Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1791076720998290218 42 eadaral the Apothecary (level 3, 0/26 HPs) Began as a Formicid Alchemist on Oct 18, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:34 (1554 turns). eadaral the Apothecary (Formicid Alchemist) Turns: 1554, Time: 00:01:35 Health: 0/26 AC: 2 Str: 12 XL: 3 Next: 77% Magic: 6/6 EV: 11 Int: 14 God: Gold: 39 SH: 0 Dex: 16 Spells: 2/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lethally poisoned (0 -> -2) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (around neck) Potions b - a potion of magic Skills: * Level 1.2 Fighting * Level 0.4 Ranged Weapons * Level 0.4 Armour * Level 1.7 Dodging + Level 2.4 Stealth * Level 0.9 Shields * Level 2.3 Spellcasting * Level 1.6 Conjurations * Level 4.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 14% 2 Olgreb's Toxic Radiance Alch 14% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, very poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is almost dead. You feel sick. You kill the adder! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (64% to hit) The sting misses the goblin. You feel sick. An endoplasm comes into view. Your magical contamination has completely faded away. Unknown command. You barely miss the goblin. You feel sick. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. You feel sick. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 mace. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 64% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. The goblin shouts! * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. You die... $. .. #g ###, ,.J... .#†# . .r# ..# #g# #...######@# #......?.#### ####........... ##....#....##.) ###..#.#####.... #######...#..### ###.. ................. . ####....######### #....#.## You could see an endoplasm, 2 goblins and a rat. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 5 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 6 hobgoblins 2 quokkas 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 854 | D:1 | Reached skill level 1 in Conjurations 1212 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1457 | D:2 | Reached skill level 1 in Fighting 1505 | D:2 | Learned a level 3 spell: Mephitic Cloud 1553 | D:2 | HP: 1/26 [goblin/+0 club (2)] 1554 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_rooms, minmay_octomino_c4 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.6 Fighting | 1 | 1.2 Ranged Weapons | | 0.4 Armour | | 0.4 Dodging | | 1.7 Stealth | | 2.4 Shields | | 0.9 Spellcasting | | 2.3 Alchemy | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 23 Punch || 1 Cast: Sting || 55 Use: Scroll || 3 Potion || 1 Armour: Robe || 18 Dodge: Dodged || 25