eadaral Level 1 of the Dungeon [Shop] Amoeck's Antique Armour Shop a +0 helmet of intelligence (322 gold) a +2 plate armour of willpower (1120 gold) a +3 ring mail of cold resistance (728 gold) a +0 buckler (126 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) [Shop] Jawischorph's Antique Weapon Shoppe a +0 rapier (88 gold) a +0 rapier (88 gold) a +0 spear (66 gold) a +0 sling (33 gold) a +0 war axe (77 gold) a +0 spear (66 gold) a +1 hand axe of freezing (272 gold) a +0 short sword (66 gold) [Shop] Jollohagh's Jewellery Shop an amulet of reflection (300 gold) a ring of protection from fire (250 gold) the amulet of Rihaaq {Spirit Str+3 Int+2 SInv} (517 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a ring of wizardry (300 gold) an amulet of guardian spirit (300 gold) a +6 ring of dexterity (360 gold) a ring of magical power (200 gold) an amulet of the acrobat (300 gold) (0, 0, D:1) a +0 dagger (1, -3, D:1) a rat corpse (skeletalised by now) (1, 16, D:1) 2 poisoned darts (23, 9, D:1) a +0 club (23, 18, D:1) a quokka corpse (skeletalised by now) (26, 36, D:1) a +0 club 2 stones a kobold skeleton (31, 17, D:1) 8 stones (33, 15, D:1) a rat skeleton a hobgoblin skeleton (33, 24, D:1) a rat skeleton (33, 26, D:1) a ball python skeleton (38, 29, D:1) a ball python corpse (skeletalised by now) (38, 30, D:1) a +0 short sword (41, 22, D:1) a +0 dagger (42, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 4, D:1) a +0 scale mail (52, 10, D:1) 6 stones (52, 15, D:1) a +0 club Level 2 of the Dungeon [Shop] Pedwosyl's Antique Armour Emporium a +0 leather armour (38 gold) a +0 robe (13 gold) a +2 chain mail of cold resistance (408 gold) a +0 robe (13 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +0 ring mail (76 gold) an orb of guile (247 gold) a +1 plate armour of cold resistance (665 gold) (0, 0, D:2) a +0 hammer (5, 10, D:2) a +0 dagger of protection (6, -31, D:2) a +2 buckler of fire resistance (7, -10, D:2) a +0 spear (11, 1, D:2) a quokka corpse (skeletalised by now) (12, -12, D:2) a +0 dagger (15, 21, D:2) a stone (16, -12, D:2) a +0 club (22, 9, D:2) a jackal corpse (skeletalised by now) (23, -16, D:2) a +0 hand axe the +3 leather armour of Delightful Contentment {rC+ Will+ MP+6} rC+: It protects you from cold. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (32, -26, D:2) a rat skeleton (32, -24, D:2) a +0 club (32, -20, D:2) a rat skeleton (33, -24, D:2) a frilled lizard skeleton (33, -21, D:2) a quokka skeleton (33, 6, D:2) a ball python corpse (skeletalised by now) (34, -24, D:2) a +2 mace of protection a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton (36, -24, D:2) a +0 dagger a +0 club a +0 dagger a +0 sling a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 flail a +0 dagger a +0 chain mail an orc corpse an orc corpse (6, 4, D:3) a +0 short sword a stone (19, -25, D:3) a +0 leather armour (25, 8, D:3) a +0 short sword an orc corpse (skeletalised by now) (27, 18, D:3) a +0 ring mail (31, -19, D:3) a +0 trident (37, 23, D:3) a rat corpse (38, -6, D:3) a +0 glaive (38, 18, D:3) a bat corpse (38, 21, D:3) a +0 whip 2 stones