Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14991417480789398792 43 eadaral the Digger (level 3, -1/20 HPs) Began as a Gargoyle Earth Elementalist on Oct 9, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1414 turns). eadaral the Digger (Gargoyle Earth Elementalist) Turns: 1414, Time: 00:01:49 Health: -1/20 AC: 7 Str: 11 XL: 3 Next: 58% Magic: 1/6 EV: 11 Int: 17 God: Gold: 39 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . h - +2 long sword (elec) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . j - +1 pair of boots Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +2 long sword of electrocution (weapon) Armour a - a +0 robe (worn) j - a +1 pair of boots (worn) Jewellery g - a ring of resist corrosion (left hand) l - a ring of fire Scrolls k - a scroll of identify Potions b - a potion of magic c - 3 potions of degeneration {unknown} e - a potion of enlightenment {unknown} f - 2 potions of curing i - a potion of might Skills: * Level 1.0 Fighting * Level 1.5 Armour + Level 1.6 Dodging + Level 2.1 Stealth + Level 0.5 Unarmed Combat * Level 2.4 Spellcasting * Level 1.2 Conjurations * Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Soul Splinter Necr 8% N/A 19% 1 Stone Arrow Conj/Erth 22% 3d8 19% 3 Vampiric Draining Necr 2% 2d6 50% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 8% N/A 63% 4 Martyr's Knell Necr/Summ 2% N/A 88% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The adder bites you but does no damage. Terence hits you with a +0 flail. The adder barely misses you. Terence misses you. The blast of sand hits Terence but does no damage. Terence is moderately wounded. The adder bites you but does no damage. Terence barely misses you. The adder bites you. The blast of sand hits Terence but does no damage. Terence is moderately wounded. The adder bites you. Terence hits you with a +0 flail. The adder bites you but does no damage. Terence barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 87% to hit) The blast of sand hits Terence. Terence is heavily wounded. The adder bites you but does no damage. Terence closely misses you. The adder barely misses you. You barely miss Terence. Terence is heavily wounded. The adder closely misses you. Terence hits you but does no damage. The adder bites you. Okay, then. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. The adder bites you but does no damage. Terence barely misses you. You closely miss Terence. Terence is heavily wounded. The adder bites you but does no damage. x2; Terence barely misses you. You completely miss Terence. Terence is heavily wounded. The adder barely misses you. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." .#.# ..# ### .... ...# ...#..# ... #.#..##.. ###### ....... ##### .....#### #.... #.... ##......# #.S@# #.### #.#†##†# #..@# #.# #.#.##.# #...# #.### #.#..#.## #...# ##.##. ##.......#####...###########..##. #..#####...<..................##. #..# #............>....##...... #..# #>................#.....#. #..# #.####....#.##..........#. ...#####.# #....#.####..#.<...#. You could see Terence and an adder. Vanquished Creatures 5 ball pythons 2 bats (D:2) 4 endoplasms A giant cockroach (D:1) 2 goblins 5 hobgoblins 7 jackals 6 kobolds A frilled lizard (D:2) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 106 | D:1 | Reached XP level 2. HP: 12/16 MP: 0/5 201 | D:1 | Reached skill level 1 in Armour 905 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/6 987 | D:2 | Reached skill level 1 in Fighting 1099 | D:2 | Reached skill level 4 in Earth Magic 1403 | D:2 | Noticed Terence 1414 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_rooms, minmay_cupped D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.5 Fighting | 1 | 1.0 Earth Magic | 4 | 4.0 Dodging | | 1.6 Stealth | | 2.1 Unarmed Combat | | 0.5 Spellcasting | | 2.4 Conjurations | | 1.2 Action || total ---------------------------++------- Melee: Unarmed || 17 Short sword || 5 Long sword || 4 Cast: Sandblast || 48 Use: Scroll || 2 Armour: Robe || 33 Dodge: Dodged || 44