Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10391509064976840693 35 eadaral the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 19, 2025. Slain by Robin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1293 turns). eadaral the Magician (Djinni Conjurer) Turns: 1293, Time: 00:02:01 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 55% Gold: 129 EV: 11 Int: 21 God: SH: 5 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . m - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: reflection, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 cloak (worn) Jewellery m - an amulet of reflection (worn) Scrolls b - 4 scrolls of identify {unknown} c - 2 scrolls of brand weapon {unknown} d - a scroll of fear {unknown} f - 3 scrolls of enchant armour {unknown} g - a scroll of noise {unknown} h - a scroll of revelation {unknown} Potions e - a potion of brilliance {unknown} i - a potion of curing {unknown} j - a potion of haste {unknown} l - a potion of resistance {unknown} Skills: * Level 0.2 Fighting * Level 2.3 Dodging + Level 1.6 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 b - Fulminant Prism Conj/Alch 10% 3d8 22% 4 c - Searing Ray Conj 42% 2d6 3% 2 d - Magic Dart Conj 84% 1d7 2% 1 e - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Robin. Robin is heavily wounded. The searing ray misses the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! The goblin barely misses you. x2 The searing ray hits Robin but does no damage. Robin is heavily wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! The goblin misses you. You block Robin's attack. The goblin hits you but does no damage. The searing ray hits Robin. Robin is heavily wounded. The searing ray misses the hobgoblin. You finish channelling your searing ray. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. Robin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is heavily wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You block the goblin's attack. Robin says, "Feeling lonely?" Robin hits you but does no damage. The goblin hits you but does no damage. The searing ray hits Robin. Robin is heavily wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Robin hits you with a +0 dagger. You die... Robin says, "And that's why I'm the boss." ......#..##...........[....# .#.##.#..##................# .#....<....................# .#.........................# ............>#.............# .............+....########## .#...#######.#....# ...<.........#.g.g# ....#.####.# #.#@## ...........# #.#g# .#.....#...# #.#)# ........ .... #†. .......#. .#. #.) .......... .. #... ......#.... . #... #####.#..#.. #.... You could see Robin and 2 goblins. Vanquished Creatures 5 endoplasms 7 hobgoblins 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 9 goblins A kobold (D:1) 6 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Djinni Conjurer began the quest for the Orb. 0 | D:1 | eadaral set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 674 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 674 | D:1 | Learned a level 1 spell: Sandblast 1282 | D:2 | Noticed Robin 1293 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, lemuel_flame_loot_1 D:2: layout_basic, hellmonk_ecumenical_altar_the_god_not_taken, uniq_robin, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.2 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 15 Sandblast || 10 Armour: Robe || 32 Dodge: Dodged || 19 Block: Other || 4