eadaral Level 1 of the Dungeon (0, 0, D:1) 7 stones (11, 24, D:1) a hobgoblin corpse (skeletalised by now) (11, 25, D:1) a hobgoblin corpse (skeletalised by now) (14, 9, D:1) a +0 club a +0 trident (26, 22, D:1) a +0 scale mail (27, 11, D:1) a rat corpse (skeletalised by now) (29, -2, D:1) a +0 dagger a kobold skeleton (33, 12, D:1) a hobgoblin corpse (skeletalised by now) (49, 37, D:1) a +0 club (56, 9, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 9, D:2) a +0 club a kobold skeleton (10, 11, D:2) a +0 mace (14, -9, D:2) 7 stones (17, 8, D:2) a jackal skeleton (21, -12, D:2) a +0 dagger 5 stones (22, -8, D:2) a +4 ring of protection (24, 9, D:2) a +0 dagger (24, 11, D:2) a ring of see invisible (25, -24, D:2) an adder skeleton (33, -10, D:2) 8 stones (40, 9, D:2) the +2 hand axe "Tuuwede" {pain, rF+ Will- MP+7 Stlth+} rF+: It protects you from fire. Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (8, 1, D:3) a +0 ring mail (11, 0, D:3) a +0 trident a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -1, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 club a +0 hand axe an orc skeleton an orc skeleton (14, -1, D:3) a +0 club (17, 7, D:3) a +0 falchion an orc corpse (47, 17, D:3) a rat corpse (49, -4, D:3) a giant cockroach corpse