eadaral Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 9, D:1) a +0 robe (0, 11, D:1) a bat skeleton (9, -34, D:1) a +0 hand axe (9, 13, D:1) a bat skeleton (10, -30, D:1) a +0 club a bat corpse (skeletalised by now) (23, -7, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, -14, D:1) a +0 dagger (26, 10, D:1) an orb of light (28, -33, D:1) a frilled lizard corpse (skeletalised by now) (35, 6, D:1) a jackal corpse (skeletalised by now) (40, -34, D:1) a +0 club (42, 11, D:1) a +0 dagger (47, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (4, 17, D:2) a +0 dagger a goblin skeleton (5, 14, D:2) a +0 dagger a +0 sling 4 stones a goblin skeleton (12, -30, D:2) 4 stones (12, -12, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (36, -30, D:2) a +0 club (41, -24, D:2) a +0 dagger (46, 14, D:2) a +0 dagger (48, -7, D:2) a +0 hand axe (48, 14, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 sling a +0 club a +0 dagger a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton a ball python skeleton (48, 27, D:2) a rat corpse (skeletalised by now) (49, 13, D:2) a +0 club a bat skeleton (49, 14, D:2) a +0 spear (51, 6, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 5 stones (16, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, 4, D:3) a +0 club (22, 23, D:3) a +0 chain mail (23, 19, D:3) a ball python corpse (skeletalised by now) (28, -20, D:3) a +0 club (28, -15, D:3) a ball python skeleton (28, -8, D:3) a +0 flail 3 boomerangs an orc skeleton (28, -7, D:3) a +0 hand axe an orc skeleton (28, 20, D:3) a +0 leather armour (29, -20, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (29, -15, D:3) a +0 dagger a goblin skeleton (29, -14, D:3) a hobgoblin skeleton (30, 25, D:3) a bat corpse (skeletalised by now) (34, -17, D:3) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (36, -17, D:3) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) (42, -8, D:3) a +0 short sword an orc corpse (skeletalised by now) (49, -6, D:3) a +0 buckler (52, -13, D:3) a +0 ring mail (60, -3, D:3) a +0 club (60, -1, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (5, -4, D:4) a ring of fire (23, 17, D:4) a hobgoblin corpse (skeletalised by now) (23, 19, D:4) a +0 club 3 stones (24, 16, D:4) an iguana corpse (skeletalised by now) (26, 13, D:4) a +0 flail an orc corpse (skeletalised by now) (32, 18, D:4) a +0 mace a +0 ring mail a +0 dagger (32, 19, D:4) a +0 whip (39, 28, D:4) a +0 club (39, 29, D:4) a +0 whip a gnoll corpse (skeletalised by now) (40, -2, D:4) a +0 robe (40, 29, D:4) a +0 flail a gnoll corpse (skeletalised by now) (43, 10, D:4) a quokka skeleton (45, 1, D:4) a +0 leather armour a +0 flail (45, 25, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (46, -1, D:4) a +0 leather armour a +0 war axe an orc skeleton (49, 0, D:4) a blade talisman Level 5 of the Dungeon (0, 0, D:5) 4 stones (6, 19, D:5) a +0 hammer (6, 20, D:5) a +3 quarterstaff of chaos (7, 3, D:5) a +0 chain mail (10, -1, D:5) a +0 club a +4 scale mail of poison resistance (26, -22, D:5) 7 stones (30, 37, D:5) a howler monkey corpse (skeletalised by now) (42, 17, D:5) a +0 robe a +1 war axe of electrocution (45, 9, D:5) 11 gold pieces (45, 10, D:5) 6 gold pieces (48, 7, D:5) a +0 falchion (49, 20, D:5) a +1 buckler of positive energy (52, 19, D:5) the +1 helmet "Neuvasm" {rC- rN+ Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (55, 19, D:5) a +0 spear (60, 6, D:5) a +0 mace (61, 4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Bimmana's Book Boutique a book of Air (220 gold) a book of Weapons (280 gold) a book of Battle (320 gold) a book of Spatial Translocations (180 gold) a book of the Hunter (260 gold) a book of Ice (500 gold) the Vellum of Hypothermia (320 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Rimeblight Ice/Necromancy 7 a book of Sloth (320 gold) [Shop] Uqu Ral's Armour Boutique the +2 chain mail of Pantheism {rPois Str+2 Slay+2} (421 gold) Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. a +4 ring mail of cold resistance (341 gold) a +0 pair of gloves (49 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +1 cloak of willpower (181 gold) a +2 plate armour of willpower (440 gold) a +0 leather armour (22 gold) (0, 0, D:6) a +0 long sword (11, -10, D:6) a +2 antimagic mace (11, 4, D:6) a +0 mace of protection a boomerang (11, 5, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (11, 6, D:6) a +0 club an orc corpse (skeletalised by now) (12, 4, D:6) an iguana corpse (skeletalised by now) (15, 12, D:6) a +0 ring mail (21, -16, D:6) a +0 vampiric trident an orc corpse (skeletalised by now) (27, -4, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (30, 4, D:6) a +0 whip (34, 10, D:6) a +0 hand axe (35, -6, D:6) 5 stones (35, 10, D:6) a +0 leather armour 3 boomerangs a +0 club an orc skeleton (36, -17, D:6) a +0 flail (36, 10, D:6) a +0 ring mail a +0 flail