eadaral Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:1) a rat corpse (skeletalised by now) (3, 0, D:1) a +0 club (10, -36, D:1) a +0 dagger (14, -42, D:1) a bat skeleton (16, -53, D:1) a +0 club (22, -48, D:1) 6 stones (24, -7, D:1) a +6 ring of strength (25, -4, D:1) a +0 short sword 4 stones (27, -23, D:1) a +0 leather armour (34, -13, D:1) a bat corpse (skeletalised by now) (34, -4, D:1) a +0 short sword (35, -48, D:1) 5 stones (36, -14, D:1) a quokka corpse (skeletalised by now) (37, -50, D:1) 4 stones (37, -3, D:1) a +0 hand axe (40, -11, D:1) a ball python corpse (skeletalised by now) (43, -14, D:1) a +0 leather armour (48, -46, D:1) a +0 scale mail (48, -13, D:1) 5 stones (54, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 9, D:2) a +0 whip (15, 13, D:2) a ball python corpse (skeletalised by now) (16, 11, D:2) a ball python corpse (skeletalised by now) (18, -14, D:2) a +0 club (18, 12, D:2) a +0 dagger a ball python corpse (skeletalised by now) (19, 12, D:2) a +0 leather armour an adder corpse (skeletalised by now)