eadaral Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 32, D:1) a ring of positive energy (3, -5, D:1) a +0 short sword (5, 32, D:1) a bat corpse (skeletalised by now) (6, 28, D:1) a rat corpse (skeletalised by now) (9, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -3, D:1) a +0 dagger a ball python corpse (skeletalised by now) (11, -5, D:1) a bat corpse (skeletalised by now) (12, -6, D:1) 2 poisoned darts (16, -6, D:1) a bat skeleton (17, 10, D:1) a frilled lizard skeleton (18, 7, D:1) a frilled lizard skeleton (22, 20, D:1) a +0 short sword (26, 0, D:1) a ball python skeleton (29, 3, D:1) a +0 dagger (35, 18, D:1) a +0 dagger (35, 26, D:1) a +0 club (36, -6, D:1) a +0 club a hobgoblin skeleton (48, 0, D:1) a +0 dagger of holy wrath 4 stones Level 2 of the Dungeon [Shop] Xoamean's Book Shop a book of the Senses (400 gold) My Sojourn through Swampland (240 gold) a book of Battle (440 gold) the Papyrus of Sublimation (460 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Ignite Poison Fire/Alchemy 4 d - Sticky Flame Fire/Alchemy 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 a book of Winter (280 gold) a book of Blood (320 gold) a book of Iron (380 gold) a book of Party Tricks (220 gold) a book of Unlife (280 gold) [Shop] Cissacra's General Store a lightning rod (4/4) (480 gold) a +4 scale mail of willpower (372 gold) a lightning rod (4/4) (480 gold) the +1 plate armour of Death's Door {Rampage Fly rElec rC+} (553 gold) Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. a potion of heal wounds (96 gold) a condenser vane (480 gold) an amulet of guardian spirit (unknown) (360 gold) [Shop] Unoese's Antique Weapon Shoppe a +2 hand axe of venom (327 gold) the +3 mace of Checks and Balances {flame, *Rage rC+++ rCorr Stlth+} (1442 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 mace (63 gold) a +2 dagger of venom (302 gold) a +0 dagger (42 gold) a +1 vampiric whip (304 gold) the +12 mace of Ziapn {venom, rCorr Int+6 Dex-2} (1776 gold) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). a +0 dagger (42 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (0, 28, D:2) a frilled lizard corpse (skeletalised by now) (5, 17, D:2) a ball python corpse (skeletalised by now) (17, 27, D:2) a hobgoblin corpse (skeletalised by now) (20, 6, D:2) a frilled lizard skeleton (22, 1, D:2) a rat skeleton (36, -10, D:2) 3 stones (36, -9, D:2) a +0 pair of gloves (39, 22, D:2) a +0 club a rat skeleton a goblin skeleton (42, 19, D:2) a ring of wizardry (45, -8, D:2) a human skeleton (45, -6, D:2) a +0 spear (45, -4, D:2) a human skeleton (46, -4, D:2) a human skeleton (47, 18, D:2) a +0 war axe (47, 20, D:2) a +0 dagger (48, -10, D:2) a human skeleton (49, -8, D:2) a human corpse (skeletalised by now) (51, -8, D:2) a human corpse (skeletalised by now) (51, -5, D:2) a frilled lizard corpse (skeletalised by now) (52, -6, D:2) a human corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (1, 7, D:3) a +0 club a +0 sling