Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 18085443066854824552 1172 eadaral the Apothecary (level 8, -2/57 HPs) Began as a Coglin Alchemist on Oct 26, 2024. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:06:09 (5099 turns). eadaral the Apothecary (Coglin Alchemist) Turns: 5099, Time: 00:06:10 Health: -2/57 AC: 3 Str: 12 XL: 8 Next: 41% Magic: 9/13 EV: 12 Int: 18 God: Gold: 177 SH: 0 Dex: 14 Spells: 5/14 levels left rFire . . . f - +0 whip (venom) {Chakide} rCold . . . i - +9 war axe of Malaise {flame, ^Contam ^Drain Will+++ Str+4} rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++++. (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no passive effects @: studying Dodging, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons e - a +2 short sword of freezing {Eitaro} f - a +0 whip of venom (weapon) {Chakide} h - a +0 sling i - the +9 war axe of Malaise (offhand) {flame, ^Contam ^Drain Will+++ Str+4} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. Missiles m - 2 throwing nets Armour a - a +1 robe (worn) Wands l - a wand of flame (16) Scrolls c - a scroll of summoning d - 2 scrolls of identify j - 2 scrolls of immolation k - a scroll of poison n - a scroll of fog Potions b - a potion of magic g - a potion of ambrosia p - a potion of resistance Skills: + Level 2.7 Fighting * Level 3.4 Ranged Weapons + Level 2.4 Armour + Level 3.7 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting + Level 2.7 Conjurations * Level 5.5 Alchemy + Level 3.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 2% 1 b - Olgreb's Toxic Radia Alch 23% N/A 16% 4 c - Sticky Flame Fire/Alch 13% 2d5 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 8% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Tukima's Dance Hex 3% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Passage of Golubria Tloc 3% N/A 83% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Qazlal Vehumet The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks even sicker. The water moccasin is moderately wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. Unknown command. You closely miss the water moccasin with the +9 war axe of Malaise. The water moccasin is heavily wounded. You hit the water moccasin with your +0 whip of venom. The water moccasin looks as sick as possible! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin with your +0 whip of venom. The water moccasin is heavily wounded. You barely miss the water moccasin with the +9 war axe of Malaise. The water moccasin bites you! You die... ######.#####..................# ..........##.#####.######))#).# ######.......# #.# #..)...### #.##.#### #.# #.#....... #.##.# #.# #......... ######.##.# #.# #...#.#### .......##.# #.# #...#..>.# #####..##.########.## #...####.# #####...........@Sg># #...# #.# ........###########)# #...# #.# #####.#.######### #.# #...# #.# ##..............# #.# #...####.# ..)##.#.#######.# #.# #.....##.# #####.#.# ##.# #.# ##..#.##.# ...##.#.######..# #.#####..#.#... ...<.....##.....###........#..... .#.####..##..........#####.###... You could see a water moccasin (extremely poisoned) and a gnoll. Vanquished Creatures A water moccasin (D:5) An orc warrior (D:4) A black bear (D:5) An ogre (D:5) 2 centaurs (D:5) A kobold brigand (D:5) 6 hounds An orc priest (D:5) A bombardier beetle (D:4) 3 sleepcaps 2 iguanas (D:5) An orc wizard (D:5) 2 gnolls (D:5) 3 adders A shadow imp (D:4) 4 dart slugs 3 ribbon worms 17 orcs 10 ball pythons 9 endoplasms 2 giant cockroaches 7 goblins 9 hobgoblins 4 quokkas 5 bats 5 frilled lizards 10 kobolds 2 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 242 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 403 | D:1 | You fall into a shaft and drop 1 floor! 460 | D:2 | Reached skill level 1 in Conjurations 460 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/6 1137 | D:2 | Reached skill level 1 in Evocations 1196 | D:2 | Reached skill level 1 in Armour 1538 | D:3 | Reached XP level 4. HP: 9/31 MP: 3/7 1539 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1544 | D:3 | Identified the +9 war axe of Malaise {flame, ^Contam ^Drain | Will+++ Str+4} 1678 | D:3 | Reached skill level 1 in Ranged Weapons 1925 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 1992 | D:3 | Found a stormy altar of Qazlal. 2208 | D:3 | Found a blossoming altar of Fedhas. 2266 | D:3 | Found a faded altar of an unknown god. 2431 | D:4 | Reached skill level 1 in Fighting 2431 | D:4 | Reached XP level 5. HP: 35/37 MP: 8/8 2444 | D:4 | Noticed an orc warrior 2461 | D:4 | Killed an orc warrior 2462 | D:4 | Reached skill level 4 in Alchemy 2462 | D:4 | Reached XP level 6. HP: 11/43 MP: 1/9 3364 | D:5 | Entered Level 5 of the Dungeon 3371 | D:5 | Found a radiant altar of Vehumet. 3389 | D:5 | Reached XP level 7. HP: 43/49 MP: 2/11 3463 | D:5 | Learned a level 4 spell: Sticky Flame 3569 | D:5 | HP: 2/49 [centaur/arrow (5)] 4171 | D:5 | Reached skill level 5 in Alchemy 4262 | D:5 | Reached XP level 8. HP: 19/57 MP: 7/13 4475 | D:5 | Found a glowing golden altar of the Shining One. 5099 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, nicolae_concentric_dashed_squares_wild D:2: layout_basic D:3: layout_loops_ring, grunt_temple_overflow_forces_of_nature, kiku_gazebo_pond_becter, hellmonk_ecumenical_altar_inner_sanctum, nicolae_underground_beach D:4: layout_rooms, minmay_misc_feat_rugged, corexii_shack, minmay_manual_mess D:5: layout_loops_ring, vehumet_altar_wand_db, tso_altar, nrook_mini_vaults, lexackson_kobold_supper D:6: layout_rooms, grunt_temple_overflow_open, chequers_garden, grunt_decor_clamped, minmay_increasing_density, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.7 Spellcasting | 2 3 | 3.8 Conjurations | 1 2 | 2.7 Evocations | 1 2 3 | 3.2 Armour | 1 2 | 2.4 Ranged Weapons | 1 2 3 | 3.4 Fighting | 1 2 | 2.7 Alchemy | 4 5 | 5.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 44 | | || 44 Whip | 41 | 42 | 18 || 101 War axe | | 50 | 20 || 70 Cast: Sting | 35 | 41 | 63 || 139 Olgreb's Toxic Ra | | | 1 || 1 Evoke: Wand | | | 4 || 4 Use: Scroll | 3 | 9 | 1 || 13 Potion | | | 3 || 3 Stab: Sleeping | 1 | 4 | || 5 Armour: Robe | 31 | 40 | 60 || 131 Dodge: Dodged | 60 | 37 | 50 || 147