eadaral Level 1 of the Dungeon [Shop] Veorr's Armour Emporium a +0 chain mail (45 gold) the +10 ring mail of a bazaar {+Inv rPois rC+ Slay-3} (666 gold) Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+: It protects you from cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. a +0 leather armour (20 gold) the +5 scale mail of Leapfrog {Will+} (416 gold) Will+: It increases your willpower. a +0 troll leather armour (150 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) the +9 plate armour "Luqyatei" {Str+5 Int+3} (918 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). (0, 0, D:1) a +0 leather armour (5, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -29, D:1) a hobgoblin corpse (skeletalised by now) (9, -31, D:1) a +0 short sword 4 stones (10, -31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -21, D:1) a +0 whip a gnoll corpse (skeletalised by now) (18, -15, D:1) 3 stones (21, -32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -50, D:1) a rat corpse (skeletalised by now) (30, -45, D:1) a hobgoblin corpse (skeletalised by now) (31, -14, D:1) a +0 ring mail (32, -26, D:1) a +0 dagger (35, -31, D:1) a frilled lizard skeleton (39, -22, D:1) a hobgoblin corpse (skeletalised by now) (45, 0, D:1) a +0 whip 4 stones (46, 0, D:1) a jackal corpse (skeletalised by now) (49, 5, D:1) a +0 robe (50, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hohati Udghu's Armour Shop a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +4 acid dragon scales of Omission {rC- Will+++ rCorr MP+7 Dex+4} (1400 gold) Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). rCorr: It protects you from acid and corrosion. a +0 helmet (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) (0, 0, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (3, 12, D:2) a +0 dagger (4, -13, D:2) a +0 dagger (8, -4, D:2) a +0 robe (12, -6, D:2) a +1 cloak (14, -9, D:2) a +0 dagger a goblin skeleton (18, -13, D:2) a frilled lizard skeleton (18, 1, D:2) a +0 club a goblin skeleton (18, 2, D:2) a bat skeleton (19, -14, D:2) a +0 club a frilled lizard skeleton a frilled lizard skeleton (20, -14, D:2) a frilled lizard skeleton (20, -13, D:2) a frilled lizard skeleton (20, -12, D:2) a frilled lizard skeleton (26, 2, D:2) a +0 dagger a kobold skeleton (31, -20, D:2) a frilled lizard skeleton (43, 0, D:2) 5 stones (48, 7, D:2) a +0 scale mail (49, 3, D:2) an adder corpse (skeletalised by now) (52, 7, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (0, 2, D:3) a scroll of identify (2, -1, D:3) a potion of enlightenment (2, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (2, 3, D:3) a potion of ambrosia (10, 0, D:3) a +0 robe (13, 1, D:3) 3 stones (26, -35, D:3) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (26, -17, D:3) 6 poisoned darts (26, 7, D:3) 3 poisoned darts (26, 10, D:3) a rat corpse (skeletalised by now) (28, -12, D:3) a ball python corpse (skeletalised by now) (32, 13, D:3) a +0 chain mail (33, -7, D:3) a scroll of noise (35, -14, D:3) an adder corpse (skeletalised by now) (36, -2, D:3) a ball python corpse (skeletalised by now) (38, -20, D:3) an adder skeleton (40, 1, D:3) a frilled lizard corpse (skeletalised by now) (53, 3, D:3) a +0 club a kobold corpse (skeletalised by now) (54, -7, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (18, -4, D:4) a +0 club (19, -15, D:4) a +0 war axe (22, -2, D:4) 7 stones (22, 8, D:4) an iguana corpse (skeletalised by now) (26, -33, D:4) a +0 chain mail (43, -31, D:4) a hobgoblin corpse (skeletalised by now) (59, -23, D:4) a +0 ring mail (59, -15, D:4) 6 boomerangs Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (4, -6, D:5) a +0 whip a +0 robe a gnoll skeleton (5, -7, D:5) a +0 flail a +0 ring mail a gnoll skeleton (9, -10, D:5) a +0 spear a gnoll corpse (skeletalised by now) (24, -11, D:5) a +0 mace a +0 orcbow a centaur skeleton (25, -10, D:5) an adder skeleton (28, -20, D:5) a hound corpse (skeletalised by now) (32, 15, D:5) a +0 robe (34, 4, D:5) a +0 trident (39, -25, D:5) 2 stones (48, -1, D:5) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (49, -3, D:5) a +0 flail (50, -2, D:5) a +0 halberd a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (5, 11, D:6) 4 stones (7, 19, D:6) a +0 dagger (12, -7, D:6) a +0 dagger (15, -7, D:6) 7 stones (21, -16, D:6) a +0 dagger (26, 15, D:6) a +2 spear a +0 robe (27, 14, D:6) a +2 morningstar a +0 robe (27, 15, D:6) a +2 falchion a +0 robe (27, 17, D:6) a +0 trident a +0 robe (30, 20, D:6) a +0 short sword (36, -19, D:6) a hound corpse (skeletalised by now) (37, -25, D:6) a +0 hand axe a +0 scale mail (46, -19, D:6) a +1 whip of flaming Level 7 of the Dungeon (0, 0, D:7) a +2 hand axe of flaming a +0 robe a +0 war axe a +0 robe a +2 dagger of freezing a +0 robe (0, 2, D:7) a +0 hand axe a +0 robe (3, -1, D:7) a +0 great sword a +0 robe (5, 48, D:7) 6 stones (10, 8, D:7) a +0 hand axe (12, 48, D:7) a stone (13, 3, D:7) a potion of degeneration (23, 13, D:7) a +0 dagger a +0 robe (23, 20, D:7) a +3 mace a +0 robe (24, 11, D:7) a +0 club a +0 chain mail a +0 club a +0 dagger a +0 robe (24, 12, D:7) a +0 dagger a +0 robe (24, 13, D:7) a +0 short sword a +0 chain mail a +5 hand axe a +0 robe a +0 falchion 2 boomerangs (25, 12, D:7) a +0 dagger a +0 robe a +3 spear a +0 robe (25, 45, D:7) a +0 orcbow (35, 33, D:7) 9 stones (42, 25, D:7) a +0 spear (43, 22, D:7) a +0 flail (44, 22, D:7) a +0 halberd (45, 22, D:7) a +0 whip a +0 leather armour (47, 40, D:7) 3 stones (50, 12, D:7) a +0 dagger a +0 animal skin (50, 32, D:7) a +0 dagger (51, 21, D:7) 3 stones (54, 23, D:7) a +0 dagger a +0 cloak Level 8 of the Dungeon [Shop] Norcheci's Antique Weapon Shoppe the +9 battleaxe of Peace {heavy, rN+ SInv Stlth+} (2097 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +2 short sword of venom (436 gold) a +0 halberd (112 gold) a +2 falchion of protection (436 gold) a +0 whip (70 gold) the +9 triple sword of Maphuzis {flame, Int+4 Dex+2} (2312 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a +0 great sword (182 gold) a +0 dagger (56 gold) [Shop] Noifaob's General Store a potion of ambrosia (88 gold) a potion of magic (88 gold) 6 stones (6 gold) a ring of flight (192 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) 7 stones (7 gold) a scroll of noise (11 gold) [Shop] Turitel's Weapon Emporium a +0 war axe (52 gold) the +6 trident of Qisu {speed, *Rage rPois Str+6} (933 gold) Str+6: It affects your strength (+6). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). 5 javelins (225 gold) the +10 dark maul {heavy} (1030 gold) a +1 battleaxe of venom (222 gold) a +0 shortbow (45 gold) a +0 whip (37 gold) a +0 trident (52 gold) a +0 mace (45 gold) [Shop] Semmeij's Assorted Antiques a scroll of teleportation (78 gold) a wand of iceblast (1) (62 gold) a +0 ring mail of fire resistance (286 gold) a +0 short sword (78 gold) a potion of cancellation (208 gold) a +0 scale mail (104 gold) a +1 glaive of flaming (486 gold) (0, 0, D:8) a +0 robe (7, 2, D:8) a +0 helmet (9, 42, D:8) a +0 flail (9, 44, D:8) a +0 club (10, 42, D:8) a +0 spear a +0 ring mail a +0 kite shield (11, 42, D:8) a +2 flail of holy wrath a +0 halberd (12, -7, D:8) a +2 heavy hand axe (31, 13, D:8) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour a +0 halberd (32, 11, D:8) a +0 leather armour a +0 dagger (32, 12, D:8) a +0 leather armour a +0 whip (32, 39, D:8) a +0 orcbow (44, 7, D:8) 2 stones a +0 short sword (44, 8, D:8) a +0 dagger a +0 dagger (45, 6, D:8) 3 stones a +0 dagger (45, 7, D:8) a +0 whip 3 poisoned darts a +0 whip (45, 8, D:8) 3 stones a +0 short sword (45, 10, D:8) a +0 chain mail (46, 33, D:8) 8 stones (46, 49, D:8) a +0 hand axe (49, -2, D:8) 7 stones (49, 12, D:8) a +0 mace (59, 40, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (1, 10, D:9) 9 gold pieces (3, 10, D:9) 6 gold pieces a +0 war axe (5, 9, D:9) a potion of heal wounds (8, 10, D:9) 2 potions of lignification the Ecumenical Temple