eadaral Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (15, -18, D:1) a bat skeleton (17, -36, D:1) a +0 dagger (25, -39, D:1) a bat skeleton (28, -31, D:1) a hobgoblin skeleton (29, -31, D:1) a frilled lizard skeleton (30, -30, D:1) a +0 whip (38, -40, D:1) a +0 dagger a stone (39, -18, D:1) a jackal skeleton a jackal skeleton (43, -39, D:1) a bat skeleton (45, -25, D:1) a +0 mace (47, -16, D:1) a +0 spear (48, -39, D:1) a bat skeleton (51, -24, D:1) a +0 ring mail (54, -5, D:1) a +0 whip (56, -18, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 26, D:2) a jackal skeleton a jackal skeleton (5, 27, D:2) a jackal skeleton (6, 28, D:2) 4 large rocks (8, 9, D:2) a goblin skeleton (8, 11, D:2) a +0 club (9, 45, D:2) a +1 heavy dagger (17, 35, D:2) a +1 helmet (27, 2, D:2) 3 stones (29, 26, D:2) a +0 trident of flaming (44, 10, D:2) a hobgoblin skeleton (53, 7, D:2) 5 stones (53, 37, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 7, D:3) a scroll of identify a potion of heal wounds