0 | 1109 | 3 | 560.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 813 daAuts D:1: 799 daAuts D:3: 68 daAuts