Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11727924010618437964 16 eadaral the Magician (level 2, 0/21 HPs) Began as a Djinni Air Elementalist on July 7, 2026. Killed by their own static electricity (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (569 turns). eadaral the Magician (Djinni Air Elementalist) Turns: 569, Time: 00:00:57 Health: 0/21 AC: 4 Str: 7 XL: 2 Next: 70% Gold: 60 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 helmet (worn) Scrolls b - a scroll of blinking Potions d - a potion of lignification {unknown} e - a potion of enlightenment l - a potion of moonshine Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 c - Swiftness Air 13% N/A 13% 3 d - Airstrike Air 6% 2d(1-17) 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a bat. The zap misses the bat. The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a stone staircase leading up. You encounter a rat. You encounter Terence the Veteran. He is wielding a +2 hand axe of flaming. The zap hits Terence. Terence is lightly wounded. The zap hits Terence. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is heavily wounded. You are struck by an arc of lightning. Terence is struck by an arc of lightning. Terence is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. Terence hits you with a +2 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is severely wounded. You are struck by an arc of lightning. You die... #........... #........<.. ..........# ##...r..†.## # #..........# ..##.†.?......# ........@.....# .......@......# ..............# .............## .......<....## .......###### ####### You could see Terence and a rat (wandering). Vanquished Creatures An endoplasm (D:1) 2 jackals (D:2) A quokka (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | eadaral set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 233 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 561 | D:2 | Encountered Terence 569 | D:2 | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: minmay_spotlight, layout_rooms, basic_altar, uniq_terence, uniq_jessica Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 35 Static Discharge || 1 Read: Identify || 2 Enchant weapon || 1 Enchant armour || 1 Blinking || 1 Brand weapon || 1 Amnesia || 1 Armour: Robe || 4