Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 15047955507246530981 13 eadnoos the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Feb 3, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:49 (290 turns). eadnoos the Grave Robber (Mummy Necromancer) Turns: 290, Time: 00:02:50 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 4/5 EV: 11 Int: 14 God: Gold: 41 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 dagger Armour b - a +0 robe (worn) Talismans d - an inkwell talisman Scrolls c - a scroll of teleportation {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Short Blades + Level 1.6 Dodging + Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Apportation Tloc 2% N/A 22% 1 Animate Dead Necr 20% N/A 36% 4 Inner Flame Hex/Fire 1% N/A 54% 3 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal bites your soul wisp but does no damage. Your soul wisp completely misses the jackal. The jackal closely misses you. Your soul wisp touches the jackal. The jackal dies! Your Stealth skill increases to level 2! The jackal closely misses you. The jackal completely misses you. The jackal bites you. Your soul wisp touches the jackal. You see here a bat corpse. The jackal bites you. The jackal closely misses you. Your soul wisp closely misses the jackal. The jackal closely misses you. x2; The jackal misses you. Your soul wisp completely misses the jackal. The jackal attacks as it pursues you! The jackal bites you. Your soul wisp disappears in a puff of smoke! The jackal barely misses you. The jackal bites you. The jackal completely misses you. The jackal bites you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. x2 Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a bat corpse. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ## .. ########## #####.#######†.......# #........h....######.# ......).@h.†...#####.# #.###.#####..........# #..........#####.# #######...## #.# #...# #.# #...# #.# ......# #.# $.....######.# ...............# You could see 2 jackals. Vanquished Creatures 3 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) A jackal (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadnoos the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 135 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 290 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.1 Dodging | | 1.6 Spellcasting | | 2.7 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Cast: Soul Splinter || 7 Read: Vulnerability || 1 Stab: Sleeping || 1 Armour: Robe || 45 Dodge: Dodged || 60