Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 7861499911194346858 2152 eadaral the Thaumaturge (level 9, -2/58 HPs) Began as a Djinni Conjurer on Sept 24, 2025. Was an Initiate of Makhleb. Shot with an arrow by something (7 damage) ... on level 7 of the Dungeon on Sept 25, 2025. The game lasted 00:13:04 (7604 turns). eadaral the Thaumaturge (Djinni Conjurer) Turns: 7604, Time: 00:13:05 Health: -2/58 AC: 4 Str: 6 XL: 9 Next: 56% Gold: 1157 EV: 11 Int: 23 God: Makhleb [......] SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no amulet) Will ..... i - ring of positive energy Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1, poor constitution 1, dopey 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer and Ossuary. You collected 1157 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a scarf of resistance (worn) Jewellery i - a ring of positive energy (worn) Wands r - a wand of mindburst (8) s - a wand of flame (1) Scrolls c - 2 scrolls of noise e - 2 scrolls of blinking j - 2 scrolls of teleportation k - a scroll of poison l - 2 scrolls of fear m - a scroll of vulnerability n - 2 scrolls of fog Potions b - 4 potions of attraction d - 3 potions of curing g - a potion of heal wounds h - 3 potions of brilliance {unknown} o - a potion of enlightenment Skills: - Level 2.1 Fighting - Level 1.0 Staves - Level 3.4 Dodging - Level 2.0 Stealth - Level 8.4 Spellcasting - Level 8.4 Conjurations - Level 8.4 Hexes - Level 8.4 Summonings - Level 8.4 Necromancy - Level 8.4 Translocations - Level 8.4 Forgecraft - Level 8.4 Fire Magic - Level 8.4 Ice Magic - Level 8.4 Air Magic - Level 8.4 Earth Magic - Level 8.4 Alchemy * Level 3.2 Invocations * Level 3.2 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d51% 4 b - Fulminant Prism Conj/Alch 24% 3d12 1% 4 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 d - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 96% 2d7 1% 2 f - Lesser Beckoning Tloc 96% N/A 1% 2 g - Tukima's Dance Hex 48% N/A 1% 3 h - Anguish Hex/Necr 24% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin Annotations: D:7 Maurice Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) Your body sometimes grows weak upon taking damage. You are dopey. (Int -2) Message History Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The iguana bites your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear a zap. A rupture appears from out of thin air! Space twists violently! The rupture engulfs you! You blink. Your fulminant prism explodes! The blast of energy engulfs something!! Your fulminant prism crackles loudly. An arrow appears from out of thin air! The arrow hits you but does no damage. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the iguana! You kill the iguana! Makhleb accepts your kill. Your fulminant prism crackles loudly. An arrow appears from out of thin air! The arrow hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs something! An arrow appears from out of thin air! The arrow hits you! * * * LOW HITPOINT WARNING * * * A water moccasin comes into view. You hear a bow twang. An arrow appears from out of thin air! The arrow hits you! You die... #.# ######.#### . ###.........# .. ...........####... #............†... #.##.........#...# #.......?....{.# #....@...<# #.........# #.........$.. #..........## #..........S. #####.##.#... #.#..##.. #.#.## ?.. .# .## ... You could see a water moccasin (wandering). Vanquished Creatures Grinder (D:5) A water moccasin (D:7) An ice beast (D:6) An orc warrior (D:5) A black bear (D:6) A crocodile (Sewer) A centaur (D:7) A phantom (D:5) 6 scorpions A vampire bat (D:6) A howler monkey (D:6) A crimson imp (D:5) 2 human zombies (Ossuary) A jelly (D:7) 3 hounds 5 orc priests A sleepcap (D:5) 4 iguanas 3 orc wizards 4 scorpion zombies (Ossuary) 3 mummies (Ossuary) 10 adders A shadow imp (D:5) 2 ufetubi (D:6) A ribbon worm (D:2) An adder zombie (Ossuary) A dart slug (D:5) 5 gnoll zombies (Ossuary) 20 orcs 8 endoplasms 2 giant cockroaches 4 hobgoblins 11 jackals 2 quokkas 5 ball pythons A bat (D:3) 3 bat skeletons (D:6) 4 bat zombies (D:6) 4 frilled lizards 8 goblins 2 jackal zombies (Ossuary) 15 kobolds 3 kobold zombies (Ossuary) 2 rats (D:2) 158 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 159 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Conjurer began the quest for the Orb. 0 | D:1 | eadaral set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 259 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 929 | D:1 | Identified a scroll of acquirement 929 | D:1 | Acquired 711 gold pieces 990 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 