Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4904464185836962899 36 eadaral the Apothecary (level 3, -1/24 HPs) Began as a Coglin Alchemist on Oct 24, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:59 (878 turns). eadaral the Apothecary (Coglin Alchemist) Turns: 878, Time: 00:02:00 Health: -1/24 AC: 3 Str: 6 XL: 3 Next: 37% Magic: 1/6 EV: 10 Int: 17 God: Gold: 75 SH: 0 Dex: 19 Spells: 5/6 levels left rFire + . . e - +0 short sword {Juwon} rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -11), resistant, enlightened, flying A: off-hand wielding, slow wielding, warmup strikes, no jewellery, agile 1, clever 1, cold vulnerability 1, MP-powered wands a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) {Juwon} Armour a - a +0 robe d - a +0 kite shield f - a +0 leather armour (worn) Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.4 Ranged Weapons + Level 0.2 Armour + Level 1.8 Dodging + Level 1.8 Stealth * Level 2.1 Spellcasting + Level 1.1 Conjurations * Level 3.5 Alchemy + Level 0.1 Invocations * Level 1.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 43% 3 Olgreb's Toxic Radiance Alch 13% N/A 56% 4 Sticky Flame Fire/Alch 7% 2d4 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You are vulnerable to cold. (rC-) You expend magic power (3 MP) to strengthen your wands. Message History Aiming: Sting (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 48% to hit) The sting misses the adder. The adder bites you but does no damage. Unknown command. Casting: Sting (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 48% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel clever. You feel vulnerable to cold. You feel agile. You feel your magical essence link to the dungeon's wands. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Unknown command. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder completely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel protected. You die... #.Sg####.. # #....?##.# .# #####g.#.# .# ##...##.##### ##.#........ #........... ##g#......... ##S.##†....... #####.@###........ #....|## #........ #.##### #........ #........ #........ #........ You could see a gnoll and an adder (poisoned). Vanquished Creatures 2 gnolls 2 bats An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins 2 jackals (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/4 250 | D:1 | Found a transporter. 265 | D:1 | Found Diholiull's Antique Weapon Shop. 272 | D:1 | Found a transporter. 284 | D:1 | Reached skill level 1 in Conjurations 758 | D:2 | Reached skill level 1 in Evocations 809 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 875 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 875 | D:2 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 875 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 875 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 877 | D:2 | HP: 1/24 [gnoll/+0 spear (2)] 878 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, serial_shops, nicolae_shop_drivethru D:2: layout_rooms, basic_altar, minmay_liquid_box, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Spellcasting | 2 | 2.1 Evocations | 1 | 1.3 Fighting | | 0.2 Ranged Weapons | | 0.4 Armour | | 0.2 Dodging | | 1.8 Stealth | | 1.8 Alchemy | | 3.5 Invocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 18 Punch || 1 Short sword || 4 Cast: Sting || 27 Use: Scroll || 3 Potion || 4 Armour: Robe || 25 Leather armour || 12 Dodge: Dodged || 38