Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4720694840141018169 64 eadaral the Apothecary (level 4, -4/38 HPs) Began as a Naga Alchemist on Nov 20, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (2176 turns). eadaral the Apothecary (Naga Alchemist) Turns: 2176, Time: 00:03:15 Health: -4/38 AC: 2 Str: 10 XL: 4 Next: 12% Magic: 4/7 EV: 9 Int: 17 God: Gold: 111 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . c - +0 short sword rCold . . . f - orb of the Forest {guile, Rampage rElec rPois} rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: rampage @: short of breath, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - the orb of the Forest (worn) {guile, Rampage rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. Jewellery d - a ring of positive energy Potions b - a potion of magic e - a potion of mutation {unknown} g - a potion of haste {unknown} Skills: * Level 1.2 Fighting * Level 2.0 Dodging + Level 3.5 Stealth * Level 2.3 Spellcasting * Level 1.8 Conjurations * Level 4.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, poisoned, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The ribbon worm attacks as it pursues you! The ribbon worm barely misses you. You kill the ribbon worm! There is a stone staircase leading up here. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (70% to hit) The splash of poison hits Terence. Terence is poisoned. Terence is lightly wounded. Terence closely misses you. Unknown command. You are too injured to fight recklessly! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, poisoned, 79% to hit) The sting misses Terence. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, poisoned, 79% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. Terence bares his teeth. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." #.#.####...♣ #.# ... #.#.####♣.♣. #.# #.# ##......#.♣.. #.# #.......#.##.##.♣. #.> ..##....#.##.##.## ##.## #.#####.#.......# #... #[# #.#.#...>.# #..# #.# ##.#.#.###.# #$.#####@####.)....# # #..)...@......#....###.## #.#######................ ... #.........#...... #.##. #......#.[#.###.÷ # #. #......#..#.# ### #. #####.....#.# #. ##.##.# .. .. You could see Terence (very poisoned). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 2 ball pythons (D:1) 3 endoplasms 6 goblins 4 hobgoblins 3 quokkas (D:2) 4 bats 6 frilled lizards 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Naga Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 380 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 1445 | D:2 | Identified the orb of the Forest {guile, Rampage rElec | rPois} 1448 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/6 1457 | D:2 | Reached skill level 1 in Fighting 1457 | D:2 | Reached skill level 4 in Alchemy 1993 | D:2 | Reached XP level 4. HP: 38/38 MP: 2/7 2147 | D:2 | Noticed Terence 2176 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_bayou_ford_a D:2: layout_loops_cross, kennysheep_crisscross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Alchemy | 4 | 4.2 Dodging | 2 | 2.0 Stealth | | 3.5 Spellcasting | | 2.3 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | 29 | 10 || 39 Cast: Sting | 60 | 9 || 69 Ability: Spit Poison | 6 | 1 || 7 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 44 | 12 || 56 Dodge: Dodged | 34 | 5 || 39