eadaral Level 1 of the Dungeon (0, 0, D:1) a rimehorn talisman (3, -1, D:1) a bat corpse (skeletalised by now) (6, -3, D:1) a +0 dagger (13, -4, D:1) a hobgoblin skeleton (14, 6, D:1) a +0 dagger 5 stones a rat skeleton (15, -3, D:1) a +0 dagger a goblin skeleton (17, 2, D:1) a +0 ring mail (17, 29, D:1) a +0 dagger 3 stones (19, -4, D:1) a parchment of Poisonous Vapours (20, -6, D:1) a +0 dagger 2 stones (35, 11, D:1) a quokka skeleton (39, 5, D:1) a quokka corpse (skeletalised by now) (41, 19, D:1) a +0 dagger a goblin skeleton (48, 1, D:1) a +0 dagger a +3 dagger a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, 16, D:1) a bat corpse (skeletalised by now) (51, 17, D:1) a frilled lizard corpse (skeletalised by now) (51, 27, D:1) a frilled lizard corpse (skeletalised by now) (53, 2, D:1) a +0 sling (53, 13, D:1) a rat corpse (skeletalised by now) (54, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (2, -4, D:2) a quokka corpse (skeletalised by now) (4, -20, D:2) a +0 falchion (7, -15, D:2) an adder corpse (skeletalised by now) (11, -17, D:2) a +0 leather armour (29, -24, D:2) a bat skeleton (34, -7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a ring of see invisible (1, -6, D:3) a +0 dagger (4, 12, D:3) a ball python corpse (skeletalised by now) (18, -3, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (22, -15, D:3) a bat skeleton (22, -7, D:3) a staff of cold (25, 2, D:3) a hobgoblin corpse (skeletalised by now) (29, -30, D:3) a +0 whip (30, 17, D:3) a +2 flail of holy wrath an orc corpse (skeletalised by now) (43, -33, D:3) a +0 hammer (53, -29, D:3) a rat skeleton (55, -22, D:3) the +6 spear "Toachiann" {entangle, *Rage Str+3 Dex+5} *Rage: It berserks you when you make melee attacks (+20% chance). Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (55, -6, D:3) an inkwell talisman (57, -23, D:3) a +0 leather armour a +0 flail Level 4 of the Dungeon [Shop] Iletecre's Antique Weapon Shop the +9 long sword of the Realm of Zot {drain, *Noise Will+ Dex+4 Stlth+} (1432 gold) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 quarterstaff (100 gold) a +2 vampiric trident (450 gold) a +0 falchion (60 gold) a +0 great mace (200 gold) (4, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (5, -1, D:4) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (6, -2, D:4) a +0 robe a +0 dagger an adder corpse (skeletalised by now) (24, 19, D:4) a +0 leather armour a +0 dagger (26, -2, D:4) a +0 whip 6 poisoned darts (26, 18, D:4) a +0 leather armour a +0 flail (26, 20, D:4) an iguana skeleton (30, 19, D:4) a +0 club (31, -8, D:4) an adder corpse (skeletalised by now) (32, 19, D:4) a +0 club (37, 10, D:4) a +0 robe a +0 dagger an orc skeleton (37, 14, D:4) a +0 dagger an orc skeleton (38, 13, D:4) a +0 morningstar an orc skeleton (39, 8, D:4) a +0 leather armour a +0 whip an orc skeleton (43, -11, D:4) 5 boomerangs (48, 3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (13, 14, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (14, 14, D:5) a +0 dagger (14, 16, D:5) a +0 leather armour a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 18, D:5) a +0 dagger an orc corpse (skeletalised by now) (18, -5, D:5) a scroll of blinking (18, 19, D:5) a +0 morningstar a +0 ring mail a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +1 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -14, D:5) a bombardier beetle corpse (22, -12, D:5) a +0 giant club an ogre corpse (skeletalised by now)