990 | D:2 | Learned a level 1 spell: Foxfire 1438 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2251 | D:3 | Reached XP level 5. HP: 33/36 MP: 0/0 2251 | D:3 | Learned a level 2 spell: Lesser Beckoning 2654 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2654 | D:3 | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 2654 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 2655 | D:3 | HP: 1/54 [orc priest/divine providence (8)] 2660 | D:3 | Reached skill level 5 in Spellcasting 2660 | D:3 | Reached skill level 5 in Conjurations 2660 | D:3 | Reached skill level 5 in Hexes 2660 | D:3 | Reached skill level 5 in Summonings 2660 | D:3 | Reached skill level 5 in Necromancy 2660 | D:3 | Reached skill level 5 in Translocations 2660 | D:3 | Reached skill level 5 in Forgecraft 2660 | D:3 | Reached skill level 5 in Fire Magic 2660 | D:3 | Reached skill level 5 in Ice Magic 2660 | D:3 | Reached skill level 5 in Air Magic 2660 | D:3 | Reached skill level 5 in Earth Magic 2660 | D:3 | Reached skill level 5 in Alchemy 2660 | D:3 | Reached XP level 6. HP: 25/41 MP: 0/0 2662 | D:3 | Reached skill level 1 in Fighting 3046 | D:4 | Found a sand-covered staircase. 3051 | Ossuary | Entered an ossuary 3332 | Ossuary | Reached XP level 7. HP: 2/47 MP: 0/0 3332 | Ossuary | Learned a level 3 spell: Tukima's Dance 3705 | Ossuary | Reached skill level 1 in Staves 4283 | D:4 | Reached XP level 8. HP: 49/52 MP: 0/0 4529 | D:4 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 4529 | D:4 | Lost mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 4529 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 4530 | D:4 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 4530 | D:4 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 4530 | D:4 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 4531 | D:4 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 4531 | D:4 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 4531 | D:4 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 4531 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4656 | D:5 | Entered Level 5 of the Dungeon 4664 | D:5 | Noticed Grinder 4669 | D:5 | Killed Grinder 4798 | D:5 | Noticed a +0 hand axe 4799 | D:5 | Noticed a +0 dagger 4834 | D:5 | Found a hide-covered altar of Uskayaw. 5119 | D:5 | Found a basalt altar of Yredelemnul. 5629 | D:5 | Found a burning altar of Makhleb. 5635 | D:5 | Became a worshipper of Makhleb the Destroyer 5710 | D:6 | Reached XP level 9. HP: 52/58 MP: 0/0 5710 | D:6 | Learned a level 4 spell: Anguish 5856 | D:6 | Found a glowing drain. 5877 | Sewer | Entered a sewer 5913 | Sewer | Reached * piety under Makhleb 6339 | D:6 | Found a staircase to the Ecumenical Temple. 6348 | Temple | Entered the Ecumenical Temple 6443 | D:6 | Reached skill level 1 in Invocations 6443 | D:6 | Reached skill level 1 in Evocations 6508 | D:6 | You are sucked into a shaft and drop 1 floor! 6544 | D:7 | Found a phantasmal passage. 6550 | Necropol | Found a roughly hewn altar of Beogh. 6550 | Necropol | Found a transporter. 6550 | Necropol | Found a transporter. 6550 | Necropol | Entered the Necropolis 7462 | D:7 | Noticed Maurice 7604 | D:7 | Shot with an arrow by something Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, minivault_5 D:2: layout_loops_ring, nicolae_houndstooth_variations D:3: layout_loops_ring D:4: layout_basic, enter_ossuary_5 D:5: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, dancing_weapons_uskayaw, yredelemnul_altar_generic, uniq_grinder D:6: layout_loops_corners, kennysheep_vampire_church, minmay_temple_entry_trees, gup_sewer_entry_glass D:7: layout_rooms, trog_butcher_becter, index_necropolis_entry_open_halls, uniq_crazy_yiuf_cottage, uniq_maurice Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 | 8.4 Conjurations | 4 5 6 8 | 8.4 Hexes | 4 5 6 8 | 8.4 Summonings | 4 5 6 8 | 8.4 Necromancy | 4 5 6 8 | 8.4 Translocations | 4 5 6 8 | 8.4 Forgecraft | 4 5 6 8 | 8.4 Fire Magic | 4 5 6 8 | 8.4 Ice Magic | 4 5 6 8 | 8.4 Air Magic | 4 5 6 8 | 8.4 Earth Magic | 4 5 6 8 | 8.4 Alchemy | 4 5 6 8 | 8.4 Fighting | 1 2 | 2.1 Staves | 1 | 1.0 Dodging | 3 | 3.4 Stealth | 2 | 2.0 Invocations | 3 | 3.2 Evocations | 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 4 | 1 || 5 Cast: Magic Dart | 17 | | || 17 Searing Ray | 21 | 36 | 63 || 120 Foxfire | 4 | 17 | || 21 Iskenderun's Myst | | | 14 || 14 Fulminant Prism | | | 9 || 9 Anguish | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | 4 | 5 | 6 || 15 Potion | | 5 | 3 || 8 Armour: Robe | 8 | 31 | 66 || 105 Skin | | 3 | || 3 Dodge: Dodged | 1 | 30 | 42 || 73