Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10665302340686072240 16 eadaral the Apothecary (level 2, 0/19 HPs) Began as a Formicid Alchemist on Oct 22, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (375 turns). eadaral the Apothecary (Formicid Alchemist) Turns: 375, Time: 00:01:10 Health: 0/19 AC: 2 Str: 12 XL: 2 Next: 70% Magic: 1/5 EV: 11 Int: 14 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of magic d - a potion of enlightenment {unknown} Skills: * Level 0.5 Ranged Weapons * Level 1.7 Dodging * Level 2.6 Stealth * Level 0.7 Shields * Level 2.3 Spellcasting * Level 1.1 Conjurations * Level 4.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Scorch Fire 2% 2d5 34% 2 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Flame Wave Conj/Fire 3% 2d5 88% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The goblin attacks as it pursues you! The goblin hits you with a +1 dagger of venom. You feel sick. You feel sick. You feel a bit more experienced. Your magical contamination has completely faded away. You feel sick. You feel sick. You feel sick. You feel sick. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. You kill the ball python! You feel sick. Unknown command. You feel sick. You are no longer poisoned. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is almost dead. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... .... ...{ ..., ##### .., #...# .# #...#############.###### ######## #...#..@JKK.J........... .......####....######.###......# .......>........#####.##...##### †..........##.....##.......# .......##.............#..#.# ....................#.#.##.# ##..#####.##............. .# #..####..##......####...### #.......###......####..... You could see 2 endoplasms and 2 kobolds. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 155 | D:1 | Reached skill level 1 in Conjurations 375 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Ranged Weapons | | 0.5 Dodging | | 1.7 Stealth | | 2.6 Shields | | 0.7 Spellcasting | | 2.3 Alchemy | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Sting || 19 Use: Scroll || 1 Armour: Robe || 26 Dodge: Dodged || 23