eadaral Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 10, D:1) a quokka skeleton (0, 16, D:1) a +0 club a goblin skeleton (1, 37, D:1) a +0 leather armour (2, -13, D:1) a +0 flail (2, 26, D:1) 4 stones (7, 37, D:1) a +0 short sword (15, -1, D:1) a +0 dagger (23, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -9, D:1) a +0 club a kobold skeleton (40, 1, D:1) 2 stones (48, -18, D:1) a +0 whip a kobold skeleton (51, 2, D:1) a frilled lizard skeleton (51, 17, D:1) a +0 club 2 stones a kobold skeleton (59, 23, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (3, -2, D:2) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (3, 21, D:2) a rat skeleton (3, 30, D:2) a +0 halberd of protection (12, 23, D:2) an adder skeleton (17, 18, D:2) a ball python skeleton (20, 4, D:2) a hobgoblin skeleton (33, 27, D:2) a +0 hand axe (34, -11, D:2) a jackal skeleton (34, -10, D:2) a jackal skeleton (44, -15, D:2) a +0 whip (48, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (3, -3, D:3) a +0 chain mail (6, 7, D:3) a frilled lizard corpse (6, 8, D:3) an adder corpse (6, 9, D:3) a +0 short sword