an orc skeleton (41, -15, D:6) a +0 dagger (45, -21, D:6) a +0 war axe (51, -17, D:6) a +0 dagger (57, 7, D:6) a +0 club a +0 club an orc skeleton (57, 8, D:6) a +0 short sword a +0 whip an orc skeleton (61, 9, D:6) 5 stones (63, 4, D:6) a +0 hand axe an orc skeleton Level 7 of the Dungeon (0, 0, D:7) 3 stones (3, -12, D:7) a +0 scale mail (11, 1, D:7) a +0 hand axe (34, -13, D:7) 4 stones (35, 10, D:7) 3 stones (42, 23, D:7) a +4 ring of protection (43, -1, D:7) a +0 flail a +0 club a +0 dagger an orc corpse (skeletalised by now) (44, -2, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, -1, D:7) a +0 hand axe (52, 33, D:7) a +0 chain mail (58, 22, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 chain mail a +0 hand axe a +0 battleaxe a +0 chain mail (15, 25, D:8) a +0 giant spiked club a +0 giant club (19, 15, D:8) a +0 leather armour (23, 10, D:8) 4 stones (43, 5, D:8) a +0 dagger (50, 16, D:8) a +0 battleaxe a +0 robe (50, 17, D:8) a +0 halberd a +0 robe (51, -2, D:8) Sif Muna's Secrets of Orogeny Spells Type Level a - Sandblast Earth 1 (unseen) (51, -1, D:8) Sif Muna's Book of the Welkin Spells Type Level a - Shock Conjuration/Air 1 (unseen) (51, 0, D:8) Sif Muna's Elucidation of Clouds Spells Type Level a - Shock Conjuration/Air 1 (unseen) (51, 17, D:8) a +0 battleaxe a +0 robe a +0 spear a +0 robe (53, 13, D:8) a +0 dagger (53, 14, D:8) a +0 dagger a +1 ring mail of willpower (54, 15, D:8) a +1 spear of freezing a +0 animal skin (56, 12, D:8) a +0 hand axe (58, 15, D:8) a +0 ring mail (61, 19, D:8) a +1 heavy great mace (62, -17, D:8) a +0 hand axe a +0 ring mail (64, -17, D:8) a +0 dagger a +0 robe (65, -16, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Zetwurad's Weapon Emporium 7 stones (9 gold) the +3 rapier of Icvumabitt {elec, rPois rCorr Int+2 Dex+3} (732 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +1 flail of Remar {flame, Dex+4} (373 gold) Dex+4: It affects your dexterity (+4). a +4 vampiric whip (413 gold) the +5 trident "Killer Bee's Foe" {speed, *Noise rCorr Int+2 SInv} (742 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +3 hand axe of venom (288 gold) 4 datura-tipped darts (50 gold) 2 stones (2 gold) a +3 quick blade of freezing (616 gold) a +2 arbalest of freezing (281 gold) [Shop] Kezxetint's Antique Weapon Shoppe a +0 falchion (102 gold) a +0 sling (51 gold) a +0 trident (119 gold) a +0 sling (51 gold) a +0 hand axe (102 gold) a +1 quick blade of protection (850 gold) a +3 scimitar of electrocution (918 gold) a +0 hand axe of venom (190 gold) (0, 0, D:9) a +0 club (6, 0, D:9) a +0 short sword (7, 0, D:9) a +0 dagger of venom 2 stones (8, 0, D:9) a +0 short sword 3 stones (20, -29, D:9) a +0 pair of gloves (23, -15, D:9) a +0 club (23, -14, D:9) a +0 morningstar (24, -17, D:9) a +0 dagger a +0 leather armour (25, -21, D:9) a +0 dagger a +0 robe a +0 dagger 4 stones a +0 dagger a +0 robe a +0 flail a +0 plate armour (25, -20, D:9) a +0 club a +0 short sword a +0 whip 4 stones a +0 short sword a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 dire flail a +0 plate armour (25, -19, D:9) a +0 dagger a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 dagger a +0 leather armour (26, -23, D:9) a +0 shortbow 5 stones (26, -19, D:9) a +0 club a +0 leather armour (26, -17, D:9) a +0 mace a +0 scale mail (31, -52, D:9) a +0 dagger (39, -20, D:9) 3 stones Level 10 of the Dungeon (6, -44, D:10) a +0 giant spiked club a +0 giant spiked club (6, -22, D:10) a +0 sling (14, -9, D:10) a +0 mace (14, -8, D:10) a +0 ring mail (16, -40, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (21, -24, D:10) 6 gold pieces (21, -11, D:10) a +0 orcbow (22, -26, D:10) 13 gold pieces (22, -25, D:10) 17 gold pieces (22, -24, D:10) 16 gold pieces (22, -23, D:10) 7 gold pieces (23, -26, D:10) 4 gold pieces (24, -23, D:10) 3 gold pieces (25, -24, D:10) 17 gold pieces (25, -23, D:10) 3 gold pieces (25, -22, D:10) the +1 ring mail of Ficki {rElec rC- Str+6} Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (unseen) (26, -24, D:10) 12 gold pieces (26, -22, D:10) a scroll of immolation (27, -24, D:10) a potion of berserk rage (27, -23, D:10) 11 gold pieces (27, -22, D:10) 13 gold pieces (28, -32, D:10) an amulet of faith (31, 14, D:10) 8 stones (43, -1, D:10) a +0 trident (43, 13, D:10) a ring of magical power (49, -18, D:10) a +0 ring mail (52, -42, D:10) a +0 quarterstaff (53, -41, D:10) a +0 plate armour (53, -10, D:10) a +0 great mace a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +5 ring of evasion (4, -6, D:11) an amulet of regeneration (8, 4, D:11) a +2 heavy quarterstaff (13, 7, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 4 stones (6, 26, D:12) an amulet of reflection (8, 50, D:12) a +0 flail (23, 47, D:12) a +2 vampiric great sword Level 13 of the Dungeon (0, 0, D:13) a +0 rapier a +0 leather armour the Ecumenical Temple