Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 7068835122036438278 44 eadaral the Apothecary (level 3, 0/25 HPs) Began as a Coglin Alchemist on Oct 26, 2024. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (1569 turns). eadaral the Apothecary (Coglin Alchemist) Turns: 1569, Time: 00:02:16 Health: 0/25 AC: 3 Str: 8 XL: 3 Next: 60% Magic: 2/6 EV: 10 Int: 14 God: Gold: 157 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . d - +0 dagger {Arashi} rCold . . . h - +0 dagger {Eadburga} rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) {Arashi} h - a +0 dagger (offhand) {Eadburga} Armour a - a +0 robe i - a +0 leather armour (worn) Potions b - a potion of magic c - a potion of enlightenment k - a potion of might {unknown} Skills: + Level 0.3 Fighting * Level 1.1 Ranged Weapons + Level 0.3 Armour + Level 1.8 Dodging - Level 1.5 Stealth * Level 2.1 Spellcasting + Level 1.3 Conjurations * Level 3.5 Alchemy + Level 1.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 24% 2 Apportation Tloc 2% N/A 32% 1 Jinxbite Hex 2% N/A 45% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 45% 3 Olgreb's Toxic Radiance Alch 11% N/A 58% 4 Sticky Flame Fire/Alch 6% 2d4 85% 4 Alistair's Intoxication Alch 7% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is a stone staircase leading down here. Unknown command. Magic restored. HP restored. Done exploring. You climb downwards. The gnoll barely misses you. x2 There is a stone staircase leading up, spattered with blood here. Unknown command. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. The sting misses the gnoll. The gnoll hits you with a +0 halberd. The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll closely misses you. Unknown command. Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, very poisoned, 72% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! You die... ############### #.............. #.############# #.#............ ################.#.########### ################.#.#..# # #######...).)@)..#.#..######## #######.....g....#.#..#....... #######..........#.#..#....... #######..........#.#..######## ####.............#.#.......... ####..........รท....##.#....... ####....#####................. ####....#####.##.####.#.####.# ####....#####..#.# #.#.####.. You could see a gnoll (very poisoned). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 3 quokkas A ball python (D:2) 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Reached skill level 1 in Conjurations 168 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 635 | D:1 | You fall into a shaft and drop 1 floor! 902 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 906 | D:1 | Reached skill level 1 in Evocations 1077 | D:1 | Reached skill level 1 in Ranged Weapons 1569 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, dreamdust_wishing_well, grunt_decor_one_mirror D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus, ebering_ecumenical_altar_abandoned Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.3 Spellcasting | 2 | 2.1 Evocations | 1 | 1.1 Ranged Weapons | 1 | 1.1 Fighting | | 0.3 Armour | | 0.3 Dodging | | 1.8 Stealth | | 1.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Sting || 59 Use: Scroll || 5 Armour: Robe || 7 Leather armour || 21 Dodge: Dodged || 31